My fallout skills from spending skill points and perks all boosted my learning but actually doing things like drinking water and repairing items gave me normal skills. Hmm, what can I do super easy?....
Jumping: Decreases your stamina use and internal shock received from jumping by 0.1%
Speaking with Physically Deformed: Those with physical deformities will perceive your charisma and speech as 0.1% more.
Persuading Prostitutes: Prostitutes will perceive your charisma as 0.1% more and fear you 0.1% less
Working for Law Enforcement: Law enforcement perceive your integrity as 0.1% more and doubt you 0.1% less
Smashing Women's Dreams: When talking women out of thier dreams they will perceive your charisma and speech as 0.1% more.
Tightening Pipes: When adjusting pipes your basic repair skill will be 0.1% more and you will do 0.1% less damage to the pipes.
Negotiating Scrap Prices: Scrap yard workers will perceive your charisma and repair skill as 0.1% higher.
Hmm, oh no, oh no no no, crap gotta train that bloody mutation. Jumped off the edge repeatedly while healing with purified water, finally broke a leg and stopped there then started drinking the irradiated water, saved waited for my leg to heal, used radaway, then reloaded to repeat the process.
Radiation Triggered Regeneration: Broken limbs regenerate 0.1% faster and more solidly when irradiated.
Huh, actually I'm commiting to this, grinded to 10k to get level 2. Now what?
Lockpicking: Locks open 0.1% easier and lock picks are 0.1% more durable.
Sneak: You are 0.1% quieter when sneaking and 0.1% harder to spot when sneaking in the shadows.
Pickpocket: Victims perceive your charisma and positive reputation as 0.1% higher.
Outside of gaming, I can prepare too, but which way now, camping, hunting, or construction? Doing anything with construction a thousand time sounds like a serious long term goal, still should do it but don't waste too much time on it, personal experience is valuable even if it doesnt gimme a system boost. Camping....sleeping outdoors would take literal years to level, fishing, I already get a system boost for, should be doing that regularly anyways, but still that'll be longterm and I'm spear fishing in my dream world. Hunting, I'd have to get the same animal or successfully use the same weapon one thousand times. What about a general support skill in that direction that isn't thought of much? Throwing if it's like the other skills would need multiple specific throwing skills like spear throwing so maybe but not right now, hmm something insanely repetitive but you can "complete" or "succeed" at quickly...pulling weeds? Can't believe I haven't gotten that yet, might as well grind for it abit but what else? Digging up more worms?...Digging, if I use a large shovel maybe each shovel full will count for one experience? If so I can level it in a day easy. Reading pamphlets on construction? Home depot gives aton out for free.
Ok next 20 days will be focused on reading construction pamphlets, digging, and harvesting/ pulling up wild plants.
Digging: You can pierce the dirt 0.1% easier, any tool you use takes 0.1% less wear per level
Collecting Lichen: You recognize lichen's scent 0.1% easier and it remains intact 0.1% easier as you harvest it per level
Reading Construction Pamplets: Your dopamine and concentration increase 0.1% per level when reading construction pamplets per level
Pulling up Dandelions: Plants release soil and roots remain 0.1% more intact per level
Pulling up Pine Saplings: Plants release soil and worms are more likely to be held by roots by 0.1% per level
Directing Worms: Worms follow your simple directions through prodding and fear you 0.1% less per level
Finally picked out the next game to buy since I had the points, fallout 76.... the crafting and skills have tremendous diversity, grinding will suck but at least all the attribute boosts will come a little faster and I can double that bonus.
Fallout 76-
Strength: Strength based skills develop 0.1% faster and require 0.1% less experience to level.
Gladiator: One handed melee skills develop 0.1% faster and require 0.1% less experience to level.
