Chapter 13 - Skills and Limits
[Name - None
Race - Abyssal Demi-Human
Titles - Slime Novice, Slime Hunter, Slime Slayer, Slime Bane, Slime Conqueror, Slime Exterminator, Slime Annihilator
Class - Swordsman (Novice)
Level - 5/40
EXP - 1550/1900
HP - 2500/2500
MP - 10,000/10,000
Luck - 48
Strength - 70.69 (10)
Agility - 70.91 (10)
Stamina - 70.29 (10)
Stat Points - 2844
Traits - Elasticity and Flexibility (C), Regeneration (B), Amorphous Camouflage (D), Gelatinous Body (B), Absorption Capability (C), Elemental Integration (A), Magical Resilience (B), Enhanced Agility (C), Night Vision (D), Stealth (D), Goblin Resilience (C), Enhanced Senses (C), Quick Healing (C), Adaptability (C), Cunning (C), Natural Climber (D), Keen Instincts (C), Small Size Advantage (D), Resistance to Poison (D), Agility in Combat (C), Resourcefulness (D), Goblin Leadership (D), Elemental Affinity (Fire, Water, Earth, Air, Poison, Thunder, Space, Time), Arcane Knowledge (C), Mana Reserves (D), Spell Focus (D), Combat Training (C), Physical Conditioning (C), Battle Instincts (C), Weapon Mastery (Sword) (C), Libido (S)
Skills - Regeneration (S), Petrifying Gaze (F~A), Elastic Strength (C), Acidic Secretion (D), Amplified Flexibility (B), Enhanced Healing (A), Spatial Manipulation (S), Temporal Adaptation (S), Sharp Reflexes (C), Weapon Proficiency (C), Trap Making (D), Dirty Fighting (D), Scavenging (D), Small Craftsmanship (D), Stealth Movement (D), Ambush Tactics (D), Quick Escape (D), Tracking (D), Survival Knowledge (D), Guerrilla Warfare (D), Climbing (D), Animal Handling (D), Fire Starting (D), Firebolt (C), Water Shield (C), Mana Manipulation (D), Spellcasting Agility (D), Sword Slash (C), Parry and Riposte (C), Combat Tactics (D), Endurance (D), Dual Wielding (D)
Class Skills - Sword Handling(20.12), Slash(15.34), Shadow Step(8.56)
Abyss Points - 5,936]
"How the hell did I get these skills and traits?!" Elias was dumbfounded.
[The latest update gives you the traits and skills of the monsters you've killed.]
[As long as you kill, you will get them.]
"So, I gained so much from slimes and goblins?" Elias' eyes widened in horror.
[Yes.]
"Any limitations?" His eyes were glittering.
[Only works on Abyssal beings.]
His smile had widened.
"Tell me their effects too. First show me the traits." Elias' glittering eyes were shining more intensely.
[Elasticity and Flexibility (C): Stretch and reshape the body.
Regeneration (B): Heal quickly from wounds.
Amorphous Camouflage (D): Blend into surroundings.
Gelatinous Body (B): Resilient, absorbs impacts.
Absorption Capability (C): Absorb impacts and energy.
Elemental Integration (A): Integrate elemental powers.
Magical Resilience (B): Resist magical attacks.
Enhanced Agility (C): Increased speed and agility.
Night Vision (D): See in low light.
Stealth (D): Move quietly and undetected.
Goblin Resilience (C): Increased endurance.
Enhanced Senses (C): Heightened senses.
Quick Healing (C): Faster recovery from injuries.
Adaptability (C): Adjust to new environments.
Cunning (C): Tactical intelligence.
Natural Climber (D): Skill in climbing.
Keen Instincts (C): Sense danger and traps.
Small Size Advantage (D): Fit through tight spaces.
Resistance to Poison (D): Tolerance to toxins.
Agility in Combat (C): Skill in agile maneuvers.
Resourcefulness (D): Use unconventional items.
Goblin Leadership (D): Rally and coordinate allies.
Elemental Affinity (Fire, Water, Earth, Air, Poison, Thunder, Space, Time): Basic control over multiple elements.
Arcane Knowledge (C): Understanding of magic.
Mana Reserves (D): Limited mana for spells.
Spell Focus (D): Concentrate on spellcasting.
Combat Training (C): Proficient in fighting techniques.
Physical Conditioning (C): Enhanced strength and endurance.
