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Fate: Edmund

🇵🇪Richardo_4787
7
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The average realized release rate over the past 30 days is 7 chs / week.
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Synopsis
Edmund, a reincarnate, did what he wanted in this new life that was given to him. By changing the pre-established future, his interference was met by nothing but... nothing.
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Chapter 1 - spam, do not read

Fate/Grand Order (フェイト/グランドオーダー, Feito/Gurando Ōdā?) is a Fate series mobile gachaWP RPG for Android and IOS, developed by LASENGLE (formerly DELiGHTWORKS), published by Aniplex and licensed by TYPE-MOON. Originally released in Japan in 2015, it was a reboot of the Fate/Apocrypha project that had previously been canceled prior to 2011. The game reached China in 2016 and the United States in 2017. The same year, it became the sixth highest-grossing mobile game.

 

The game is a turn-based RPG with visual novel style story segments, bringing together the casts of the various Fate series works, other TYPE-MOON works, and many original characters with a cast of over 400 playable Servant units. Most units are drawn from a weighted lottery with in-game currency and microtransactions. The game's story has been adapted in several manga, animated movies, and animated series.

 

Part 1 of the main story, later given the title of Fate/Grand Order: Observer on Timeless Temple, consists of seven chapters and seven stages of humanity's history. It is part of a branching world resulting from a timeline split from before Clock Tower 2015 due to the actions of Lev Lainur Flauros. If he should end his life like in Clock Tower 2015, the world continues on normally, but Fate/Grand Order results from him not committing suicide.

The story chronicles the efforts of the Chaldea Security Organization to restore the Common Sense of Man by way of excising the Holy Grails sustaining the chronological Singularities that disrupt the continuity of human history and contribute to the Human Order Incineration Protocol. This is referred to as the Grand Order -- "the greatest of the Holy Grail Wars."

 

The character that narrates the Trailer PV of Epic of Remnant gives that the story is to take place following the failure of the Retrogression Canal - Genesis Light-Year (逆行運河・創世光年, Gyakkō Unga - Sōsei Kōnen?) Plan (also the name of the Arc Drive used by Aozaki Aoko in Melty Blood) -- "a bit of detective-work" that serves as a prelude to the 2nd Project. The coming conflict will be premised upon a critical oversight of Chaldea in their efforts to preserve the Common Sense of Man -- "the beloved legacy of the King of Magecraft".

Fate/Grand Order is told in a visual novel style. Servants from other Fate materials or exclusive to the game are obtained at random by spending Saint Quartz (聖晶石, Seishōseki?) and other currencies in the summoning screen. The chances to draw a servant depend on its rarity, its summon limitations and periodical "rate-up" summon chances. The player also receives Servants as a reward for completing some Singularities. Kinoko Nasu said that "In Fate/Grand Order, once you get a character, you'll immediately learn about the identity of the Servant." Each Servant has their own personal scenarios. Using a servant deepens its Bond Level (絆レベル, Kizuna Reberu?), which plays a big role in the advancement of their scenario. All story sequences can be replayed in the My Room screen.

Fate/Grand Order is a turn-based combat role-playing game. Each Servant has a set amount of Health Points and a bar that indicates the gauge for their Noble Phantasm. Players have two Servants in their party, with one Support and a maximum of three in reserve. Before battle, each servant can be assigned a Craft Essence (概念礼装, Gainen Reisō?, lit. "Conceptual Formalwear"), which provides bonus effects and a small boost to HP and attack. The total cost of the party must not exceed the maximum amount determined by the player's level, with rarer Servants and Craft Essence having a higher cost. The battles consist of a Tactical Phase and a Command Phase. After the player chooses a command, the Servants will attack. Afterwards, the enemies will attack, and that completes a turn.

During the Tactical Phase, Servants can use one of their three Skills to gain bonuses or weaken enemies. Additionally, players can also use the Master Skills of their Mystic Code to support the Servant. They can also use Command Spells for powerful effects. Unlike the Command Spells of other Fate materials, the player recovers one use per day.

During the Command Phase, the player is dealt five cards from a pool of fifteen representing the actions of the servants, and must choose three. Each card can be of type Buster (attack power), Arts (charge Noble Phantasm) or Quick (gain critical stars), and some combination of cards produce additional effects:

Arts Chain (アーツチェイン, Ātsu Chein?) - Increases the rate the NP (Noble Phantasm) gauge fills up, which allows Servants to use their Noble Phantasm.Buster Chain (バスターチェイン, Basutā Chein?) - Vastly increases the attacking power of the Servants, which allows them to do much more damage than regular attacks.Quick Chain (クイックチェイン, Kuikku Chein?) - Increases the number of Critical Stars obtained this turn, which causes some of the next turn's attacks to have a chance to be critical hits.Brave Chain (ブレイブチェイン, Bureibu Chein?) - Performs an extra attack that acts as all three attack types when all three cards belong to the same servant.

Using a Noble Phantasms is also represented as a card. Players should also take into account the relationship between the different classes. For example, Sabers deal extra damage to Lancers, but take extra damage from Archers, and Berserkers deal extra damage to all classes, but also take extra damage from all of them. The only neutral class is Shielder.

The process of leveling up Servants is called Servant Growth (サーヴァントの成長, Sāvanto no Seichō?), and require Embers (種火, Tanebi?) primarily gained during combat. Each Servant has four evolution stages named Ascension (霊基再臨, Reiki Sairin?, lit. "Spirit Origin Second Coming") where certain materials gained during battle must be spent before it can be grown further. Ascension also unlocks new skills and appearances for the servant. A Servant's Noble Phantasm can be powered up by spending the cards, called Saint Graph (セイントグラフ, Seinto Gurafu?), representing the same servant. The process of Palingenesis (聖杯転臨, Seihai Tenrin?) let players spend rare Holy Grails to unlock servant growth beyond their maximum level.

The game incentives players to log in daily to claim rewards, and each fight expends Action Points (APs) regained at a rate of one per five minutes, with the AP gauge expanding with the player level. The game receives regular content updates, bringing story chapters progressing the main story, and story events loosely related to the main story and more whimsical and self-referential. Events are time-limited and provide access to new quests and special features, like reward ladders or lotteries, a shop, and summoning rate-ups for servants featured in the event. 

Fate/Grand Order (フェイト/グランドオーダー, Feito/Gurando Ōdā?) is a Fate series mobile gachaWP RPG for Android and IOS, developed by LASENGLE (formerly DELiGHTWORKS), published by Aniplex and licensed by TYPE-MOON. Originally released in Japan in 2015, it was a reboot of the Fate/Apocrypha project that had previously been canceled prior to 2011. The game reached China in 2016 and the United States in 2017. The same year, it became the sixth highest-grossing mobile game.

 

The game is a turn-based RPG with visual novel style story segments, bringing together the casts of the various Fate series works, other TYPE-MOON works, and many original characters with a cast of over 400 playable Servant units. Most units are drawn from a weighted lottery with in-game currency and microtransactions. The game's story has been adapted in several manga, animated movies, and animated series.

 

Part 1 of the main story, later given the title of Fate/Grand Order: Observer on Timeless Temple, consists of seven chapters and seven stages of humanity's history. It is part of a branching world resulting from a timeline split from before Clock Tower 2015 due to the actions of Lev Lainur Flauros. If he should end his life like in Clock Tower 2015, the world continues on normally, but Fate/Grand Order results from him not committing suicide.

The story chronicles the efforts of the Chaldea Security Organization to restore the Common Sense of Man by way of excising the Holy Grails sustaining the chronological Singularities that disrupt the continuity of human history and contribute to the Human Order Incineration Protocol. This is referred to as the Grand Order -- "the greatest of the Holy Grail Wars."

 

The character that narrates the Trailer PV of Epic of Remnant gives that the story is to take place following the failure of the Retrogression Canal - Genesis Light-Year (逆行運河・創世光年, Gyakkō Unga - Sōsei Kōnen?) Plan (also the name of the Arc Drive used by Aozaki Aoko in Melty Blood) -- "a bit of detective-work" that serves as a prelude to the 2nd Project. The coming conflict will be premised upon a critical oversight of Chaldea in their efforts to preserve the Common Sense of Man -- "the beloved legacy of the King of Magecraft".

Fate/Grand Order is told in a visual novel style. Servants from other Fate materials or exclusive to the game are obtained at random by spending Saint Quartz (聖晶石, Seishōseki?) and other currencies in the summoning screen. The chances to draw a servant depend on its rarity, its summon limitations and periodical "rate-up" summon chances. The player also receives Servants as a reward for completing some Singularities. Kinoko Nasu said that "In Fate/Grand Order, once you get a character, you'll immediately learn about the identity of the Servant." Each Servant has their own personal scenarios. Using a servant deepens its Bond Level (絆レベル, Kizuna Reberu?), which plays a big role in the advancement of their scenario. All story sequences can be replayed in the My Room screen.

Fate/Grand Order is a turn-based combat role-playing game. Each Servant has a set amount of Health Points and a bar that indicates the gauge for their Noble Phantasm. Players have two Servants in their party, with one Support and a maximum of three in reserve. Before battle, each servant can be assigned a Craft Essence (概念礼装, Gainen Reisō?, lit. "Conceptual Formalwear"), which provides bonus effects and a small boost to HP and attack. The total cost of the party must not exceed the maximum amount determined by the player's level, with rarer Servants and Craft Essence having a higher cost. The battles consist of a Tactical Phase and a Command Phase. After the player chooses a command, the Servants will attack. Afterwards, the enemies will attack, and that completes a turn.

During the Tactical Phase, Servants can use one of their three Skills to gain bonuses or weaken enemies. Additionally, players can also use the Master Skills of their Mystic Code to support the Servant. They can also use Command Spells for powerful effects. Unlike the Command Spells of other Fate materials, the player recovers one use per day.

During the Command Phase, the player is dealt five cards from a pool of fifteen representing the actions of the servants, and must choose three. Each card can be of type Buster (attack power), Arts (charge Noble Phantasm) or Quick (gain critical stars), and some combination of cards produce additional effects:

Arts Chain (アーツチェイン, Ātsu Chein?) - Increases the rate the NP (Noble Phantasm) gauge fills up, which allows Servants to use their Noble Phantasm.Buster Chain (バスターチェイン, Basutā Chein?) - Vastly increases the attacking power of the Servants, which allows them to do much more damage than regular attacks.Quick Chain (クイックチェイン, Kuikku Chein?) - Increases the number of Critical Stars obtained this turn, which causes some of the next turn's attacks to have a chance to be critical hits.Brave Chain (ブレイブチェイン, Bureibu Chein?) - Performs an extra attack that acts as all three attack types when all three cards belong to the same servant.

Using a Noble Phantasms is also represented as a card. Players should also take into account the relationship between the different classes. For example, Sabers deal extra damage to Lancers, but take extra damage from Archers, and Berserkers deal extra damage to all classes, but also take extra damage from all of them. The only neutral class is Shielder.

The process of leveling up Servants is called Servant Growth (サーヴァントの成長, Sāvanto no Seichō?), and require Embers (種火, Tanebi?) primarily gained during combat. Each Servant has four evolution stages named Ascension (霊基再臨, Reiki Sairin?, lit. "Spirit Origin Second Coming") where certain materials gained during battle must be spent before it can be grown further. Ascension also unlocks new skills and appearances for the servant. A Servant's Noble Phantasm can be powered up by spending the cards, called Saint Graph (セイントグラフ, Seinto Gurafu?), representing the same servant. The process of Palingenesis (聖杯転臨, Seihai Tenrin?) let players spend rare Holy Grails to unlock servant growth beyond their maximum level.

The game incentives players to log in daily to claim rewards, and each fight expends Action Points (APs) regained at a rate of one per five minutes, with the AP gauge expanding with the player level. The game receives regular content updates, bringing story chapters progressing the main story, and story events loosely related to the main story and more whimsical and self-referential. Events are time-limited and provide access to new quests and special features, like reward ladders or lotteries, a shop, and summoning rate-ups for servants featured in the event.

Fate/Grand Order (フェイト/グランドオーダー, Feito/Gurando Ōdā?) is a Fate series mobile gachaWP RPG for Android and IOS, developed by LASENGLE (formerly DELiGHTWORKS), published by Aniplex and licensed by TYPE-MOON. Originally released in Japan in 2015, it was a reboot of the Fate/Apocrypha project that had previously been canceled prior to 2011. The game reached China in 2016 and the United States in 2017. The same year, it became the sixth highest-grossing mobile game.

 

The game is a turn-based RPG with visual novel style story segments, bringing together the casts of the various Fate series works, other TYPE-MOON works, and many original characters with a cast of over 400 playable Servant units. Most units are drawn from a weighted lottery with in-game currency and microtransactions. The game's story has been adapted in several manga, animated movies, and animated series.

 

Part 1 of the main story, later given the title of Fate/Grand Order: Observer on Timeless Temple, consists of seven chapters and seven stages of humanity's history. It is part of a branching world resulting from a timeline split from before Clock Tower 2015 due to the actions of Lev Lainur Flauros. If he should end his life like in Clock Tower 2015, the world continues on normally, but Fate/Grand Order results from him not committing suicide.

The story chronicles the efforts of the Chaldea Security Organization to restore the Common Sense of Man by way of excising the Holy Grails sustaining the chronological Singularities that disrupt the continuity of human history and contribute to the Human Order Incineration Protocol. This is referred to as the Grand Order -- "the greatest of the Holy Grail Wars."

 

The character that narrates the Trailer PV of Epic of Remnant gives that the story is to take place following the failure of the Retrogression Canal - Genesis Light-Year (逆行運河・創世光年, Gyakkō Unga - Sōsei Kōnen?) Plan (also the name of the Arc Drive used by Aozaki Aoko in Melty Blood) -- "a bit of detective-work" that serves as a prelude to the 2nd Project. The coming conflict will be premised upon a critical oversight of Chaldea in their efforts to preserve the Common Sense of Man -- "the beloved legacy of the King of Magecraft".

Fate/Grand Order is told in a visual novel style. Servants from other Fate materials or exclusive to the game are obtained at random by spending Saint Quartz (聖晶石, Seishōseki?) and other currencies in the summoning screen. The chances to draw a servant depend on its rarity, its summon limitations and periodical "rate-up" summon chances. The player also receives Servants as a reward for completing some Singularities. Kinoko Nasu said that "In Fate/Grand Order, once you get a character, you'll immediately learn about the identity of the Servant." Each Servant has their own personal scenarios. Using a servant deepens its Bond Level (絆レベル, Kizuna Reberu?), which plays a big role in the advancement of their scenario. All story sequences can be replayed in the My Room screen.

Fate/Grand Order is a turn-based combat role-playing game. Each Servant has a set amount of Health Points and a bar that indicates the gauge for their Noble Phantasm. Players have two Servants in their party, with one Support and a maximum of three in reserve. Before battle, each servant can be assigned a Craft Essence (概念礼装, Gainen Reisō?, lit. "Conceptual Formalwear"), which provides bonus effects and a small boost to HP and attack. The total cost of the party must not exceed the maximum amount determined by the player's level, with rarer Servants and Craft Essence having a higher cost. The battles consist of a Tactical Phase and a Command Phase. After the player chooses a command, the Servants will attack. Afterwards, the enemies will attack, and that completes a turn.

During the Tactical Phase, Servants can use one of their three Skills to gain bonuses or weaken enemies. Additionally, players can also use the Master Skills of their Mystic Code to support the Servant. They can also use Command Spells for powerful effects. Unlike the Command Spells of other Fate materials, the player recovers one use per day.

During the Command Phase, the player is dealt five cards from a pool of fifteen representing the actions of the servants, and must choose three. Each card can be of type Buster (attack power), Arts (charge Noble Phantasm) or Quick (gain critical stars), and some combination of cards produce additional effects:

Arts Chain (アーツチェイン, Ātsu Chein?) - Increases the rate the NP (Noble Phantasm) gauge fills up, which allows Servants to use their Noble Phantasm.Buster Chain (バスターチェイン, Basutā Chein?) - Vastly increases the attacking power of the Servants, which allows them to do much more damage than regular attacks.Quick Chain (クイックチェイン, Kuikku Chein?) - Increases the number of Critical Stars obtained this turn, which causes some of the next turn's attacks to have a chance to be critical hits.Brave Chain (ブレイブチェイン, Bureibu Chein?) - Performs an extra attack that acts as all three attack types when all three cards belong to the same servant.

Using a Noble Phantasms is also represented as a card. Players should also take into account the relationship between the different classes. For example, Sabers deal extra damage to Lancers, but take extra damage from Archers, and Berserkers deal extra damage to all classes, but also take extra damage from all of them. The only neutral class is Shielder.

The process of leveling up Servants is called Servant Growth (サーヴァントの成長, Sāvanto no Seichō?), and require Embers (種火, Tanebi?) primarily gained during combat. Each Servant has four evolution stages named Ascension (霊基再臨, Reiki Sairin?, lit. "Spirit Origin Second Coming") where certain materials gained during battle must be spent before it can be grown further. Ascension also unlocks new skills and appearances for the servant. A Servant's Noble Phantasm can be powered up by spending the cards, called Saint Graph (セイントグラフ, Seinto Gurafu?), representing the same servant. The process of Palingenesis (聖杯転臨, Seihai Tenrin?) let players spend rare Holy Grails to unlock servant growth beyond their maximum level.

The game incentives players to log in daily to claim rewards, and each fight expends Action Points (APs) regained at a rate of one per five minutes, with the AP gauge expanding with the player level. The game receives regular content updates, bringing story chapters progressing the main story, and story events loosely related to the main story and more whimsical and self-referential. Events are time-limited and provide access to new quests and special features, like reward ladders or lotteries, a shop, and summoning rate-ups for servants featured in the event.

Fate/Grand Order (フェイト/グランドオーダー, Feito/Gurando Ōdā?) is a Fate series mobile gachaWP RPG for Android and IOS, developed by LASENGLE (formerly DELiGHTWORKS), published by Aniplex and licensed by TYPE-MOON. Originally released in Japan in 2015, it was a reboot of the Fate/Apocrypha project that had previously been canceled prior to 2011. The game reached China in 2016 and the United States in 2017. The same year, it became the sixth highest-grossing mobile game.

 

The game is a turn-based RPG with visual novel style story segments, bringing together the casts of the various Fate series works, other TYPE-MOON works, and many original characters with a cast of over 400 playable Servant units. Most units are drawn from a weighted lottery with in-game currency and microtransactions. The game's story has been adapted in several manga, animated movies, and animated series.

