The moment Sam connected to the game world, he was greeted by an empty room with a cerulean backdrop that was so faint it neared the color white. However, as someone who had seen through this process before, Sam understood what to expect.
Each player's journey began with a simple character configuration process before they could truly connect to the world of Vestia. After all, the makers couldn't just send them inside without basic knowledge regarding their upcoming experiences inside Vestia Online.
Eventually, a small creature resembling a mythical creature of legend known as fae appeared before Sam out of seemingly nowhere. It circled his body repeatedly as if they were observing and recording all the information and attributes related to this individual. Only after a few revolutions did the faerie stop, blink, and draw a rectangular outline in the air.
"Tell me, what is your name or the name you desired to be known as? Keep in mind that this decision can't be reversed. The name you choose will continue to stick with you." The faerie said while continuing to move her hand in the same motion. The only difference now was that her focus shifted to the inside of the rectangular structure.
Rather than watch her movements, Sam rubbed his chin in thought while muttering to himself. 'Does a name really hold any significance? I've never spared this any attention in the past, but perhaps that was a mistake. Well no matter, I'll continue to honor my oadt life as I've always been doing.'
Immediately after Sam decided upon a name, well it was less of decided and more of keeping an already existing one. In addition to gaining a chance to flourish more than he ever could, he also would see to it that his enemies, namely those who betrayed his friends trust, would receive their justly deserved paybacks.
Therefore, Sam glanced up and looked at the circle composed of some type of Grand Faerie Magic and answered. "Valmus"
It was a name he always used no matter the game, if it was already taken he would add numbers to it but ultimately this was his name in-game. He would never abandon his roots as the name meant too much to discard.
Immediately after, a ring of energy enveloped Sam's body, scanning his body from head to toe. The circle dissipated after a few seconds leaving the tiny creature slightly shocked.
'That's odd… why does his spirit seem so strong? When has a human displayed such a high spirit with zero strengthening? This resembles information recorded in the Sovereign's information trove.'
Amidst her shock, the little creature merged the information gained from the ring with the earlier mystical structure. However, her astonishment deepened when she received the finalized feedback regarding the attributes of the individual before her.
'Oh my days! This mere human is presenting signs of intense perceptivity at least ten times stronger than the average human? You'd expect this from a member of my race, not a human. It's truly a waste for him to be a human, but, oh well. What's done is done.'
Although the faerie tried to tell herself otherwise, she still sighed disappointedly. It was rare for a human to rival a fae with having their soul strengthened externally.
Nevertheless, she still imparted the information to Kieran, giving him a general idea of why the faerie was so shocked.
Kieran immediately understood there was something amiss with his stat. Simply put most of his stats did not fit the standard threshold for a beginner character, they were all apparent anomalies that couldn't be ignored.
He perused the system notifications while the fae was upto her own thing .
"System Notifications"
{{ Welcome to Vestia Online.}}
{{ You data is being scanned.}}
....
{{ Your stats are being generated}}
....
{{You've reached the minimum threshold.
Attempting Trait Awakening}}
....
{{ Your status has been generated.}}
{{Character Creation commencing.}}
{{Your Physical data surpasses that of a mundane human.}}
{{Your Physical data surpasses that of a Trained human.}}
{{Your physical data surpasses that of a Peak Human.}}
Your physical data surpasses that of an Inhuman .}}
{{Your physical data is within the threshold of an Superhuman.}}
{{Your stats will be granted bases in your capabilities on handling your physical body.}}
__________________________________
{{You have Earned the Epic Trait Limit Break.}}
{{You have Awakened your Unique Trait: Soul Spire.}}
{{You have Awakened The Unique Skill: Spirit Eyes.}}
___________________________________
[Epic Trait: Limit Break
One who refuses the limits of the norm and sets out to stand unequaled.
Effect 1 -> +25% stat increase when Levelling up.
Effect 2 -> +40% stat increase when Surpassing limits.]
[Unique Trait: Soul Spire
One who has touched the Ethereal and has been one with it. One who refused the Norm and sought the Legends.
Effect 1 -> Modifies Users base Stats by a factor of 2 and increases all base energy reserves by 200%.
Effect 2 -> Allows user to deal Soul damage equal to their Base Damage and vice versa.
Effect 3 -> Allows users Soul Defense to be Equal to their base Defense and vice versa.
Effect 4 -> Increases Users Soul Defenses, Attacks and Resistance by +50%. Any Soul Attack below users Soul Defenses are Nullified and those above are reduced by 50%.
Effect 5 -> Allows User to more freely express their soul.
Trait Skill -> Immortal Soul - Allows User to enter a state of Invincibility for 1 minute once a day. This state can be lengthened with every kill user makes.