Battle Instincts (C): Sharp combat instincts.
Weapon Mastery (Sword) (C): Mastery in sword fighting.
Libido (S): Extremely high sexual drive.]
"Aren't some of them similar to each other? And what's the difference between Regeneration (S) and Regeneration (B)?"
[You can combine the similar traits and skills at the cost of Abyssal Points. The speed of healing differs between the two, but the trait and skills are different.]
[Don't ask me every small details. You'll discover more things in the future.]
"Fine... then combine the similar ones." Elias spoke dejectedly.
[Do it yourself.]
The system's status panel disappeared and a whole new panel appeared.
His lips were twitching continuously.
Half an hour later.
[Elastic Combat Prowess (B) = Elasticity and Flexibility (C) + Agility in Combat (C) + Enhanced Agility (C)
Rapid Regeneration (A) = Regeneration (B) + Quick Healing (C)
Shadowmeld (C) = Amorphous Camouflage (D) + Stealth (D)
Gelatinous Fortitude (B) = Gelatinous Body (B) + Absorption Capability (C)
Arcane Poison Resistance (B) = Magical Resilience (B) + Resistance to Poison (D)
Enduring Toughness (B) = Goblin Resilience (C) + Physical Conditioning (C)
Primal Instincts (B) = Keen Instincts (C) + Enhanced Senses (C) + Night Vision (D)
Tactical Savvy (B) = Cunning (C) + Battle Instincts (C)
Adaptive Ingenuity (C) = Adaptability (C) + Resourcefulness (D)]
[Elastic Combat Prowess (B): Superior movement, maneuverability, and combat agility.
Rapid Regeneration (A): Accelerated and highly effective healing from injuries.
Shadowmeld (C): Enhanced ability to blend into surroundings and move undetected.
Gelatinous Fortitude (B): Enhanced resilience and impact absorption.
Arcane Poison Resistance (B): Increased resistance to magical attacks and toxins.
Enduring Toughness (B): Improved physical endurance and toughness.
Primal Instincts (B): Superior awareness and danger sensing, with enhanced perception in low light.
Tactical Savvy (B): Heightened tactical intelligence and combat awareness.
Adaptive Ingenuity (C): Effective adjustment and resource utilization in various situations.]
"Now, Show me the skills." Elias smiled, looking at the new traits with stronger effects.
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[Name - None
Race - Abyssal Demi-Human
Titles - Slime Novice, Slime Hunter, Slime Slayer, Slime Bane, Slime Conqueror, Slime Exterminator, Slime Annihilator
Class - Swordsman (Novice)
Level - 5/40
EXP - 1550/1900
HP - 2500/2500
MP - 10,000/10,000
Luck - 48
Strength - 70.69 (10)
Agility - 70.91 (10)
Stamina - 70.29 (10)
Stat Points - 2844
Traits - Elastic Combat Prowess (B), Rapid Regeneration (A), Shadowmeld (C), Gelatinous Fortitude (B), Arcane Poison Resistance (B), Enduring Toughness (B), Primal Instincts (B), Tactical Savvy (B), Adaptive Ingenuity (C), Elemental Integration (A), Goblin Leadership (D), Elemental Affinity (Fire, Water, Earth, Air, Poison, Thunder, Space, Time), Arcane Knowledge (C), Mana Reserves (D), Spell Focus (D), Weapon Mastery (Sword)(C),Libido(S)
Skills - Regeneration (S), Petrifying Gaze (F~A), Elastic Strength (C), Acidic Secretion (D), Amplified Flexibility (B), Enhanced Healing (A), Spatial Manipulation (S), Temporal Adaptation (S), Sharp Reflexes (C), Weapon Proficiency (C), Trap Making (D), Dirty Fighting (D), Scavenging (D), Small Craftsmanship (D), Stealth Movement (D), Ambush Tactics (D), Quick Escape (D), Tracking (D), Survival Knowledge (D), Guerrilla Warfare (D), Climbing (D), Animal Handling (D), Fire Starting (D), Firebolt (C), Water Shield (C), Mana Manipulation (D), Spellcasting Agility (D), Sword Slash (C), Parry and Riposte (C), Combat Tactics (D), Endurance (D), Dual Wielding (D)
Class Skills - Sword Handling(20.12), Slash(15.34), Shadow Step(8.56)
Abyss Points - 5,916]
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