Chereads / To Live in YU-GI-OH (First Draft) / Chapter 10 - Duelist Kingdom Deck List

Chapter 10 - Duelist Kingdom Deck List

 B.E.S. Starship Warden, The Creator, Launcher Spider, Steel Ogre Grotto #2, Tribe-Infecting Virus, Starship Roulette Bomber, Ancient Elf, Giant Rat, 2x Shining Angel, 3x Gradius, Dream Clown, Beaver Warrior, Starship Support Platform, Jowgen The Spiritualist, The Unhappy Girl, Magician of Faith, The Unhappy Madien, Starship Cannon, 2x Cyclon Laser, Metalsilver Armor, Paralyzing Potion, Stim Pack, 2x Bait Doll, Cold Wave, Fissure, Nobleman of Extermination, Pot of Greed, Reasoning, Upstart Goblin, Fairy Box, Solemn Wishes, Backup Soldier, Michizure, Raigeki Break, Trap Hole.

B.E.S Starship Warden/ level 6 2400 ATK/ 1000 DEF/-When this card is summoned you can add one "Starship" spell or trap card from your deck to your hand. Once per turn you can discard one machine monster to add one machine monster from your deck to your hand with less ATK and and lower level than the monster discarded.

Starship Roulette Bomber/level 4 1500 ATK/1500 DEF/-Once per turn you can roll a six sided dice and activate one of these effects. 1,2,3- Target one card on the field and destroy it. 4,5-Target one monster on the field and it gains ATK equal to its level x200 and if that card is destroyed the controller of the card takes that half that Cards ATK as damage. 6-Destroy this card and add one union monster from your deck to your hand.

Starship Support Platform/level 2 500 ATK/500 DEF Union/(Heavy Mech Support Platform)-During your main phase or when this card is summoned you can equip it to one "Starship" monster you control, it gains 500 ATK and DEF and when that card is destroyed you can special summon this card and shuffle back the card it was equipped to back into the deck.

Starship Cannon/Spell, Equip/-This card can only be equipped to "Starship" monsters and the monster equipped with this card gains 800 ATK. If equipped to a "Starship" monster that already has an equip card on it, that monster gains the effect of "This card can remove one card equipped to it and send one card on the field to the graveyard and if that card is a monster deal damage equal to its level x100."

Fairy Box/Trap, Continious/-When your opponent's monster declares an attack: Target one monster in either player's GY and if you do special summon it to the original owner's field and change the attack target to that card. During each of your Standby Phases, flip a coin and call it. If you call it right you can keep this card but if you call it wrong destroy this card and lose 1000 Life points. Any Player can activate this cards effect. When this card is destroyed destroy any monsters summoned by this effect.