Chapter 7 - chapter 6 the update part 3

Hero name sapphire

Race angle

Sub race angle of death

Class necromancer

Level 20

talent

renewable

first hero-unique

Hero unit

Hero grade SSR

Health - 600/600 (1200/1200)

Mana - 2110/2110 (4220/4220)

Strength - 100 (200)

Speed - 100 (200)

Stamina - 100 (200)

Intelligence - 360 (720)

Spirit - 350 (700)

Skills (no. 9)

Rise Lv 10 , skeleton summoning Lv 8 , zombie summoning Lv 6 , ghost summoning Lv 6 , death bullet Lv 6 death sphere Lv 6 , bone golem summoning Lv 6, soul harvesting Lv7, corpse crafting Lv 7

Rise

Skill type active (summoning)

Skill description

Use a number of corpses to resurrect them into random undead the better and stronger the corpse the stronger the undead will be each skill level will increase the number of undead by 5 and grant a chance to summon a higher tier of undead

Cost 1 corpse = 1 undead

Mana cost 100 units per undead

Cooldown is 1 min per undead summoned

Note base chances are (increases with better materials and skill level)

Tier 1 undead 60% summon chance

Tier 2 undead 30% summon chance

Tier 3 undead 10% summon chance

Skeleton summoning

Skill type active (summoning)

Skill description

Use a number of corpses to resurrect them into skeleton undead the better and stronger the corpse the stronger the undead will be each skill level will increase the number of undead by 5 and grant a chance to summon a higher tier of undead

Mana cost 50 per corpse

Note base chances are (increases with better materials and skill level)

Tier 1 undead 75%

Tier 2 undead 25%

Zombie summoning

Skill type active (summoning)

Skill description

Use a number of corpses to resurrect them into zombie undead the better and stronger the corpse the stronger the undead will be each skill level will increase the number of undead by 5 and grant a chance to summon a higher tier of undead

Mana cost 100 per corpse

Note base chances are (increases with better materials and skill level)

Tier 1 undead 75%

Tier 2 undead 25%

Ghost summoning

Skill type active (summoning)

Skill description

Use a number of corpses to resurrect them into ghost undead the better and stronger the corpse the stronger the undead will be each skill level will increase the number of undead by 5 and grant a chance to summon a higher tier of undead

Mana cost 100 per corpse

Note base chances are (increases with better materials and skill level)

Tier 1 undead 75%

Tier 2 undead 25%

Death bullet

Skill type active

Skill description

Make a small sphere of death type mana at the tip of your finger and shoot it at you enemy

Deals magic damage of 100% + 5% skill damage with each skill level

Note when the skill reaches level 20 will deal pierce damage as well

Mana cost 5 points

Cooldown 3 seconds

Death sphere

Skill type active

Skill description

Make a large sphere of death element mana at the tip of your finger and shoot it at you enemy

Deals magic damage of 100% + 15% wind element damage with each skill level

Mana cost 25 points

Cooldown 30 seconds

Bone golem summoning

Skill type active (summoning)

Skill description

By using the bones of a number of corpses you can summon a bone golem that's power is equal to a portion of the power of the total corpses that went into the golem itself

Cost needed at least 1 corpse skill level determines the number of corpses that is the upper limit of this skill

Mana cost 500

Cooldown 20 min

Soul harvesting

Skill type active/passive

Skill description

Allows the user to harvest and strengthen souls allows the user to harvest any soul within the users level

Passive

Any being killed by the user is has its soul extracted

Active

When the pouch containing souls reaches the limit all the souls can and will eat each other to get stronger

Mana cost none

Cooldown none

Range user must kill target to collect soul

Note 1

sometimes the souls when eating each other will mutate and evolve to gain more power

Note 2

Souls can be infused into objects to make them unto cursed objects turning them into undead

Note 3

The bigger the object the more powerful the soul needed to fuse with it

Corpse crafting

Skill type passive

Skill description

Allows the user to know the parts of value of any corpse and the best way to use them

Each skill level equals a months of research

As well as focusing on the necromantic knowledge on the corpses he or she has killed or seen with each skill level

Renewable

Grade god

Power 1 able to resurrect the dead soldier or hero after enough time passes

Note 1

Different summons grades and races have different resurrection timers

N grade soldiers have a timer of 1/2 a day

R grade hero's have a timer of 1 days

SR grade hero's have a timer of 2 days

SSR grade hero's have a timer of 4 days

UR grade hero's have a timer of 8 days

SUR grade hero's have a timer of 16 days

LR grade hero's have a timer of 32 days

MR grade hero's have a timer of 64 days

Note 2

These are the minimum amount of time needed to resurrect the units it also depends on how they die where they die how far away they die who killed them and more

Note 3

These times can be increased by as much as 2x for each condition that has reach the limit for example

A soldier dies and at the limit of each one

2x2x2x2x1/2= 8 days with each soldier who dies like that for resurrection

Title name first hero

Grade unique

Power description

Power 1

Gives the user 2x all stats as a buff

Power 2

Gives the wielder a 200% increase in all points obtained from this unit

Power 3

Reduces cost of this unit to that of a common soldier

Title name hero unit

Title grade varies (currently grade SSR)

Power description

With this title this unit can evolve transcending its current rank after conditions have been met However the unit will lose all progress and all points will be refunded to host

Conditions to evolve unit (???)