~~~(POV: Lyatt Scott)~~~
~~~(Date: February 12th, 2297)~~~
~~~(Time: 9:41 AM)~~~
The dungeon entrance is right in front of me, and I place my hand forward, and the system does a quick scan to see how hard it should make the dungeon. The barrier drops after the Scan, and I enter, and after a few steps inside, it's already warming up from the crystals deep in the cave. The temperature can reach deadly levels in some of the areas.
White Tears aren't going to be easy to harvest either. In this instance, it'll be easier to take the entire flower and harvest it when I have the proper tools. The only problem with that is the White Tears flower immediately dies when uprooted from its spot. I know where they are in the cave, but there is something I need to get from some of the monsters.
Speaking of dungeon monsters, I can hear some up ahead, and it doesn't sound like a small amount. Who knows how long this could take, but the item I need from the monsters is called Stasis Jar, and it has a very low drop rate. A Stasis Jar is exactly like it sounds. Whatever you put in the jar is put into a magical stasis and stays in its original state.
Normally this wouldn't work with the White Tear flower, but a few months after the game came out, a player came up with the method of harvesting White Tear flowers. Originally, you'd have to pick things up to place them into the jar, but it was discovered you could cover the flower with the jar after digging around its roots in the ground.
The hard part about this method is finding a soft enough spot in the area the White Tear is growing and having a flower growing on that soft spot. I would've bought the Stasis Jar in Kedwein if it was sold there, but it's a Rare Grade item only dropped in dungeons with space magic-based monsters, which The Crystalline Caves of Domeir dungeon has.
Even with the difficulty adjustment, they're a monster that always appears. It's one of the few guarantees in this dungeon. Speaking of monsters, some are heading right for me. The battle to get to where I need to go has plenty of space magic-based monsters. Hopefully, one of them drops the Stasis Jar. I use Dread Wave at the approaching monsters.
~~~(POV: Tesha Lacroix)~~~
~~~(Date: February 12th, 2297)~~~
~~~(Time: 11:51 AM)~~~
Despite how interesting this book is, I can't focus. My mind keeps drifting to the player that came in here yesterday. He's not an ordinary player, and his knowledge about White Tears speaks for that. Not to mention that I get a feeling from him, one that sends chills up my spine. Like there is a monster beneath the surface, something waiting for any opportunity to come out.
I'm glad I refrained from using Scan on him. Players and NPCs like us don't like it when it's used without permission. To be completely honest, I was scared about what I might see when I used it. The energy coming from him... It's unlike anything I've ever felt before. "Lady Lacroix, do you have my order yet?" An old voice breaks me from my thoughts.
That's when I realize old man Johnson has been here for a minute. I was so in my own world and thoughts. I ignored him. "Yes, Johnson. Your order is ready, and you still have to finish paying off the premium." He grumbles as he pulls the money out of his inventory and lays it on the counter. I don't know what he needs so many Red Tipped Sabre Teeth for, but who am I to judge.
~~~(POV: Lyatt Scott)~~~
~~~(Date: February 12th, 2297)~~~
~~~(Time: 5:11 PM)~~~
My Black Spear finishes off this last monster and clears the path for the White Tear flowers. I've gotten 20 EXP towards my player level and 10 EXP towards all my combat skills. I've gotten the Stasis Jar, and now all the means is I've got to find the perfect one to remove. I continue down the path until I entire a very hot chamber with White Tear Flowers everywhere.
This is the place, and I'm already starting to sweat from the heat. The dry ground is going to be a problem, but I have a plan for that too. Time to start searching for the perfect one to get out of the ground, and this is going to take a bit of time. It's a good thing that it's not deadly hot in here, but I'm going to be sweating like a cheater on the verge of getting caught by their partner.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
A/N: Whenever I mention Lyatt Scott's player information, come to the bottom of the page below the wavy lines above. I don't want to interrupt the flow of the story by having the player information actually up there. So it's going to be down here. Come to this area when I change something or add EXP.
Stats will be updated and changed according to the development of the story.
[Lyatt Scott]
[Lvl.10][95/100% EXP]
[Class: Darkness Incarnate (Mythical)]
[Health:200/200]
[Mana:2500/2500][+5 Mana regen every second]
[Gold:425]
[Head/Helmet:N/A]
[Chest:Black Shirt(Common)]
[Legs:Black Pants(Common)]
[Feet:Black Shoes(Common)]
[Ring:Grant's Ring][+500 Total mana]
[Active Skills]
[Dread Wave] [Lvl 2/10] [5/100% EXP]
[Cost:500 Mana Per Cast]
Release a Wave of Darkness that hits enemies for 550 Damage.
[Dark Vines] [Lvl 3/10] [70/100% EXP]
[Cost:300 Mana Per Second]
Summon Jet Black Vines under your opponents covered in thorns and wrap the target/targets and deal 450 damage per second until the target/targets are dead or have broken free.
[Dark Burst] [Lvl 1/10] [80/100% EXP]
[Cost:600 Mana Per Cast]
Shoot a Jet Black ray of Darkness from either index finger and deal 700 damage to target/targets hit.
[Devour] [Lvl 0/10] [80/100% EXP]
[Cost:200 Mana Per Second]
Use the Darkness to drain the Health of your opponent and add it to your own. Drain 10 health Per Second.
[Black Spear] [3/10] [35/100% EXP]
[Cost:350 Mana Per Cast]
Create a spear out of pure Darkness to throw. 550 damage per hit.
[Black Sheild] [Lvl 1/10] [25/100% EXP]
[Cost:750 Mana Per Cast]
[Duration: 15 seconds or until 1500 damage is absorbed]
Summon a shield in front of you that negates 1500 Physical damage and Magical Damage.
[Dark Cacoon] [Lvl 1/10] [45/100% EXP]
[Cost:1250 Mana Per Cast]
[Duration:10 seconds or until 2500 damage is absorbed]
Wrap yourself in a cocoon of Darkness to block 2500 Physical and Magical damage from all directions.
[Scan][Lvl N/A][EXP N/A]
[Cost:0 Mana]
A skill that allows you to see the basic information on the target you're scanning.
[Crafting Skills]
[Blacksmithing][Lvl 2/10][EXP 30/100%]
[Cost: Materials and Parts]
Blacksmithing is an important skill that allows you to craft custom weapons. To do so, you need the correct materials for any blueprints you find or make. Once Blacksmithing reaches level 5, you can enchant your weapons. Costs will change.
[Armoring][Lvl 2/10][EXP 30/100]
[Cost: Materials and Parts]
Armoring is essential for all players. You can create custom armors from blueprints you've found or created. Once Armoring reaches level 5, you can enchant your creations. Costs will change.
[Passive Buffs]
[Darkness Incarnate]
As Darkness Incarnate, you have the most potential for power in Libertas. Plus 100 mana every player level up. Start with a 1000 base mana.
[First Mythical Class Wielder]
You're the first Mythical Class wielder in Libertas. 10% EXP gains for Player and Skill levels.
[Nor Good, Nor Evil]
The Darkness is considered neutral but is of the greatest power. All organizations of Good, Neutral, and Evil will not disrespect you openly.
[Mental Immunity]
Your mind is impenetrable to mental attacks and readings. All people who try to gaze into your mind will have to fight the Darkness to keep their sanity.
[Dark Vision]
You can see perfectly in total and complete darkness.
[Lore Tab]
Lyatt Scott is the only person in all of Libertas to have a Mythical Grade Class. The Darkness Incarnate is a class of extreme power and potential, the strongest there is. As an Incarnate, Lyatt Scott is essentially the Darkness given form. He isn't evil, but he's not good either. The Darkness is the Darkness. It just is.
Lyatt Scott is the first player to clear an Uncommon Grade dungeon solo.
Lyatt Scott is the first player to clear Greedy Goblins Dungeon and do it solo.
[More Lore will be added upon more accomplishments]
[Discovered Locations Tab]
[Horris Village]-Horris is a Farming Province in the Termal Empire located in the county of Barbos.
[Termal Empire]-The Termal Empire is one of the mighty 5 empires in Libertas.
[Barbos County]-A small county owned by a Baron named Fiscal Voel and his family.
[Nettleton]-An abandoned town in the Termal Empire 45 miles from Horris Village.
[Grant's Dungeon]-An important dungeon located near Nettleton and has a very important drop for all classes.
[Duchy of Ferzal]-One of three main Duchies in all the Termal Empire.
[Kedwein]-A city on the easternmost border of the Termal Empire. It's in the Duchy of Ferzel
[Greedy Goblins Dungeon]-A dungeon that's perfect for getting gold when you need it.
[Met NPC's]
[James Bloat]-An odd old man that resides in Horris. You met him and solved one of his riddles to get a quest. You have since completed that quest.
[Sarah Relor]- A Goblin Expert and important NPC in getting access to the quest for the first attack on the Greedy Goblins Dungeon.
[Klein]-The lover of Sarah Relor that you rescued from certain death.
[Tesha Lacroix]-A famous alchemist that might teach you if you prove yourself.
[Inventory Tab]
Traveler Compass-An Item with limited Fast Travel Abilities
Permanent Key to Greedy Goblins Dungeon-This key unlocks the secret dungeon located in an old fort near Kedwein
Legends and History of William J. Kurk-A book that tells the tale of the infamous Exorcist William J. Kurk
Map to The Crystalline Caves of Domeir-A map that will lead you to The Crystalline Caves of Domeir.
Stasis Jar- A unique Jar that keeps the original state of things put inside.
[Discovered Recipes]
[James Bloat's Bread Recipe]
[Friends Tab]
[Elijah Leport]