A very interesting, subtle, and bold idea.
How to create an accident without leaving any traces—since any monetary transaction will leave evidence!
To achieve perfection without leaving a trace, it is necessary to exploit accidents.
This means that, in everyone's eyes, the accident is nothing more than a random event, with no one able to control the final outcome!
Under this premise...
If you can take advantage of the accident to kill the target character (NPC), then there's no need to worry about escaping pursuit, dealing with a murder weapon, or even playing the innocent bystander at the crime scene.
The more Arthur thought about it, the more excited he became. This approach made his blood boil!
Can it really be done?
In theory, if you don't interfere, then all the time nodes of events in this world should remain exactly the same as in the deduction.
That is to say, using this replay method, he can easily predict what will happen next.
"It feels like it can be done!"
"Logically speaking, I can know everything in advance!"
"Then, I'll step in halfway through and change the course of events!"
"There's no need to take direct action, and no need to even make contact with the target!"
Anyway, there's no reason to hesitate—there's no risk of failure. You can infinitely deduce before starting!
[Start the deduction!]
[Detecting the player's wishes; you will focus more on the development of surrounding events in the next deduction process!]
[During the deduction process, the speed will be automatically adjusted!]
The familiar interface appeared again, with the video on the left and text commentary on the right.
[Text commentary: You bought a bottle of mineral water and pretended to be on the phone, but you were actually observing various situations outside the hospital.]
[Text commentary: The first day was boring; you found no chance to create an accident at the hospital, and the target character (NPC) appeared only briefly at work and after work.]
[Text commentary: The second day, you are still waiting for an opportunity at the hospital gate...]
[Text commentary: On the third day, there was a doctor-patient confrontation at the entrance of the hospital, but it had nothing to do with the target character (NPC), and no physical conflict occurred...]
[Text commentary: …]
Arthur took a deep breath, his expression growing more serious, and finally chose to end the game.
"Wrong!"
"The direction of thinking is correct, but I shouldn't be waiting for an opportunity outside. I should be closely following the target character (NPC) and monitoring his every move, including any potential situations around him!"
[End the deduction!]
[Restart the deduction!]
[During the deduction process, the speed will be automatically adjusted!]
[Text commentary: You entered the hospital directly, found the office of the target character (NPC), pretended to be a patient's family member on the phone, and then kept an eye on the movements of the target character (NPC)...]
[Text commentary: You followed the target character (NPC) throughout the next day, including when they entered the office, the operating room, spoke with a patient's family, went to the bathroom, and even left work...]
[Text commentary: On the second day, you continued following, but to avoid exposing yourself...]
[Text commentary: You were discovered!]
[The deduction is over!]
Arthur took a deep breath, calmly sipped his coffee, and rubbed his temples.
"It feels like I'm getting closer."
"After following for a few days, I see that this person is in the hospital most of the time!"
"It's not suitable to take action in the hospital—even if it's an accident, it's not easy to plan!"
"In other words, the best chance is outside the hospital!"
"Based on this person's itinerary over the past few days, I can identify potential opportunities outside and summarize them!"
He grabbed a piece of paper and, using the development trajectory from his repeated deductions, focused on several key points:
First node: On the way to work—getting the car, driving, and parking at the hospital!
Second node: The process of getting off work—getting the car, driving, and going home!
Third node: Late-night outings to buy cigarettes!
Fourth node: On the fourth day, the hospital called him back to the emergency room for surgery in the middle of the night!
Fifth node...
He finally confirmed a crucial point: it's better to create opportunities than to wait for them!
A gleam of determination appeared in Arthur's eyes as he murmured, "I'll choose the fourth node!"
"I want to create an accident when he gets up in the middle of the night!"
"If he's called up in the middle of the night, his mental state will be poor, which provides a plausible reason for an accident!"
In fact, with a clear direction, the process becomes much smoother!
[Start the deduction!]
[Text commentary: You rent a car and start familiarizing yourself with the road conditions between the target character's (NPC) home and the hospital!]
[Text commentary: You spent a day getting to know the target's route, recording every intersection and corner, the timing of traffic lights, and exploring ways to create an accident!]
[…]
[Start archiving—archive named "Final Simulation"!]
Arthur named this archive "Final Simulation" because he was sure the target would be called to the emergency room in the middle of the night on the fourth day.
There was no need to simulate the first three days again.
[Restart the game: Simulation starting point and archive starting point—"Final Simulation"]
[Text commentary: At 2:16 AM, you noticed the light in the target character's (NPC) room, confirming they've received the call and are preparing to leave!]
[Text commentary: Five minutes later, the light goes out, and ten minutes later, you see the target character (NPC) pressing the elevator button upstairs!]
[Text commentary: The target character (NPC) got off the elevator and headed directly to the first basement level.]
As the deduction process became more detailed, the speed slowed to about five or six times the usual pace!
Arthur's gaze deepened as he observed the deduction.
He had no control over his actions within the deduction, but he could end the game and start over to change his actions in the game world.
Finally, after numerous observations and attempts, he found a key point that could potentially cause an accident.
A heavily loaded dump truck was speeding down the road in the middle of the night, and it was moving so fast that it just narrowly missed the target character's (NPC) car!
If he could somehow cause these two vehicles to collide, or make the dump truck roll over...
Such a seemingly perfect accident could send this morally corrupt doctor straight to hell!
(we're close 😈)