 

Part 1 of the main story, later given the title of Fate/Grand Order: Observer on Timeless Temple, consists of seven chapters and seven stages of humanity's history. It is part of a branching world resulting from a timeline split from before Clock Tower 2015 due to the actions of Lev Lainur Flauros. If he should end his life like in Clock Tower 2015, the world continues on normally, but Fate/Grand Order results from him not committing suicide.

The story chronicles the efforts of the Chaldea Security Organization to restore the Common Sense of Man by way of excising the Holy Grails sustaining the chronological Singularities that disrupt the continuity of human history and contribute to the Human Order Incineration Protocol. This is referred to as the Grand Order -- "the greatest of the Holy Grail Wars."

 

The character that narrates the Trailer PV of Epic of Remnant gives that the story is to take place following the failure of the Retrogression Canal - Genesis Light-Year (逆行運河・創世光年, Gyakkō Unga - Sōsei Kōnen?) Plan (also the name of the Arc Drive used by Aozaki Aoko in Melty Blood) -- "a bit of detective-work" that serves as a prelude to the 2nd Project. The coming conflict will be premised upon a critical oversight of Chaldea in their efforts to preserve the Common Sense of Man -- "the beloved legacy of the King of Magecraft".

Fate/Grand Order is told in a visual novel style. Servants from other Fate materials or exclusive to the game are obtained at random by spending Saint Quartz (聖晶石, Seishōseki?) and other currencies in the summoning screen. The chances to draw a servant depend on its rarity, its summon limitations and periodical "rate-up" summon chances. The player also receives Servants as a reward for completing some Singularities. Kinoko Nasu said that "In Fate/Grand Order, once you get a character, you'll immediately learn about the identity of the Servant." Each Servant has their own personal scenarios. Using a servant deepens its Bond Level (絆レベル, Kizuna Reberu?), which plays a big role in the advancement of their scenario. All story sequences can be replayed in the My Room screen.

Fate/Grand Order is a turn-based combat role-playing game. Each Servant has a set amount of Health Points and a bar that indicates the gauge for their Noble Phantasm. Players have two Servants in their party, with one Support and a maximum of three in reserve. Before battle, each servant can be assigned a Craft Essence (概念礼装, Gainen Reisō?, lit. "Conceptual Formalwear"), which provides bonus effects and a small boost to HP and attack. The total cost of the party must not exceed the maximum amount determined by the player's level, with rarer Servants and Craft Essence having a higher cost. The battles consist of a Tactical Phase and a Command Phase. After the player chooses a command, the Servants will attack. Afterwards, the enemies will attack, and that completes a turn.

During the Tactical Phase, Servants can use one of their three Skills to gain bonuses or weaken enemies. Additionally, players can also use the Master Skills of their Mystic Code to support the Servant. They can also use Command Spells for powerful effects. Unlike the Command Spells of other Fate materials, the player recovers one use per day.

During the Command Phase, the player is dealt five cards from a pool of fifteen representing the actions of the servants, and must choose three. Each card can be of type Buster (attack power), Arts (charge Noble Phantasm) or Quick (gain critical stars), and some combination of cards produce additional effects:

Arts Chain (アーツチェイン, Ātsu Chein?) - Increases the rate the NP (Noble Phantasm) gauge fills up, which allows Servants to use their Noble Phantasm.Buster Chain (バスターチェイン, Basutā Chein?) - Vastly increases the attacking power of the Servants, which allows them to do much more damage than regular attacks.Quick Chain (クイックチェイン, Kuikku Chein?) - Increases the number of Critical Stars obtained this turn, which causes some of the next turn's attacks to have a chance to be critical hits.Brave Chain (ブレイブチェイン, Bureibu Chein?) - Performs an extra attack that acts as all three attack types when all three cards belong to the same servant.

Using a Noble Phantasms is also represented as a card. Players should also take into account the relationship between the different classes. For example, Sabers deal extra damage to Lancers, but take extra damage from Archers, and Berserkers deal extra damage to all classes, but also take extra damage from all of them. The only neutral class is Shielder.

The process of leveling up Servants is called Servant Growth (サーヴァントの成長, Sāvanto no Seichō?), and require Embers (種火, Tanebi?) primarily gained during combat. Each Servant has four evolution stages named Ascension (霊基再臨, Reiki Sairin?, lit. "Spirit Origin Second Coming") where certain materials gained during battle must be spent before it can be grown further. Ascension also unlocks new skills and appearances for the servant. A Servant's Noble Phantasm can be powered up by spending the cards, called Saint Graph (セイントグラフ, Seinto Gurafu?), representing the same servant. The process of Palingenesis (聖杯転臨, Seihai Tenrin?) let players spend rare Holy Grails to unlock servant growth beyond their maximum level.

The game incentives players to log in daily to claim rewards, and each fight expends Action Points (APs) regained at a rate of one per five minutes, with the AP gauge expanding with the player level. The game receives regular content updates, bringing story chapters progressing the main story, and story events loosely related to the main story and more whimsical and self-referential. Events are time-limited and provide access to new quests and special features, like reward ladders or lotteries, a shop, and summoning rate-ups for servants featured in the event.

Fate/Grand Order (フェイト/グランドオーダー, Feito/Gurando Ōdā?) is a Fate series mobile gachaWP RPG for Android and IOS, developed by LASENGLE (formerly DELiGHTWORKS), published by Aniplex and licensed by TYPE-MOON. Originally released in Japan in 2015, it was a reboot of the Fate/Apocrypha project that had previously been canceled prior to 2011. The game reached China in 2016 and the United States in 2017. The same year, it became the sixth highest-grossing mobile game.

 

The game is a turn-based RPG with visual novel style story segments, bringing together the casts of the various Fate series works, other TYPE-MOON works, and many original characters with a cast of over 400 playable Servant units. Most units are drawn from a weighted lottery with in-game currency and microtransactions. The game's story has been adapted in several manga, animated movies, and animated series.

 

Part 1 of the main story, later given the title of Fate/Grand Order: Observer on Timeless Temple, consists of seven chapters and seven stages of humanity's history. It is part of a branching world resulting from a timeline split from before Clock Tower 2015 due to the actions of Lev Lainur Flauros. If he should end his life like in Clock Tower 2015, the world continues on normally, but Fate/Grand Order results from him not committing suicide.

The story chronicles the efforts of the Chaldea Security Organization to restore the Common Sense of Man by way of excising the Holy Grails sustaining the chronological Singularities that disrupt the continuity of human history and contribute to the Human Order Incineration Protocol. This is referred to as the Grand Order -- "the greatest of the Holy Grail Wars."

 

The character that narrates the Trailer PV of Epic of Remnant gives that the story is to take place following the failure of the Retrogression Canal - Genesis Light-Year (逆行運河・創世光年, Gyakkō Unga - Sōsei Kōnen?) Plan (also the name of the Arc Drive used by Aozaki Aoko in Melty Blood) -- "a bit of detective-work" that serves as a prelude to the 2nd Project. The coming conflict will be premised upon a critical oversight of Chaldea in their efforts to preserve the Common Sense of Man -- "the beloved legacy of the King of Magecraft".

Fate/Grand Order is told in a visual novel style. Servants from other Fate materials or exclusive to the game are obtained at random by spending Saint Quartz (聖晶石, Seishōseki?) and other currencies in the summoning screen. The chances to draw a servant depend on its rarity, its summon limitations and periodical "rate-up" summon chances. The player also receives Servants as a reward for completing some Singularities. Kinoko Nasu said that "In Fate/Grand Order, once you get a character, you'll immediately learn about the identity of the Servant." Each Servant has their own personal scenarios. Using a servant deepens its Bond Level (絆レベル, Kizuna Reberu?), which plays a big role in the advancement of their scenario. All story sequences can be replayed in the My Room screen.

Fate/Grand Order is a turn-based combat role-playing game. Each Servant has a set amount of Health Points and a bar that indicates the gauge for their Noble Phantasm. Players have two Servants in their party, with one Support and a maximum of three in reserve. Before battle, each servant can be assigned a Craft Essence (概念礼装, Gainen Reisō?, lit. "Conceptual Formalwear"), which provides bonus effects and a small boost to HP and attack. The total cost of the party must not exceed the maximum amount determined by the player's level, with rarer Servants and Craft Essence having a higher cost. The battles consist of a Tactical Phase and a Command Phase. After the player chooses a command, the Servants will attack. Afterwards, the enemies will attack, and that completes a turn.

During the Tactical Phase, Servants can use one of their three Skills to gain bonuses or weaken enemies. Additionally, players can also use the Master Skills of their Mystic Code to support the Servant. They can also use Command Spells for powerful effects. Unlike the Command Spells of other Fate materials, the player recovers one use per day.

During the Command Phase, the player is dealt five cards from a pool of fifteen representing the actions of the servants, and must choose three. Each card can be of type Buster (attack power), Arts (charge Noble Phantasm) or Quick (gain critical stars), and some combination of cards produce additional effects:

Arts Chain (アーツチェイン, Ātsu Chein?) - Increases the rate the NP (Noble Phantasm) gauge fills up, which allows Servants to use their Noble Phantasm.Buster Chain (バスターチェイン, Basutā Chein?) - Vastly increases the attacking power of the Servants, which allows them to do much more damage than regular attacks.Quick Chain (クイックチェイン, Kuikku Chein?) - Increases the number of Critical Stars obtained this turn, which causes some of the next turn's attacks to have a chance to be critical hits.Brave Chain (ブレイブチェイン, Bureibu Chein?) - Performs an extra attack that acts as all three attack types when all three cards belong to the same servant.