Agility: Agility based skills develop 0.1% faster and require 0.1% less experience per level
Action Boy: Regenerate stamina 0.1% faster, reduce stamina cost of heightened focus by 0.1% per level
Boiling Water: Water boils 0.1% more effectively per level and evaporates 0.1% slower
Cooking Syrup: Water boils put 0.1% faster and your syrup becomes 0.1% more consistent per level
Brewing Tato Juice: Juice is of 0.1% higher quality and the ingredients used are of 0.1% higher quality per level
Cooking Cooked Softshell Meat: Cooked meat is of 0.1% higher quality and the ingredients are of 0.1% higher quality per level
Cooking Corn Soup: Soup is of 0.1% higher quality and the ingredients are of 0.1% higher quality per level
Drinking Purified Water: Purified water heals and hydrates you 0.1% more per level
Drinking Boiled Water: Boiled Water heals and hydrates you 0.1% more per level
Drinking Dirty Water: Dirty Water heals and hydrates you 0.1% more per level
Skinning Radstag: When Skinning radstag you get 0.1% more hide of 0.1% higher quality per level
Butchering Radstag: When Butchering radstag you get 0.1% more meat of 0.1% higher quality per level
Skinning Brahmin: When Skinning brahmin you get 0.1% more hide of 0.1% higher quality per level
Butchering Brahmin: When Butchering brahmin you get 0.1% more meat of 0.1% higher quality per level
Harvesting Tato: When harvesting tatos 0.1%chance of getting more tatos and a rotten vegetable per level
Harvesting Soot Flower: When harvesting Soot Flower 0.1% chance of harvesting more soot flowers and a rotten vegetable per level
Gathering Wood: When harvesting wood from logs 0.1% chance of harvesting more wood and a frog
Eating Sugar Bombs: Gain 0.1% more dopamine and food sation per level
Eating Tato: Gain 0.1% more food satian and 0.1% less radiation per level
Drinking Tato Juice: Gain 0.1% more thirst sation and 0.1% less radiation per level
Eating Salisbury Steak: Gain 0.1% more food sation and dopamine per level
Eating Preserved InstaMash: Gain 0.1% more food sation and nostalgic comfort per level
Drinking Mountain Honey: 0.1% resistance to addiction and radiation per level
Eating Honeycomb: Gain 0.1% more food sation and dopamine per level
Eating Corn: Gain 0.1% more food sation and 0.1% less radiation per level
Eating Blamco Brand Mac and Cheese: Gain 0.1% more food sation and nostalgic comfort per level
Using Antibiotics: Antibiotics last 0.1% longer and harm your immune system 0.1% less per level
Using Rad-X: Lasts 0.1% longer increases thirst 0.1% less per level
Using Radaway: Increases hunger and thirst 0.1% less per level
Using Stimpak: Increases hunger and thirst 0.1% less per level
Scrapping a 10mm Pistol: Increases steel gained and chance of screw by 0.1% chance per level
Scrapping a Combat Knife:Increases steel gained and chance of screw by 0.1% chance per level
Scrapping a Pipe Revolver: Increases steel gained and chance of screw by 0.1% chance per level
Scrapping a Leather Chest Piece:
Scrapping a brahmin hide: Increases the quality and amount of leather gained when scrapping brahmin hide by 0.1% per level
Scrapping a combination wrench: Increases the quality and quantity of steel gained when scrapping combination wrenches by 0.1% per level
Scrapping a cutting board: Increases the quality and quantity of wood gained when scrapping cutting boards by 0.1% per level
Scrapping a dish rag: Increases the quantity and quality of cloth gained when scrapping dish rags
Scrapping an empty paint can: Increases the amount of steel and oil when scrapping paint cans by 0.1% per level
Scrapping gas canister: Increases the amount of steel and oil when scrapping paint cans by 0.1% per level
Scrapping a hide bundle: Increases the quality and quantity of leather by 0.1% per level
Scrapping a honey jar: Increases the quantity of glass received and exp by 0.1% per level
Scrapping industrial cleaner:
Scrapping a large sealed glass jar:
Scrapping a Mason jar:
Scrapping a moonshine jug:
Scrapping Radstag hide:
Scrapping a raider braces limb mod:
Scrapping a tin can:
Scrapping for steel: Increases steel gained and chance of steel experience by 0.1% chance per level
Scrapping Junk: Increases materials gained and material experience gained by 0.1% chance per level
Scrapping Backpack: Increases knowledgeable cloth gained by 0.1% per level when scrapping
Scrapping Party Hat: Increases quality and quantity of cloth gathered when scrapping party hats by 0.1% per level
Reverse engineering combat knife-stealth blade: When Scrapping a Combat Knife 0.1% more likely to learn to make the knife more stealthy and how to apply this technique to other mods
Reverse engineering 10mm pistol stead fast receiver: When Scrapping a 10mm Pistol 0.1% more likely to learn to make a steadfast receiver and how to make any other receiver more steadfast
Craft Board:
Scrapping Board: