I get up and set all my pets free then knock over some Saplings for my breakfast. Max out my primitive building skill and immediately get flooded with knowledge and insights like never before, guess this is the first time I've jumped 9 levels in one go. Pack up my bag and grab the best of each tool I've made then head towards the river, carve an arrow into a tree near the river pointing towards my camp then start to follow the river up. A spring or a town either will be great I just hope I can find them.
After a couple hours of walking I find nothing new so I drop my gear and scale a solid looking tree. Looking ahead still nothing, around high noon I stop to get abit more food then resume for a couple hours before making a quick makeshift shelter and bathing before bed.
Waking up in my bed. I can't help but wonder what to do to boost my odds in galaxy, try thinking about what I learned from the primitive construction....oh I remember my hands on experience over there but what I learned from leveling up is like a faded dream, guess cause I tried practicing things on both sides so much I never noticed. What should I read or do next?
Food and shelter are covered, while I don't doubt my crafting skills are helping they are minimal, what I really need is a good orienteering skill. That should be best for getting me back to civilization fastest, but how to get that? Actually there's a few ways, drawing maps even crude ones should generate one of the system skills that could help me do well enough to earn a map making skill in galaxy and hopefully get orienteering at the same time. So drawing crude maps to start, then unlocking locations in fallout should do something, and reading about map making irl might help abit.
Fallout 3 Discover Megaton: Increases range for discovery and experience gained by 0.1%
Fallout 3 Discover Andale: Increases range for discovery and experience gained by 0.1%
Fallout 3 Discover Arefu: Increases range for discovery and experience gained by 0.1%
Fallout 3 Discover Big Town: Increases range for discovery and experience gained by 0.1%
Fallout 3 Discover Canterbury Commons: Increases range for discovery and experience gained by 0.1%
Fallout 3 Discover The Citadel: Increases range for discovery and experience gained by 0.1%
Fallout 3 Discover Evergreen Mills: Increases range for discovery and experience gained by 0.1%
Fallout 3 Discover Fairfax Ruins: Increases range for discovery and experience gained by 0.1%
Fallout 3 Discover Girdershade: Increases range for discovery and experience gained by 0.1%
Fallout 3 Discover Grayditch: Increases range for discovery and experience gained by 0.1%
Fallout 3 Discover Little Lamplight: Increases range for discovery and experience gained by 0.1%
Fallout 3 Discover Oasis: Increases range for discovery and experience gained by 0.1%
Fallout 3 Discover Paradise Falls: Increases range for discovery and experience gained by 0.1%
Fallout 3 Bloatfly Butcher: Increases the yield and quality of bloatfly meat
Fallout 76 Craft Spear: 0.1% Chance of getting materials back per level
Fallout 76 Melee Spear: Reduce damage to durability and noise generated by 0.1% per level
Fallout 76 Block Spear: Reduce damage to durability and stamina by 0.1% per level
Fallout 76 Repair Spear: Reduce repair cost by 0.1% per level
Fallout 76 Scrap Spear: Increase yield by 0.1% per level
...Pretty sure this was a huge waste of my day
Waking up in my cot
Stretch and look around see my landmarks to help fully jog my memory before packing up, grabbing a bite, and resuming my trek upstream. Around noon I stop again climb a tree and look around to once again see....trees and nothing else. This isn't looking hopeful. Make another quick lean to and wash up before gathering lots more worms and grubs and setting up the standard training pits, before eating and going to bed. Today sucked.
Waking up in my bed
"Ugh, how the hell do I get better at finding people!!!"
Down the hall I heard my roommate absolutely guffawing at my outburst.
Hmm actually a people finding skill could be useful. Looking online I find the best series to help me get started, "where's waldo?"
Burned through 14 books in a day them time for bed.
Waking up in my cot I see....a notification?
Quest: Save Your Pets
Something is hunting your pets, save them before your efforts are wasted.
Reward: Increase in affection from your pets
Further Rewards Based on percentage you save.
Accept Y/N
After a moment of dumbfoundment I accept and start packing up , the remaining amount is at 91%
Once I finish packing it's 90% I start running, if I don't stop than I should be able to get back tonight. on the way I get skills for sprinting and backpacking, I max them both out and fly. Maybe 4 hours later I arrive. There's little holes in the ground all around my camp and the remaining population is down to 68%. Sensing me a worm wriggles to the surface only for....a hotdog!?! to jump outta the ground and eat it much like the sharks that jump up in the air. I swing at it and slapp it to the side it hits and rolls on the ground abit before shaking then diving into the dirt.
Sandworm(infantile) lvl3
Health 14/20
ignoring the rest, I use my shared sense to track them and start stabbing into the ground with my spear, few hits connect but after an hour I've killed 4.
...shit why didn't I try digging to tame these guys
Success determined, 61% rescued...Generating reward...
Choose from the following skills: Teach Intimidation, Burrowing Spear, Teach Leap
Hmm, hell might as well stick with this messed up pokemon theme,
Teach Intimidation Lvl 1: 0/1164
Once per week you can teach a tamed pet Intimidation this will help it scare prey and deter predators. Energy cost 10.
Welp let's max this out
Teach Intimidation Lvl 10: max
Once per day you can teach a tamed pet Intimidation as though your skill was 2 levels higher, this will help it scare prey and deter predators, may also add a point of mysterious. Energy Cost 5.
Wow, now if only my pets were useful for anything but an xp farm