Using a Noble Phantasms is also represented as a card. Players should also take into account the relationship between the different classes. For example, Sabers deal extra damage to Lancers, but take extra damage from Archers, and Berserkers deal extra damage to all classes, but also take extra damage from all of them. The only neutral class is Shielder.

The process of leveling up Servants is called Servant Growth (サーヴァントの成長, Sāvanto no Seichō?), and require Embers (種火, Tanebi?) primarily gained during combat. Each Servant has four evolution stages named Ascension (霊基再臨, Reiki Sairin?, lit. "Spirit Origin Second Coming") where certain materials gained during battle must be spent before it can be grown further. Ascension also unlocks new skills and appearances for the servant. A Servant's Noble Phantasm can be powered up by spending the cards, called Saint Graph (セイントグラフ, Seinto Gurafu?), representing the same servant. The process of Palingenesis (聖杯転臨, Seihai Tenrin?) let players spend rare Holy Grails to unlock servant growth beyond their maximum level.

The game incentives players to log in daily to claim rewards, and each fight expends Action Points (APs) regained at a rate of one per five minutes, with the AP gauge expanding with the player level. The game receives regular content updates, bringing story chapters progressing the main story, and story events loosely related to the main story and more whimsical and self-referential. Events are time-limited and provide access to new quests and special features, like reward ladders or lotteries, a shop, and summoning rate-ups for servants featured in the event.

Fate/Grand Order (フェイト/グランドオーダー, Feito/Gurando Ōdā?) is a Fate series mobile gachaWP RPG for Android and IOS, developed by LASENGLE (formerly DELiGHTWORKS), published by Aniplex and licensed by TYPE-MOON. Originally released in Japan in 2015, it was a reboot of the Fate/Apocrypha project that had previously been canceled prior to 2011. The game reached China in 2016 and the United States in 2017. The same year, it became the sixth highest-grossing mobile game.

 

The game is a turn-based RPG with visual novel style story segments, bringing together the casts of the various Fate series works, other TYPE-MOON works, and many original characters with a cast of over 400 playable Servant units. Most units are drawn from a weighted lottery with in-game currency and microtransactions. The game's story has been adapted in several manga, animated movies, and animated series.

 

Part 1 of the main story, later given the title of Fate/Grand Order: Observer on Timeless Temple, consists of seven chapters and seven stages of humanity's history. It is part of a branching world resulting from a timeline split from before Clock Tower 2015 due to the actions of Lev Lainur Flauros. If he should end his life like in Clock Tower 2015, the world continues on normally, but Fate/Grand Order results from him not committing suicide.

The story chronicles the efforts of the Chaldea Security Organization to restore the Common Sense of Man by way of excising the Holy Grails sustaining the chronological Singularities that disrupt the continuity of human history and contribute to the Human Order Incineration Protocol. This is referred to as the Grand Order -- "the greatest of the Holy Grail Wars."

 

The character that narrates the Trailer PV of Epic of Remnant gives that the story is to take place following the failure of the Retrogression Canal - Genesis Light-Year (逆行運河・創世光年, Gyakkō Unga - Sōsei Kōnen?) Plan (also the name of the Arc Drive used by Aozaki Aoko in Melty Blood) -- "a bit of detective-work" that serves as a prelude to the 2nd Project. The coming conflict will be premised upon a critical oversight of Chaldea in their efforts to preserve the Common Sense of Man -- "the beloved legacy of the King of Magecraft".

Fate/Grand Order is told in a visual novel style. Servants from other Fate materials or exclusive to the game are obtained at random by spending Saint Quartz (聖晶石, Seishōseki?) and other currencies in the summoning screen. The chances to draw a servant depend on its rarity, its summon limitations and periodical "rate-up" summon chances. The player also receives Servants as a reward for completing some Singularities. Kinoko Nasu said that "In Fate/Grand Order, once you get a character, you'll immediately learn about the identity of the Servant." Each Servant has their own personal scenarios. Using a servant deepens its Bond Level (絆レベル, Kizuna Reberu?), which plays a big role in the advancement of their scenario. All story sequences can be replayed in the My Room screen.

Fate/Grand Order is a turn-based combat role-playing game. Each Servant has a set amount of Health Points and a bar that indicates the gauge for their Noble Phantasm. Players have two Servants in their party, with one Support and a maximum of three in reserve. Before battle, each servant can be assigned a Craft Essence (概念礼装, Gainen Reisō?, lit. "Conceptual Formalwear"), which provides bonus effects and a small boost to HP and attack. The total cost of the party must not exceed the maximum amount determined by the player's level, with rarer Servants and Craft Essence having a higher cost. The battles consist of a Tactical Phase and a Command Phase. After the player chooses a command, the Servants will attack. Afterwards, the enemies will attack, and that completes a turn.

During the Tactical Phase, Servants can use one of their three Skills to gain bonuses or weaken enemies. Additionally, players can also use the Master Skills of their Mystic Code to support the Servant. They can also use Command Spells for powerful effects. Unlike the Command Spells of other Fate materials, the player recovers one use per day.

During the Command Phase, the player is dealt five cards from a pool of fifteen representing the actions of the servants, and must choose three. Each card can be of type Buster (attack power), Arts (charge Noble Phantasm) or Quick (gain critical stars), and some combination of cards produce additional effects:

Arts Chain (アーツチェイン, Ātsu Chein?) - Increases the rate the NP (Noble Phantasm) gauge fills up, which allows Servants to use their Noble Phantasm.Buster Chain (バスターチェイン, Basutā Chein?) - Vastly increases the attacking power of the Servants, which allows them to do much more damage than regular attacks.Quick Chain (クイックチェイン, Kuikku Chein?) - Increases the number of Critical Stars obtained this turn, which causes some of the next turn's attacks to have a chance to be critical hits.Brave Chain (ブレイブチェイン, Bureibu Chein?) - Performs an extra attack that acts as all three attack types when all three cards belong to the same servant.

Using a Noble Phantasms is also represented as a card. Players should also take into account the relationship between the different classes. For example, Sabers deal extra damage to Lancers, but take extra damage from Archers, and Berserkers deal extra damage to all classes, but also take extra damage from all of them. The only neutral class is Shielder.

The process of leveling up Servants is called Servant Growth (サーヴァントの成長, Sāvanto no Seichō?), and require Embers (種火, Tanebi?) primarily gained during combat. Each Servant has four evolution stages named Ascension (霊基再臨, Reiki Sairin?, lit. "Spirit Origin Second Coming") where certain materials gained during battle must be spent before it can be grown further. Ascension also unlocks new skills and appearances for the servant. A Servant's Noble Phantasm can be powered up by spending the cards, called Saint Graph (セイントグラフ, Seinto Gurafu?), representing the same servant. The process of Palingenesis (聖杯転臨, Seihai Tenrin?) let players spend rare Holy Grails to unlock servant growth beyond their maximum level.

The game incentives players to log in daily to claim rewards, and each fight expends Action Points (APs) regained at a rate of one per five minutes, with the AP gauge expanding with the player level. The game receives regular content updates, bringing story chapters progressing the main story, and story events loosely related to the main story and more whimsical and self-referential. Events are time-limited and provide access to new quests and special features, like reward ladders or lotteries, a shop, and summoning rate-ups for servants featured in the event.

Fate/Grand Order (フェイト/グランドオーダー, Feito/Gurando Ōdā?) is a Fate series mobile gachaWP RPG for Android and IOS, developed by LASENGLE (formerly DELiGHTWORKS), published by Aniplex and licensed by TYPE-MOON. Originally released in Japan in 2015, it was a reboot of the Fate/Apocrypha project that had previously been canceled prior to 2011. The game reached China in 2016 and the United States in 2017. The same year, it became the sixth highest-grossing mobile game.

 

The game is a turn-based RPG with visual novel style story segments, bringing together the casts of the various Fate series works, other TYPE-MOON works, and many original characters with a cast of over 400 playable Servant units. Most units are drawn from a weighted lottery with in-game currency and microtransactions. The game's story has been adapted in several manga, animated movies, and animated series.

 

Part 1 of the main story, later given the title of Fate/Grand Order: Observer on Timeless Temple, consists of seven chapters and seven stages of humanity's history. It is part of a branching world resulting from a timeline split from before Clock Tower 2015 due to the actions of Lev Lainur Flauros. If he should end his life like in Clock Tower 2015, the world continues on normally, but Fate/Grand Order results from him not committing suicide.

The story chronicles the efforts of the Chaldea Security Organization to restore the Common Sense of Man by way of excising the Holy Grails sustaining the chronological Singularities that disrupt the continuity of human history and contribute to the Human Order Incineration Protocol. This is referred to as the Grand Order -- "the greatest of the Holy Grail Wars."

 

The character that narrates the Trailer PV of Epic of Remnant gives that the story is to take place following the failure of the Retrogression Canal - Genesis Light-Year (逆行運河・創世光年, Gyakkō Unga - Sōsei Kōnen?) Plan (also the name of the Arc Drive used by Aozaki Aoko in Melty Blood) -- "a bit of detective-work" that serves as a prelude to the 2nd Project. The coming conflict will be premised upon a critical oversight of Chaldea in their efforts to preserve the Common Sense of Man -- "the beloved legacy of the King of Magecraft".

Fate/Grand Order is told in a visual novel style. Servants from other Fate materials or exclusive to the game are obtained at random by spending Saint Quartz (聖晶石, Seishōseki?) and other currencies in the summoning screen. The chances to draw a servant depend on its rarity, its summon limitations and periodical "rate-up" summon chances. The player also receives Servants as a reward for completing some Singularities. Kinoko Nasu said that "In Fate/Grand Order, once you get a character, you'll immediately learn about the identity of the Servant." Each Servant has their own personal scenarios. Using a servant deepens its Bond Level (絆レベル, Kizuna Reberu?), which plays a big role in the advancement of their scenario. All story sequences can be replayed in the My Room screen.

Fate/Grand Order is a turn-based combat role-playing game. Each Servant has a set amount of Health Points and a bar that indicates the gauge for their Noble Phantasm. Players have two Servants in their party, with one Support and a maximum of three in reserve. Before battle, each servant can be assigned a Craft Essence (概念礼装, Gainen Reisō?, lit. "Conceptual Formalwear"), which provides bonus effects and a small boost to HP and attack. The total cost of the party must not exceed the maximum amount determined by the player's level, with rarer Servants and Craft Essence having a higher cost. The battles consist of a Tactical Phase and a Command Phase. After the player chooses a command, the Servants will attack. Afterwards, the enemies will attack, and that completes a turn.

During the Tactical Phase, Servants can use one of their three Skills to gain bonuses or weaken enemies. Additionally, players can also use the Master Skills of their Mystic Code to support the Servant. They can also use Command Spells for powerful effects. Unlike the Command Spells of other Fate materials, the player recovers one use per day.

During the Command Phase, the player is dealt five cards from a pool of fifteen representing the actions of the servants, and must choose three. Each card can be of type Buster (attack power), Arts (charge Noble Phantasm) or Quick (gain critical stars), and some combination of cards produce additional effects:

Arts Chain (アーツチェイン, Ātsu Chein?) - Increases the rate the NP (Noble Phantasm) gauge fills up, which allows Servants to use their Noble Phantasm.Buster Chain (バスターチェイン, Basutā Chein?) - Vastly increases the attacking power of the Servants, which allows them to do much more damage than regular attacks.Quick Chain (クイックチェイン, Kuikku Chein?) - Increases the number of Critical Stars obtained this turn, which causes some of the next turn's attacks to have a chance to be critical hits.Brave Chain (ブレイブチェイン, Bureibu Chein?) - Performs an extra attack that acts as all three attack types when all three cards belong to the same servant.

Using a Noble Phantasms is also represented as a card. Players should also take into account the relationship between the different classes. For example, Sabers deal extra damage to Lancers, but take extra damage from Archers, and Berserkers deal extra damage to all classes, but also take extra damage from all of them. The only neutral class is Shielder.

The process of leveling up Servants is called Servant Growth (サーヴァントの成長, Sāvanto no Seichō?), and require Embers (種火, Tanebi?) primarily gained during combat. Each Servant has four evolution stages named Ascension (霊基再臨, Reiki Sairin?, lit. "Spirit Origin Second Coming") where certain materials gained during battle must be spent before it can be grown further. Ascension also unlocks new skills and appearances for the servant. A Servant's Noble Phantasm can be powered up by spending the cards, called Saint Graph (セイントグラフ, Seinto Gurafu?), representing the same servant. The process of Palingenesis (聖杯転臨, Seihai Tenrin?) let players spend rare Holy Grails to unlock servant growth beyond their maximum level.

The game incentives players to log in daily to claim rewards, and each fight expends Action Points (APs) regained at a rate of one per five minutes, with the AP gauge expanding with the player level. The game receives regular content updates, bringing story chapters progressing the main story, and story events loosely related to the main story and more whimsical and self-referential. Events are time-limited and provide access to new quests and special features, like reward ladders or lotteries, a shop, and summoning rate-ups for servants featured in the event.

Fate/Grand Order (フェイト/グランドオーダー, Feito/Gurando Ōdā?) is a Fate series mobile gachaWP RPG for Android and IOS, developed by LASENGLE (formerly DELiGHTWORKS), published by Aniplex and licensed by TYPE-MOON. Originally released in Japan in 2015, it was a reboot of the Fate/Apocrypha project that had previously been canceled prior to 2011. The game reached China in 2016 and the United States in 2017. The same year, it became the sixth highest-grossing mobile game.

 

The game is a turn-based RPG with visual novel style story segments, bringing together the casts of the various Fate series works, other TYPE-MOON works, and many original characters with a cast of over 400 playable Servant units. Most units are drawn from a weighted lottery with in-game currency and microtransactions. The game's story has been adapted in several manga, animated movies, and animated series.

 

Part 1 of the main story, later given the title of Fate/Grand Order: Observer on Timeless Temple, consists of seven chapters and seven stages of humanity's history. It is part of a branching world resulting from a timeline split from before Clock Tower 2015 due to the actions of Lev Lainur Flauros. If he should end his life like in Clock Tower 2015, the world continues on normally, but Fate/Grand Order results from him not committing suicide.

The story chronicles the efforts of the Chaldea Security Organization to restore the Common Sense of Man by way of excising the Holy Grails sustaining the chronological Singularities that disrupt the continuity of human history and contribute to the Human Order Incineration Protocol. This is referred to as the Grand Order -- "the greatest of the Holy Grail Wars."

 

The character that narrates the Trailer PV of Epic of Remnant gives that the story is to take place following the failure of the Retrogression Canal - Genesis Light-Year (逆行運河・創世光年, Gyakkō Unga - Sōsei Kōnen?) Plan (also the name of the Arc Drive used by Aozaki Aoko in Melty Blood) -- "a bit of detective-work" that serves as a prelude to the 2nd Project. The coming conflict will be premised upon a critical oversight of Chaldea in their efforts to preserve the Common Sense of Man -- "the beloved legacy of the King of Magecraft".

Fate/Grand Order is told in a visual novel style. Servants from other Fate materials or exclusive to the game are obtained at random by spending Saint Quartz (聖晶石, Seishōseki?) and other currencies in the summoning screen. The chances to draw a servant depend on its rarity, its summon limitations and periodical "rate-up" summon chances. The player also receives Servants as a reward for completing some Singularities. Kinoko Nasu said that "In Fate/Grand Order, once you get a character, you'll immediately learn about the identity of the Servant." Each Servant has their own personal scenarios. Using a servant deepens its Bond Level (絆レベル, Kizuna Reberu?), which plays a big role in the advancement of their scenario. All story sequences can be replayed in the My Room screen.

Fate/Grand Order is a turn-based combat role-playing game. Each Servant has a set amount of Health Points and a bar that indicates the gauge for their Noble Phantasm. Players have two Servants in their party, with one Support and a maximum of three in reserve. Before battle, each servant can be assigned a Craft Essence (概念礼装, Gainen Reisō?, lit. "Conceptual Formalwear"), which provides bonus effects and a small boost to HP and attack. The total cost of the party must not exceed the maximum amount determined by the player's level, with rarer Servants and Craft Essence having a higher cost. The battles consist of a Tactical Phase and a Command Phase. After the player chooses a command, the Servants will attack. Afterwards, the enemies will attack, and that completes a turn.

During the Tactical Phase, Servants can use one of their three Skills to gain bonuses or weaken enemies. Additionally, players can also use the Master Skills of their Mystic Code to support the Servant. They can also use Command Spells for powerful effects. Unlike the Command Spells of other Fate materials, the player recovers one use per day.

During the Command Phase, the player is dealt five cards from a pool of fifteen representing the actions of the servants, and must choose three. Each card can be of type Buster (attack power), Arts (charge Noble Phantasm) or Quick (gain critical stars), and some combination of cards produce additional effects:

Arts Chain (アーツチェイン, Ātsu Chein?) - Increases the rate the NP (Noble Phantasm) gauge fills up, which allows Servants to use their Noble Phantasm.Buster Chain (バスターチェイン, Basutā Chein?) - Vastly increases the attacking power of the Servants, which allows them to do much more damage than regular attacks.Quick Chain (クイックチェイン, Kuikku Chein?) - Increases the number of Critical Stars obtained this turn, which causes some of the next turn's attacks to have a chance to be critical hits.Brave Chain (ブレイブチェイン, Bureibu Chein?) - Performs an extra attack that acts as all three attack types when all three cards belong to the same servant.

Using a Noble Phantasms is also represented as a card. Players should also take into account the relationship between the different classes. For example, Sabers deal extra damage to Lancers, but take extra damage from Archers, and Berserkers deal extra damage to all classes, but also take extra damage from all of them. The only neutral class is Shielder.

The process of leveling up Servants is called Servant Growth (サーヴァントの成長, Sāvanto no Seichō?), and require Embers (種火, Tanebi?) primarily gained during combat. Each Servant has four evolution stages named Ascension (霊基再臨, Reiki Sairin?, lit. "Spirit Origin Second Coming") where certain materials gained during battle must be spent before it can be grown further. Ascension also unlocks new skills and appearances for the servant. A Servant's Noble Phantasm can be powered up by spending the cards, called Saint Graph (セイントグラフ, Seinto Gurafu?), representing the same servant. The process of Palingenesis (聖杯転臨, Seihai Tenrin?) let players spend rare Holy Grails to unlock servant growth beyond their maximum level.

