Chereads / Kananishisan / Chapter 6 - - The Letter R II

Chapter 6 - - The Letter R II

I was scared of starting our first mission. Yurie was a teen, and the fact that her body is weak. I doubt she'll survive this one, since it's her first time eliminating guilty citizens. I'm afraid she won't accept being in the Kana243 group, but we have to do it since the world is in danger.

"Yurie, let's go."

"Miss Kana, wait."

"What is it?"

"Is this bracelet yours?"

Yurie was talking about the bracelet that captures the soul orb of the Rogues. That bracelet can only be used by nonhumans. Before proceeding with the extra information of that specific bracelet, I have to explain what are soul orbs, since they are unfamiliar to you.

Soul orbs are the orbs that produce negative energy inside of a rogue's body. They can be seen in different colors, such as green (for rogues who are extremely powerful), red (for intermediate rogues), and blue (for new rogues). All of them can be absorbed, except for the green ones. Even though they can be broken, they will never be repaired. 

Soul orbs give rogues their special powers, but once absorbed, they will be required to join forces with Kanae Kyoko, and they will turn into Good Rogues.

Good Rogues can be classified into five; Medicinal, Interrogative, Identity, Exploration, and Intellect.

[ Medicinal Good Rogues treat the members of 243 when they are injured. They will automatically receive tools from the Omnipresent Creator, once confirmed worthy of his trust. 

Interrogative Good Rogues accompany Number 4 and Chihiro Sangata when they are preparing questions for the enemy to answer. They will be given a fountain pen and a piece of paper a day before meeting the enemy.

Identity Good Rogues accompany Number 2 when they try to confuse the enemy. They should have knowledge in acting and speech, or else they wouldn't be qualified for the role.

Exploration Good Rogues are required to accompany all members of Kana243 when they track the location of the enemy. They should have knowledge on how to use a compass.

Lastly, the Intellect Good Rogues.

They are knowledgeable about everything (or almost everything) in this universe. They know the past, present, and future. Yet, there's only one rogue who can obtain this role, and it's-

"Kyoko."

Before I could respond to my master's call, he immediately handed me the bracelet that absorbs the soul orbs. I'll tell you all about the Intellect Good Rogue soon.

I then put on the bracelet and left the mansion with Yurie.

In this mission, we will meet the first Rogue of the blue category; Neroko Quinn. They're an intelligent, yet petite teenager who committed a few crimes in the past, such as theft, murder, kidnapping, and fraud. They're a hard Rogue to fight because of their skill, [Criminal 3000], which is a skill that they use to commit their crimes again during a battle.

Neroko has allies. Those are their friends from kindergarten. They use their skill to gaslight them into thinking that what they do is okay and safe.

But one of their allies secretly knows their motives and is only trying to play the game with them. His name is Niro Mitsumi.

Okay, moving on. I don't want to hand out too much information. I bet you're tired of trying to comprehend my thoughts.

I fixed Yurie's hair since it was too messy, and started heading towards Kent's apartment. I didn't want to teleport since I wanted Yurie to experience a long drive to a place, so she could have some rest while I try to talk to her.

I started my car, and we both sat down on our seats, and started our trip to where our first enemy was.

The trip took 13 hours and me and Yurie talked about unnecessary things for a total of 4 hours. The drive was long, but not tiring.

We then headed to the apartment's elevator, about to rise to the floor of the individual's place where the enemy has been staying.