1 kill= 1 second.
Trait Skill -> Ethereal Soul - Allows user to be Undetectable to all and by all means for 1 hour per day.]
[Spirit Eyes.
Rank: Unique
Level: 1
A Unique pair of eyes that can only be borm when the eyes are reforged by the soul.
Effect 1 -> Greatly enhances the users sense of sight.
Effect 2 -> Allows user to see through most falsehoods.
Effect 3 -> Allows user to see the true nature of the soul.]
___________________________________
" Well damn!" Valmus stared with a bitter laugh, in Carl's memories he had also awakened a Soul type trait although not as overbearing as his current it was still game changing.
" I earned some Titles too, I might as well peruse through before checking my stats," he decided
[ Epic Title
< Limit Breaker >
A tutle bestowed to he who was the first to surpass the norm/limits/standard thresholds.
+25% resistance to all crowd control skills/abilities/traits.]
[Unique Title
< Soul Accord >
Increases all soul based skills and abilities by 25%.
Skill -> Soul Mitigation <- Causes soul weakness that deals a 50% debuff on the attacked enemy. The debuff can only be removed once the soul heals.
Can only be used once an hour per Target. ]
"Soul based offense this early, no wonder those Leviathan and Behemoths Guilds trampled the player base," Valmus shook his head before finally viewing his stats.
"Status"
[][] [][]
Name -> Valmus
Class -> None
Race -> Human
Level -> 0[Sealed]
Title ->
Trait(s) ->
Coins -> 1 Silver.
HP: 14,000 (0.2 HP Regen/sec)
MP: 14,000 (0.15 HP Regen/sec)
STM: 14,000 (0.1 Stam Regen/sec)
Stats
Phy Atk -> 10500 Soul Atk -> 10500
Phy Def -> 10500 Soul Def -> 10500
Attributes
Strength -> 700 (700+0+0)
Agility -> 700 (700+0+0)
Vitality -> 700 (700+0+0)
Endurance -> 700 (700+0+0)
Intelligence -> 700(700+0+0)
Control -> 700 (700+0+0)
Perception -> 700 (700+0+0)
Stat pts -> 5
Skill pts -> 2
[][] [][]
" Well damn, this are stats equal to a level 50's and above," Valmus smiled as he finally waited to spawn.
'700 points in Control and 700 points in Perception? Is this correct?' Valmus wondered.
Under normal circumstances, the basic stats given upon character creation were typically capped at ten. This was to keep a specific difficulty between leveling up since players could form teams to increase leveling efficiency provided that everyone pulled their weight correctly.
What's more, it was difficult to reach the peak of the numbers because the analysis factored in the brain waves fed to the VR device and the condition of the body in the real world through a thorough scan. These factors then determined the starting attributes of a player's character.
However, in the presence of an extremely powerful mind, the state of one's natural body played a minimal role when truly determining the beginning stats. Instead of judging the body, the evaluation system would reward parameters that were within the unique individual's capacity to control.
Therefore, the most important ability of all was the ability to manage their character properly. Then again, only a healthy body could support a healthy mind and vice versa.
Sam who was on the Seventh Level of Celestial Body did not lack a healthy body, heck his body was healthier than most althetes and by a large margin at that. His mind was of the charts a being able to assimilate decades worth of information had a strong mind, that and his ability to recollect Millenias worth of memories spoke volumes about the state of his mind.
Still, Sam's extra parameters would be a shock to anyone who witnessed them. The VR helmets in current circulation didn't allow for perfect sensory emulation, so it meant one's mind needed to function abnormally high to achieve exceptional effects.
At max, the VR Helmet in Sam's possession would replicate 90% of the sensations felt in the real world. It would take ample time for the average person with ordinary stats to become accustomed to the sensory disparity present in the basic virtual body.
Only someone whose mind was powerful enough to at least receive maxed-out stats in the four Attributes directly pertaining to the movement of one's body would have a relatively easy time adjusting.
Unsurprisingly, Sam's reaction wasn't drastic because he expected an abnormality in all his stats. During his first life, his Perception was 30, and his Control was 20. In truth, he expected those stats to be extremely bloated, which they were, except they were even more bizarre than before.
A/N
Base stat
1 STR = 5 PHY ATK
1 VIT = 10 HP/ 0.2 hp per sec
1 END = 5 DEF, 10 STM/ 0.1 stm per se
1 INT = 10 MP/ 0.15 mp per sec
Valmus' Modified Stats
1 STR = 10 PHY ATK
1 VIT = 20 HP/ 0.4 hp per sec
1 END = 10 DEF, 20 STM/ 0.2 stm per s
1 INT = 20 MP/ 0.3 mp per sec