The game incentives players to log in daily to claim rewards, and each fight expends Action Points (APs) regained at a rate of one per five minutes, with the AP gauge expanding with the player level. The game receives regular content updates, bringing story chapters progressing the main story, and story events loosely related to the main story and more whimsical and self-referential. Events are time-limited and provide access to new quests and special features, like reward ladders or lotteries, a shop, and summoning rate-ups for servants featured in the event.

Fate/Grand Order (フェイト/グランドオーダー, Feito/Gurando Ōdā?) is a Fate series mobile gachaWP RPG for Android and IOS, developed by LASENGLE (formerly DELiGHTWORKS), published by Aniplex and licensed by TYPE-MOON. Originally released in Japan in 2015, it was a reboot of the Fate/Apocrypha project that had previously been canceled prior to 2011. The game reached China in 2016 and the United States in 2017. The same year, it became the sixth highest-grossing mobile game.

 

The game is a turn-based RPG with visual novel style story segments, bringing together the casts of the various Fate series works, other TYPE-MOON works, and many original characters with a cast of over 400 playable Servant units. Most units are drawn from a weighted lottery with in-game currency and microtransactions. The game's story has been adapted in several manga, animated movies, and animated series.

 

Part 1 of the main story, later given the title of Fate/Grand Order: Observer on Timeless Temple, consists of seven chapters and seven stages of humanity's history. It is part of a branching world resulting from a timeline split from before Clock Tower 2015 due to the actions of Lev Lainur Flauros. If he should end his life like in Clock Tower 2015, the world continues on normally, but Fate/Grand Order results from him not committing suicide.

The story chronicles the efforts of the Chaldea Security Organization to restore the Common Sense of Man by way of excising the Holy Grails sustaining the chronological Singularities that disrupt the continuity of human history and contribute to the Human Order Incineration Protocol. This is referred to as the Grand Order -- "the greatest of the Holy Grail Wars."

 

The character that narrates the Trailer PV of Epic of Remnant gives that the story is to take place following the failure of the Retrogression Canal - Genesis Light-Year (逆行運河・創世光年, Gyakkō Unga - Sōsei Kōnen?) Plan (also the name of the Arc Drive used by Aozaki Aoko in Melty Blood) -- "a bit of detective-work" that serves as a prelude to the 2nd Project. The coming conflict will be premised upon a critical oversight of Chaldea in their efforts to preserve the Common Sense of Man -- "the beloved legacy of the King of Magecraft".

Fate/Grand Order is told in a visual novel style. Servants from other Fate materials or exclusive to the game are obtained at random by spending Saint Quartz (聖晶石, Seishōseki?) and other currencies in the summoning screen. The chances to draw a servant depend on its rarity, its summon limitations and periodical "rate-up" summon chances. The player also receives Servants as a reward for completing some Singularities. Kinoko Nasu said that "In Fate/Grand Order, once you get a character, you'll immediately learn about the identity of the Servant." Each Servant has their own personal scenarios. Using a servant deepens its Bond Level (絆レベル, Kizuna Reberu?), which plays a big role in the advancement of their scenario. All story sequences can be replayed in the My Room screen.

Fate/Grand Order is a turn-based combat role-playing game. Each Servant has a set amount of Health Points and a bar that indicates the gauge for their Noble Phantasm. Players have two Servants in their party, with one Support and a maximum of three in reserve. Before battle, each servant can be assigned a Craft Essence (概念礼装, Gainen Reisō?, lit. "Conceptual Formalwear"), which provides bonus effects and a small boost to HP and attack. The total cost of the party must not exceed the maximum amount determined by the player's level, with rarer Servants and Craft Essence having a higher cost. The battles consist of a Tactical Phase and a Command Phase. After the player chooses a command, the Servants will attack. Afterwards, the enemies will attack, and that completes a turn.

During the Tactical Phase, Servants can use one of their three Skills to gain bonuses or weaken enemies. Additionally, players can also use the Master Skills of their Mystic Code to support the Servant. They can also use Command Spells for powerful effects. Unlike the Command Spells of other Fate materials, the player recovers one use per day.

During the Command Phase, the player is dealt five cards from a pool of fifteen representing the actions of the servants, and must choose three. Each card can be of type Buster (attack power), Arts (charge Noble Phantasm) or Quick (gain critical stars), and some combination of cards produce additional effects:

Arts Chain (アーツチェイン, Ātsu Chein?) - Increases the rate the NP (Noble Phantasm) gauge fills up, which allows Servants to use their Noble Phantasm.Buster Chain (バスターチェイン, Basutā Chein?) - Vastly increases the attacking power of the Servants, which allows them to do much more damage than regular attacks.Quick Chain (クイックチェイン, Kuikku Chein?) - Increases the number of Critical Stars obtained this turn, which causes some of the next turn's attacks to have a chance to be critical hits.Brave Chain (ブレイブチェイン, Bureibu Chein?) - Performs an extra attack that acts as all three attack types when all three cards belong to the same servant.

Using a Noble Phantasms is also represented as a card. Players should also take into account the relationship between the different classes. For example, Sabers deal extra damage to Lancers, but take extra damage from Archers, and Berserkers deal extra damage to all classes, but also take extra damage from all of them. The only neutral class is Shielder.

The process of leveling up Servants is called Servant Growth (サーヴァントの成長, Sāvanto no Seichō?), and require Embers (種火, Tanebi?) primarily gained during combat. Each Servant has four evolution stages named Ascension (霊基再臨, Reiki Sairin?, lit. "Spirit Origin Second Coming") where certain materials gained during battle must be spent before it can be grown further. Ascension also unlocks new skills and appearances for the servant. A Servant's Noble Phantasm can be powered up by spending the cards, called Saint Graph (セイントグラフ, Seinto Gurafu?), representing the same servant. The process of Palingenesis (聖杯転臨, Seihai Tenrin?) let players spend rare Holy Grails to unlock servant growth beyond their maximum level.

The game incentives players to log in daily to claim rewards, and each fight expends Action Points (APs) regained at a rate of one per five minutes, with the AP gauge expanding with the player level. The game receives regular content updates, bringing story chapters progressing the main story, and story events loosely related to the main story and more whimsical and self-referential. Events are time-limited and provide access to new quests and special features, like reward ladders or lotteries, a shop, and summoning rate-ups for servants featured in the event.

Fate/Grand Order (フェイト/グランドオーダー, Feito/Gurando Ōdā?) is a Fate series mobile gachaWP RPG for Android and IOS, developed by LASENGLE (formerly DELiGHTWORKS), published by Aniplex and licensed by TYPE-MOON. Originally released in Japan in 2015, it was a reboot of the Fate/Apocrypha project that had previously been canceled prior to 2011. The game reached China in 2016 and the United States in 2017. The same year, it became the sixth highest-grossing mobile game.

 

The game is a turn-based RPG with visual novel style story segments, bringing together the casts of the various Fate series works, other TYPE-MOON works, and many original characters with a cast of over 400 playable Servant units. Most units are drawn from a weighted lottery with in-game currency and microtransactions. The game's story has been adapted in several manga, animated movies, and animated series.

 

Part 1 of the main story, later given the title of Fate/Grand Order: Observer on Timeless Temple, consists of seven chapters and seven stages of humanity's history. It is part of a branching world resulting from a timeline split from before Clock Tower 2015 due to the actions of Lev Lainur Flauros. If he should end his life like in Clock Tower 2015, the world continues on normally, but Fate/Grand Order results from him not committing suicide.

The story chronicles the efforts of the Chaldea Security Organization to restore the Common Sense of Man by way of excising the Holy Grails sustaining the chronological Singularities that disrupt the continuity of human history and contribute to the Human Order Incineration Protocol. This is referred to as the Grand Order -- "the greatest of the Holy Grail Wars."

 

The character that narrates the Trailer PV of Epic of Remnant gives that the story is to take place following the failure of the Retrogression Canal - Genesis Light-Year (逆行運河・創世光年, Gyakkō Unga - Sōsei Kōnen?) Plan (also the name of the Arc Drive used by Aozaki Aoko in Melty Blood) -- "a bit of detective-work" that serves as a prelude to the 2nd Project. The coming conflict will be premised upon a critical oversight of Chaldea in their efforts to preserve the Common Sense of Man -- "the beloved legacy of the King of Magecraft".

Fate/Grand Order is told in a visual novel style. Servants from other Fate materials or exclusive to the game are obtained at random by spending Saint Quartz (聖晶石, Seishōseki?) and other currencies in the summoning screen. The chances to draw a servant depend on its rarity, its summon limitations and periodical "rate-up" summon chances. The player also receives Servants as a reward for completing some Singularities. Kinoko Nasu said that "In Fate/Grand Order, once you get a character, you'll immediately learn about the identity of the Servant." Each Servant has their own personal scenarios. Using a servant deepens its Bond Level (絆レベル, Kizuna Reberu?), which plays a big role in the advancement of their scenario. All story sequences can be replayed in the My Room screen.

Fate/Grand Order is a turn-based combat role-playing game. Each Servant has a set amount of Health Points and a bar that indicates the gauge for their Noble Phantasm. Players have two Servants in their party, with one Support and a maximum of three in reserve. Before battle, each servant can be assigned a Craft Essence (概念礼装, Gainen Reisō?, lit. "Conceptual Formalwear"), which provides bonus effects and a small boost to HP and attack. The total cost of the party must not exceed the maximum amount determined by the player's level, with rarer Servants and Craft Essence having a higher cost. The battles consist of a Tactical Phase and a Command Phase. After the player chooses a command, the Servants will attack. Afterwards, the enemies will attack, and that completes a turn.

