the first battle of each group went something like this
the assassins went up to a buffalow lured it out of its herd the spiders spun ther webs making a trap that stuck the buffalow inside It as the assassins jumped over the web trap with the help of a priests speed buff after that the mages let the shield solders take a defence as the spiders shot there webs and the mages prepared fire balls ignighting the web and burning the buffalow the swordsman and archers used physical attacks to bring down the buffalow one by one after that they lured about 104 in total from there first herd of almost 200 before they got suspicious and charged at there enemy's the archers aimed for the eyes or the rare grade buffalows and the SR grade buffalow but it only worked on the R grade buffalow the beast tamer had the other spiders dig a pit wile there kin made traps on the surface after the buffalow ran as a group they all fell into the spiderweb layed pit and got a bunch of fireballs to ignight the web and cook the buffalow
after that only one buffalow left the SR grade buffalow that was walking on wind and got hit my a few dozen fire balls and arrows one which was launched with a with a skill and a buff from a skilled archer and pierced its heart in one go and fell to cook with the others after that they moved on from the one on one to the one group on one herd each with each group got one herd of about 200 each and then there was the was the necromasncer who took on a herd all on her own the necromancer used its undead to target the buffalow and attack the herd one by one in an hour each team took on 3 herds and killed them with the same trick around 156 x 200 = 31200 were slain and then when the hour was up the remaining herds joined together when they noticed there kins absince and started to gather there was around 300 herds gathered and waiting to stanpead so a trap was set with the spiders a a large area was hollowed out a a slanted angle to allow it to gradually collapse after the ground gave out it should kill about 40,000 of the buffalow with the fire (its like having the rug pulled out from under you) after the stampead was stopped only around 20,000 was left but they started funning and fell for a different trick set fire to twigs and leafs as well as other tinder to make a literal smoke screen the buffalows went in like there prey through holes in the ground and underground tunnels then the mages set the underground flames with there wind mana and the flames rose to the feet of the buffalow and 18,000 cought fire all that's left are the SR and SSR grade buffalow
after that the necromancer has just summoned her undead horde and killed 12 SR grade undead and with her SSR grade undead and others she can fight them to death and so she did just that and she began to glow then her master got a notification and it said
congradulations to host the synergy between the class necromancer and angel of death has unearthed more potental all skills have been raised by a miner level
(four miner tiers make a majer tier)(the stages are basic , lesser , intermediate and advanced)
the battle was epic and the buffalow began to fall one by one and then only was the the leader of the group the last to stand arrows out of its body organs damaged hide burned left horn broken in half one eye scared with a cut it stood there after takeing all that and then died wile standing
system to host
hero skills empowered
all summoning skills have been enhanced
all summons can now level up
when a summons when reach max level can evolve
when a summons evolves it can awaken and can increase in rarity
skills can only be empowered at max level to strengthen and evolve them over time
Rise+ Lv 1
Skill grade SSR+
Skill type active (summoning)
Skill description
Use a number of corpses to resurrect them into random undead the better and stronger the corpse the stronger the undead will be each skill level will increase the number of undead by 5 and grant a chance to summon a higher tier of undead
each level can give +25 undead each skill level
Cost 1 corpse = 1 undead
Mana cost 100 units per undead
Cooldown is 1 min per undead summoned
Note base chances are (increases with better materials and skill level)
Tier 1 undead 45% summon chance
Tier 2 undead 28% summon chance
Tier 3 undead 17% summon chance
Tier 4 undead 10% summon chance
current undead number limit 125
Skeleton summoning+ Lv 1
Skill grade SSR+
Skill type active (summoning)
Skill description
Use a number of corpses to resurrect them into skeleton undead the better and stronger the corpse the stronger the undead will be each skill level will increase the number of undead by 5 and grant a chance to summon a higher tier of undead
Mana cost 50 per corpse
increases number of undead by +10 with each skill level
Note base chances are (increases with better materials and skill level)
Tier 1 undead 60%
Tier 2 undead 30%
Tier 3 undead 10%
current undead number limit 60
Zombie summoning+ Lv 1
Skill grade SSR+
Skill type active (summoning)
Skill description
Use a number of corpses to resurrect them into zombie undead the better and stronger the corpse the stronger the undead will be each skill level will increase the number of undead by 5 and grant a chance to summon a higher tier of undead
Mana cost 100 per corpse
increases number of undead by +10 with each skill level
Note base chances are (increases with better materials and skill level)
Tier 1 undead 60%
Tier 2 undead 30%
Tier 3 undead 10%
current undead number limit 60
Ghost summoning+ Lv 1
Skill grade SSR+
Skill type active (summoning)
Skill description
Use a number of corpses to resurrect them into ghost undead the better and stronger the corpse the stronger the undead will be each skill level will increase the number of undead by 5 and grant a chance to summon a higher tier of undead
increases number of undead by +10 with each skill level
Mana cost 100 per corpse
Note base chances are (increases with better materials and skill level)
Tier 1 undead 60%
Tier 2 undead 30%
Tier 3 undead 10%
current undead number limit 60
Bone golem summoning+ Lv 1
Skill grade SSR+
Skill type active (summoning)
Skill description
By using the bones of a number of corpses you can summon a bone golem that's power is equal to a portion of the power of the total corpses that went into the golem itself
each skill level gives the user +5 bone golems
Cost needed at least 1 corpse skill level determines the number of corpses that is the upper limit of this skill
Mana cost 500
Max corpse count 11
Cooldown 20 min
current amount of bone golems 15