So my crafting skills are interconnected shouldn't there be skills like that for walking too? Sure I've got breathing and heartbeat but shouldn't there be something more somehow? Oh well gotta get what I can and right now that's daily levels, practice with my new knowledge so I absorb it better and grinding staff, spear, and woodcarving actions till it triggers a skill.
Let's start with breakfast and some more pets, get my worms cook some set aside the tamed ones to start learning, cycle them through the training pits.
Now let's level
Shoddy Tools lv10 max: Shoddy Tools you use will be 50% more durable and 20% more effective.
Primitive Tools lv10 max: Primitive Tools you use will be 50% more durable and 20% more effective.
Rock Carving Lv9: 0/24576 Rocks will be 24% easier to carve and 30% less likely to crack when you dont want them to, your carvings will be of 2% higher quality.
Nothing exciting from maxing out my tool handling skills but it will still improve my crafting and work speed regardless, chop down a couple trees and dig abit with Tools of both types to try and get as much of the skill to my real self as possible. Place the new tamed pets in the first training pit. Have a quick meal then start the resuming the first three strikes of the bo staff followed by some flow dancing, then resume drilling into the ground with my spear till it breaks.
What would help with this, if I could find npcs I could get skills from them but what would help? I've got learning skills, maybe a general melee or polearm skill? Something more basic like arm or grip strength? Or should I focus on something else do to the lack of progress, winter will come and if I can't hunt deer I won't have hides to keep warm....I'm a fricken' worm tamer. Why haven't I made an underground shelter?!? Kinda late to start now but huh, if I start now I'll have to abandon all my other training until it's made, assuming the ventilation does fail or freeze me it could keep me warm. Heck without experience making something like that it's deadly to try. What can I do with what I have? Cooking, eating, and breathing skills are the ultimate passives in that they take no thought to use. Spear hunting is to get deer but while I've gotten better with a spear, still haven't gotten anything. I've gotta decent double layered crudely insulated shack but it won't let me make it through the winter. If my endurance was higher my odds would be better but everything will cost more if I level up to get it. Once I unlock my next skill or snow starts falling I'll consider it. As my workout ends I shake away these thoughts, nothing complex that I've tried has worked, my crafting is restricted by my current tools, my weapons training is restricted by lack of trainers and opponents I could face, and any serious attempt to remedy this can lead to disaster. Keeping my head down and grinding is best for now, I'll keep carving and trying to make better tools but won't count on it, plan to succeed and prepare to fail type mentality sucks and is restrictive but being in the middle of nowhere with no hints gives me little choice. You'd think I would've stumbled across the MC by now but no luck, even if we were close if we started at the same point he'd still be locked up at the moment, but it being close to winter now suggests either we came in a different points or we're on different sides of the world.
Subterranean Bug Collector + Bug Tamer = Bug Caller
Bug Caller Lvl1 Your voice is 5% more reassuring to bugs
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I had zero expectations yet I'm still stunned.
Subterranean Bug Collector + Yell = Mimic Cicada
Mimic Cicada Lvl1: Your human scent is 1% harder to detect by cicadas, for 10 stamina per minute you can perfectly Mimic the cicadas mating calls
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My knowledge of cicadas went up...forget the rest.
Subterranean Bug Collector + Shoddy Tool = Crafting Recipe Teaser
Teaser a stick with a worn end like a brush that you can poke bugs with if you are lucky thier limbs may become ensnared
Great I gotta chewed up stick Recipe
Subterranean Bug Collector + Rock Carving = Centipede Trainer
Centipedes under your command learn 5% faster.
Gotta catch em all right!!!!!!!!!
Subterranean Bug Collector + Primitive Tool = Crafting Recipe Giant Spider Atlatl
Oh God no
Subterranean Bug Collector + Teach Wade = Tribal Spell: Share Aquatic Skills
Tribal Spell: Share Aquatic Skills: For 10 energy for the next hour you and 10 bonded beasts may share all aquatic skills and talents.
If I tame some aquatic creatures this could be huge.
Subterranean Bug Collector + Bug Empathy = Detect Subterranean Fear
Detect Subterranean Fear: While underground you can sense any creatures fear within 1 meter
Great for hunting not so much for hiding
Subterranean Bug Collector + Primitive Construction = Crafting Recipe Giant Antlion Pit
Huh so it's just a sorta quicksand type moat sorta thing
Subterranean Bug Collector +Sprint = Talent: Grasshopper Leap
Grasshopper Leap For 1 energy you can with 100% more for plus an additional 5% for each Grasshopper skill level you have
I've yet to see a grasshopper here.
Subterranean Bug Collector + Backpacking = Backpach Bug Sense
Backpack Bug Sense = You always know when critters are in or on your bag
Subterranean Bug Collector + Teach Intimidate = Tribal Spell: Share Essense
Tribal Spell: Share Essense = For 1 energy you can share all skills with your bonded pets upto level 1 for 1 minute
Subterranean Bug Collector + Spear Handling = Wasp Handling
Wasp Handling = Wasps you've tamed are 2% more obedient, other wasps are 1% less hostile unless provoked.
Can't learn spells irl so let's max and merge them
Tribal Spell: Share Aquatic Skills lvl 10/max: For 5 energy for the next 2 hours you and 20 bonded beasts may share all aquatic skills and talents.
For maxing out your first Tribal Spell please select from the following skills.
Water Meditation
Tribal Spellcasting Proficiency
Beastial Bonding
Shit thought it'd be a no brainer when I saw meditiation, God I need energy but bonding might do alot too.
Water Meditation was the energy cultivation skill first gotten in the mech touch but you had to lay in water while doing it, beast bonding you share blood with a beast to make a pact, you both share all experience so you both learn and grow faster but if your beast dies you lose half your health. If I bond with 2 worms and they die at the same time it's an instant game over, shit guess I'll take the Meditation and start working on it.
Tribal Spell: Share Essense Lvl10/Max = For 1 energy you can share all skills with your bonded pets upto level 2 for 10 minutes
Tribal Spell: Share Aquatic Skills + Tribal Spell: Share Essense = Tribal Spell: From Within
Tribal Spell: From Within = For 10 Hp You can summon from your own blood a fallen bonded beast at no more than 10% of you or thier original stats. If this pseudo bonded beasts dies you lose another 10 health
Welp to bad I don't know the bloody beast bonding technique ugh!!! I'm going to go meditate