During the Tactical Phase, Servants can use one of their three Skills to gain bonuses or weaken enemies. Additionally, players can also use the Master Skills of their Mystic Code to support the Servant. They can also use Command Spells for powerful effects. Unlike the Command Spells of other Fate materials, the player recovers one use per day.

During the Command Phase, the player is dealt five cards from a pool of fifteen representing the actions of the servants, and must choose three. Each card can be of type Buster (attack power), Arts (charge Noble Phantasm) or Quick (gain critical stars), and some combination of cards produce additional effects:

Arts Chain (アーツチェイン, Ātsu Chein?) - Increases the rate the NP (Noble Phantasm) gauge fills up, which allows Servants to use their Noble Phantasm.Buster Chain (バスターチェイン, Basutā Chein?) - Vastly increases the attacking power of the Servants, which allows them to do much more damage than regular attacks.Quick Chain (クイックチェイン, Kuikku Chein?) - Increases the number of Critical Stars obtained this turn, which causes some of the next turn's attacks to have a chance to be critical hits.Brave Chain (ブレイブチェイン, Bureibu Chein?) - Performs an extra attack that acts as all three attack types when all three cards belong to the same servant.

Using a Noble Phantasms is also represented as a card. Players should also take into account the relationship between the different classes. For example, Sabers deal extra damage to Lancers, but take extra damage from Archers, and Berserkers deal extra damage to all classes, but also take extra damage from all of them. The only neutral class is Shielder.

The process of leveling up Servants is called Servant Growth (サーヴァントの成長, Sāvanto no Seichō?), and require Embers (種火, Tanebi?) primarily gained during combat. Each Servant has four evolution stages named Ascension (霊基再臨, Reiki Sairin?, lit. "Spirit Origin Second Coming") where certain materials gained during battle must be spent before it can be grown further. Ascension also unlocks new skills and appearances for the servant. A Servant's Noble Phantasm can be powered up by spending the cards, called Saint Graph (セイントグラフ, Seinto Gurafu?), representing the same servant. The process of Palingenesis (聖杯転臨, Seihai Tenrin?) let players spend rare Holy Grails to unlock servant growth beyond their maximum level.

The game incentives players to log in daily to claim rewards, and each fight expends Action Points (APs) regained at a rate of one per five minutes, with the AP gauge expanding with the player level. The game receives regular content updates, bringing story chapters progressing the main story, and story events loosely related to the main story and more whimsical and self-referential. Events are time-limited and provide access to new quests and special features, like reward ladders or lotteries, a shop, and summoning rate-ups for servants featured in the event.

Fate/Grand Order (フェイト/グランドオーダー, Feito/Gurando Ōdā?) is a Fate series mobile gachaWP RPG for Android and IOS, developed by LASENGLE (formerly DELiGHTWORKS), published by Aniplex and licensed by TYPE-MOON. Originally released in Japan in 2015, it was a reboot of the Fate/Apocrypha project that had previously been canceled prior to 2011. The game reached China in 2016 and the United States in 2017. The same year, it became the sixth highest-grossing mobile game.

 

The game is a turn-based RPG with visual novel style story segments, bringing together the casts of the various Fate series works, other TYPE-MOON works, and many original characters with a cast of over 400 playable Servant units. Most units are drawn from a weighted lottery with in-game currency and microtransactions. The game's story has been adapted in several manga, animated movies, and animated series.

 

Part 1 of the main story, later given the title of Fate/Grand Order: Observer on Timeless Temple, consists of seven chapters and seven stages of humanity's history. It is part of a branching world resulting from a timeline split from before Clock Tower 2015 due to the actions of Lev Lainur Flauros. If he should end his life like in Clock Tower 2015, the world continues on normally, but Fate/Grand Order results from him not committing suicide.

The story chronicles the efforts of the Chaldea Security Organization to restore the Common Sense of Man by way of excising the Holy Grails sustaining the chronological Singularities that disrupt the continuity of human history and contribute to the Human Order Incineration Protocol. This is referred to as the Grand Order -- "the greatest of the Holy Grail Wars."

 

The character that narrates the Trailer PV of Epic of Remnant gives that the story is to take place following the failure of the Retrogression Canal - Genesis Light-Year (逆行運河・創世光年, Gyakkō Unga - Sōsei Kōnen?) Plan (also the name of the Arc Drive used by Aozaki Aoko in Melty Blood) -- "a bit of detective-work" that serves as a prelude to the 2nd Project. The coming conflict will be premised upon a critical oversight of Chaldea in their efforts to preserve the Common Sense of Man -- "the beloved legacy of the King of Magecraft".

Fate/Grand Order (フェイト/グランドオーダー, Feito/Gurando Ōdā?) is a Fate series mobile gachaWP RPG for Android and IOS, developed by LASENGLE (formerly DELiGHTWORKS), published by Aniplex and licensed by TYPE-MOON. Originally released in Japan in 2015, it was a reboot of the Fate/Apocrypha project that had previously been canceled prior to 2011. The game reached China in 2016 and the United States in 2017. The same year, it became the sixth highest-grossing mobile game.

 

The game is a turn-based RPG with visual novel style story segments, bringing together the casts of the various Fate series works, other TYPE-MOON works, and many original characters with a cast of over 400 playable Servant units. Most units are drawn from a weighted lottery with in-game currency and microtransactions. The game's story has been adapted in several manga, animated movies, and animated series.

 

Part 1 of the main story, later given the title of Fate/Grand Order: Observer on Timeless Temple, consists of seven chapters and seven stages of humanity's history. It is part of a branching world resulting from a timeline split from before Clock Tower 2015 due to the actions of Lev Lainur Flauros. If he should end his life like in Clock Tower 2015, the world continues on normally, but Fate/Grand Order results from him not committing suicide.

The story chronicles the efforts of the Chaldea Security Organization to restore the Common Sense of Man by way of excising the Holy Grails sustaining the chronological Singularities that disrupt the continuity of human history and contribute to the Human Order Incineration Protocol. This is referred to as the Grand Order -- "the greatest of the Holy Grail Wars."

 

The character that narrates the Trailer PV of Epic of Remnant gives that the story is to take place following the failure of the Retrogression Canal - Genesis Light-Year (逆行運河・創世光年, Gyakkō Unga - Sōsei Kōnen?) Plan (also the name of the Arc Drive used by Aozaki Aoko in Melty Blood) -- "a bit of detective-work" that serves as a prelude to the 2nd Project. The coming conflict will be premised upon a critical oversight of Chaldea in their efforts to preserve the Common Sense of Man -- "the beloved legacy of the King of Magecraft".

Fate/Grand Order is told in a visual novel style. Servants from other Fate materials or exclusive to the game are obtained at random by spending Saint Quartz (聖晶石, Seishōseki?) and other currencies in the summoning screen. The chances to draw a servant depend on its rarity, its summon limitations and periodical "rate-up" summon chances. The player also receives Servants as a reward for completing some Singularities. Kinoko Nasu said that "In Fate/Grand Order, once you get a character, you'll immediately learn about the identity of the Servant." Each Servant has their own personal scenarios. Using a servant deepens its Bond Level (絆レベル, Kizuna Reberu?), which plays a big role in the advancement of their scenario. All story sequences can be replayed in the My Room screen.

Fate/Grand Order is a turn-based combat role-playing game. Each Servant has a set amount of Health Points and a bar that indicates the gauge for their Noble Phantasm. Players have two Servants in their party, with one Support and a maximum of three in reserve. Before battle, each servant can be assigned a Craft Essence (概念礼装, Gainen Reisō?, lit. "Conceptual Formalwear"), which provides bonus effects and a small boost to HP and attack. The total cost of the party must not exceed the maximum amount determined by the player's level, with rarer Servants and Craft Essence having a higher cost. The battles consist of a Tactical Phase and a Command Phase. After the player chooses a command, the Servants will attack. Afterwards, the enemies will attack, and that completes a turn.

During the Tactical Phase, Servants can use one of their three Skills to gain bonuses or weaken enemies. Additionally, players can also use the Master Skills of their Mystic Code to support the Servant. They can also use Command Spells for powerful effects. Unlike the Command Spells of other Fate materials, the player recovers one use per day.

During the Command Phase, the player is dealt five cards from a pool of fifteen representing the actions of the servants, and must choose three. Each card can be of type Buster (attack power), Arts (charge Noble Phantasm) or Quick (gain critical stars), and some combination of cards produce additional effects:

Arts Chain (アーツチェイン, Ātsu Chein?) - Increases the rate the NP (Noble Phantasm) gauge fills up, which allows Servants to use their Noble Phantasm.Buster Chain (バスターチェイン, Basutā Chein?) - Vastly increases the attacking power of the Servants, which allows them to do much more damage than regular attacks.Quick Chain (クイックチェイン, Kuikku Chein?) - Increases the number of Critical Stars obtained this turn, which causes some of the next turn's attacks to have a chance to be critical hits.Brave Chain (ブレイブチェイン, Bureibu Chein?) - Performs an extra attack that acts as all three attack types when all three cards belong to the same servant.

Using a Noble Phantasms is also represented as a card. Players should also take into account the relationship between the different classes. For example, Sabers deal extra damage to Lancers, but take extra damage from Archers, and Berserkers deal extra damage to all classes, but also take extra damage from all of them. The only neutral class is Shielder.

The process of leveling up Servants is called Servant Growth (サーヴァントの成長, Sāvanto no Seichō?), and require Embers (種火, Tanebi?) primarily gained during combat. Each Servant has four evolution stages named Ascension (霊基再臨, Reiki Sairin?, lit. "Spirit Origin Second Coming") where certain materials gained during battle must be spent before it can be grown further. Ascension also unlocks new skills and appearances for the servant. A Servant's Noble Phantasm can be powered up by spending the cards, called Saint Graph (セイントグラフ, Seinto Gurafu?), representing the same servant. The process of Palingenesis (聖杯転臨, Seihai Tenrin?) let players spend rare Holy Grails to unlock servant growth beyond their maximum level.

The game incentives players to log in daily to claim rewards, and each fight expends Action Points (APs) regained at a rate of one per five minutes, with the AP gauge expanding with the player level. The game receives regular content updates, bringing story chapters progressing the main story, and story events loosely related to the main story and more whimsical and self-referential. Events are time-limited and provide access to new quests and special features, like reward ladders or lotteries, a shop, and summoning rate-ups for servants featured in the event.

Fate/Grand Order (フェイト/グランドオーダー, Feito/Gurando Ōdā?) is a Fate series mobile gachaWP RPG for Android and IOS, developed by LASENGLE (formerly DELiGHTWORKS), published by Aniplex and licensed by TYPE-MOON. Originally released in Japan in 2015, it was a reboot of the Fate/Apocrypha project that had previously been canceled prior to 2011. The game reached China in 2016 and the United States in 2017. The same year, it became the sixth highest-grossing mobile game.

 

The game is a turn-based RPG with visual novel style story segments, bringing together the casts of the various Fate series works, other TYPE-MOON works, and many original characters with a cast of over 400 playable Servant units. Most units are drawn from a weighted lottery with in-game currency and microtransactions. The game's story has been adapted in several manga, animated movies, and animated series.

 

Part 1 of the main story, later given the title of Fate/Grand Order: Observer on Timeless Temple, consists of seven chapters and seven stages of humanity's history. It is part of a branching world resulting from a timeline split from before Clock Tower 2015 due to the actions of Lev Lainur Flauros. If he should end his life like in Clock Tower 2015, the world continues on normally, but Fate/Grand Order results from him not committing suicide.

The story chronicles the efforts of the Chaldea Security Organization to restore the Common Sense of Man by way of excising the Holy Grails sustaining the chronological Singularities that disrupt the continuity of human history and contribute to the Human Order Incineration Protocol. This is referred to as the Grand Order -- "the greatest of the Holy Grail Wars."

 

The character that narrates the Trailer PV of Epic of Remnant gives that the story is to take place following the failure of the Retrogression Canal - Genesis Light-Year (逆行運河・創世光年, Gyakkō Unga - Sōsei Kōnen?) Plan (also the name of the Arc Drive used by Aozaki Aoko in Melty Blood) -- "a bit of detective-work" that serves as a prelude to the 2nd Project. The coming conflict will be premised upon a critical oversight of Chaldea in their efforts to preserve the Common Sense of Man -- "the beloved legacy of the King of Magecraft".

Fate/Grand Order is told in a visual novel style. Servants from other Fate materials or exclusive to the game are obtained at random by spending Saint Quartz (聖晶石, Seishōseki?) and other currencies in the summoning screen. The chances to draw a servant depend on its rarity, its summon limitations and periodical "rate-up" summon chances. The player also receives Servants as a reward for completing some Singularities. Kinoko Nasu said that "In Fate/Grand Order, once you get a character, you'll immediately learn about the identity of the Servant." Each Servant has their own personal scenarios. Using a servant deepens its Bond Level (絆レベル, Kizuna Reberu?), which plays a big role in the advancement of their scenario. All story sequences can be replayed in the My Room screen.

Fate/Grand Order is a turn-based combat role-playing game. Each Servant has a set amount of Health Points and a bar that indicates the gauge for their Noble Phantasm. Players have two Servants in their party, with one Support and a maximum of three in reserve. Before battle, each servant can be assigned a Craft Essence (概念礼装, Gainen Reisō?, lit. "Conceptual Formalwear"), which provides bonus effects and a small boost to HP and attack. The total cost of the party must not exceed the maximum amount determined by the player's level, with rarer Servants and Craft Essence having a higher cost. The battles consist of a Tactical Phase and a Command Phase. After the player chooses a command, the Servants will attack. Afterwards, the enemies will attack, and that completes a turn.

During the Tactical Phase, Servants can use one of their three Skills to gain bonuses or weaken enemies. Additionally, players can also use the Master Skills of their Mystic Code to support the Servant. They can also use Command Spells for powerful effects. Unlike the Command Spells of other Fate materials, the player recovers one use per day.

During the Command Phase, the player is dealt five cards from a pool of fifteen representing the actions of the servants, and must choose three. Each card can be of type Buster (attack power), Arts (charge Noble Phantasm) or Quick (gain critical stars), and some combination of cards produce additional effects:

Arts Chain (アーツチェイン, Ātsu Chein?) - Increases the rate the NP (Noble Phantasm) gauge fills up, which allows Servants to use their Noble Phantasm.Buster Chain (バスターチェイン, Basutā Chein?) - Vastly increases the attacking power of the Servants, which allows them to do much more damage than regular attacks.Quick Chain (クイックチェイン, Kuikku Chein?) - Increases the number of Critical Stars obtained this turn, which causes some of the next turn's attacks to have a chance to be critical hits.Brave Chain (ブレイブチェイン, Bureibu Chein?) - Performs an extra attack that acts as all three attack types when all three cards belong to the same servant.

Using a Noble Phantasms is also represented as a card. Players should also take into account the relationship between the different classes. For example, Sabers deal extra damage to Lancers, but take extra damage from Archers, and Berserkers deal extra damage to all classes, but also take extra damage from all of them. The only neutral class is Shielder.

The process of leveling up Servants is called Servant Growth (サーヴァントの成長, Sāvanto no Seichō?), and require Embers (種火, Tanebi?) primarily gained during combat. Each Servant has four evolution stages named Ascension (霊基再臨, Reiki Sairin?, lit. "Spirit Origin Second Coming") where certain materials gained during battle must be spent before it can be grown further. Ascension also unlocks new skills and appearances for the servant. A Servant's Noble Phantasm can be powered up by spending the cards, called Saint Graph (セイントグラフ, Seinto Gurafu?), representing the same servant. The process of Palingenesis (聖杯転臨, Seihai Tenrin?) let players spend rare Holy Grails to unlock servant growth beyond their maximum level.

The game incentives players to log in daily to claim rewards, and each fight expends Action Points (APs) regained at a rate of one per five minutes, with the AP gauge expanding with the player level. The game receives regular content updates, bringing story chapters progressing the main story, and story events loosely related to the main story and more whimsical and self-referential. Events are time-limited and provide access to new quests and special features, like reward ladders or lotteries, a shop, and summoning rate-ups for servants featured in the event.

Fate/Grand Order (フェイト/グランドオーダー, Feito/Gurando Ōdā?) is a Fate series mobile gachaWP RPG for Android and IOS, developed by LASENGLE (formerly DELiGHTWORKS), published by Aniplex and licensed by TYPE-MOON. Originally released in Japan in 2015, it was a reboot of the Fate/Apocrypha project that had previously been canceled prior to 2011. The game reached China in 2016 and the United States in 2017. The same year, it became the sixth highest-grossing mobile game.

 

The game is a turn-based RPG with visual novel style story segments, bringing together the casts of the various Fate series works, other TYPE-MOON works, and many original characters with a cast of over 400 playable Servant units. Most units are drawn from a weighted lottery with in-game currency and microtransactions. The game's story has been adapted in several manga, animated movies, and animated series.

 

Part 1 of the main story, later given the title of Fate/Grand Order: Observer on Timeless Temple, consists of seven chapters and seven stages of humanity's history. It is part of a branching world resulting from a timeline split from before Clock Tower 2015 due to the actions of Lev Lainur Flauros. If he should end his life like in Clock Tower 2015, the world continues on normally, but Fate/Grand Order results from him not committing suicide.

The story chronicles the efforts of the Chaldea Security Organization to restore the Common Sense of Man by way of excising the Holy Grails sustaining the chronological Singularities that disrupt the continuity of human history and contribute to the Human Order Incineration Protocol. This is referred to as the Grand Order -- "the greatest of the Holy Grail Wars."

 

The character that narrates the Trailer PV of Epic of Remnant gives that the story is to take place following the failure of the Retrogression Canal - Genesis Light-Year (逆行運河・創世光年, Gyakkō Unga - Sōsei Kōnen?) Plan (also the name of the Arc Drive used by Aozaki Aoko in Melty Blood) -- "a bit of detective-work" that serves as a prelude to the 2nd Project. The coming conflict will be premised upon a critical oversight of Chaldea in their efforts to preserve the Common Sense of Man -- "the beloved legacy of the King of Magecraft".

 

 

 

 features, like reward ladders or lotteries, a shop, and summoning rate-ups for servants featured in the event.