Chereads / Evolution In The Realm of Ridiculousness / Chapter 15 - Chapter 15 - System Shop

Chapter 15 - Chapter 15 - System Shop

{I'm changing the perspective from here onwards.}

Chapter 15 - System Shop 

I immediately called out the System Shop Function and got shocked from the interface. 

It was Plane. There were only two columns of "Skills" and "Traits". 

Where's the legendary weapon list, magical herb list and all those things that I read in my youth? 

Well... the system did say about extracting the bloodlines and blah blah. So, I'll just take a peek. 

CLICK! 

I randomly clicked at the "Traits" column.

[Traits for Trolls:

S Rank Traits:

Regenerative Vitality: Rapid regeneration of wounds and injuries, allowing for near-instantaneous healing. - 50 Abyssal Points

A Rank Traits:

Natural Resilience: Exceptional physical resilience and durability, making trolls difficult to harm. - 40 Abyssal Points

Giant Strength: Immense physical strength, capable of overpowering most opponents. - 40 Abyssal Points

Enhanced Endurance: High stamina and endurance, allowing trolls to fight for extended periods without tiring. - 40 Abyssal Points

Ancient Wisdom: Deep understanding of natural and mystical forces, providing profound insight and strategic wisdom. - 40 Abyssal Points

B Rank Traits:

Moss Camouflage: Ability to blend with surroundings using natural moss and vegetation for stealth purposes. - 30 Abyssal Points

Enhanced Speed: Surprisingly quick movements despite their size, allowing for swift attacks and escapes. - 30 Abyssal Points

Earth Affinity: Natural connection to earth and rock, enabling manipulation of terrain and minerals. - 30 Abyssal Points

Natural Weapons (Claws): Sharp claws capable of rending flesh and tearing through armor. - 30 Abyssal Points

Keen Sense of Smell: Heightened olfactory senses, useful for tracking prey and detecting enemies. - 30 Abyssal Points

C Rank Traits:

Tough Hide: Thick, durable skin providing natural armor against physical attacks. - 20 Abyssal Points

Feral Instincts: Enhanced senses and instincts, making trolls adept hunters and trackers. - 20 Abyssal Points

Rock Throwing: Ability to hurl large rocks with great accuracy and force as ranged attacks. - 20 Abyssal Points

Swift Swimmer: Proficient in swimming, able to navigate swiftly through waterways. - 20 Abyssal Points

Thermal Regulation: Adaptation to regulate body temperature, comfortable in both hot and cold climates. - 20 Abyssal Points

Night Vision: Enhanced vision in low-light conditions, useful for nocturnal activities. - 20 Abyssal Points

Keen Hearing: Acute auditory senses, allowing trolls to detect subtle sounds from great distances. - 20 Abyssal Points

Plant Growth Manipulation: Ability to accelerate or control the growth of plants for various purposes. - 20 Abyssal Points

Camouflage Expertise: Mastery in blending into natural surroundings, utilizing foliage and terrain for cover. - 20 Abyssal Points

Enhanced Reflexes: Exceptionally fast reflexes, enabling quick reactions in combat situations. - 20 Abyssal Points

D Rank Traits:

Regrowth: Ability to regenerate minor injuries over time. - 10 Abyssal Points

Low-light Vision: Enhanced vision in dim lighting conditions, useful for nocturnal activities. - 10 Abyssal Points

Cliff Climber: Skill in climbing steep surfaces and rocky terrain. - 10 Abyssal Points

Resistance to Cold: Tolerance to cold temperatures due to natural adaptations. - 10 Abyssal Points

Heat Resistance: Ability to withstand high temperatures and exposure to fire. - 10 Abyssal Points

Sharp Teeth: Powerful jaws and sharp teeth for biting and tearing. - 10 Abyssal Points

Horned Skull: Natural armor and weaponry with horned protrusions on their skulls. - 10 Abyssal Points

Subterranean Navigation: Skill in navigating underground tunnels and caverns. - 10 Abyssal Points

Adaptability: Ability to adapt to different environments and conditions swiftly. - 10 Abyssal Points

Sense of Direction: Innate sense of direction, rarely getting lost even in unfamiliar territories. - 10 Abyssal Points

Traits for Yamata no Orochi:

S Rank Traits:

Divine Regeneration: Rapid regeneration of injuries, allowing for near-instantaneous healing. - 50 Abyssal Points

A Rank Traits:

Multi-headed Adaptation: Ability to control and coordinate multiple heads independently. - 40 Abyssal Points

Serpentine Resilience: Exceptional physical resilience and durability, difficult to harm. - 40 Abyssal Points

Venomous Bite: Venomous fangs capable of delivering lethal toxins. - 40 Abyssal Points

Mystic Scales: Armor-like scales that deflect attacks and enhance protection. - 40 Abyssal Points

B Rank Traits:

Elemental Breath: Breathes elemental energies (fire, water, lightning, etc.) as ranged attacks. - 30 Abyssal Points

Stealthy Slither: Moves silently and stealthily, blending with surroundings. - 30 Abyssal Points

Aura of Fear: Releases an aura that instills fear and unease in opponents. - 30 Abyssal Points

Underwater Adaptation: Thrives and moves effectively underwater. - 30 Abyssal Points

Ancient Knowledge: Deep understanding of ancient lore and mystical forces. - 30 Abyssal Points

C Rank Traits:

Tail Sweep: Uses its massive tail to sweep enemies away or knock them off balance. - 20 Abyssal Points

Swift Strike: Strikes with incredible speed and accuracy in close combat. - 20 Abyssal Points

Coil Constriction: Constricts around enemies to restrain or crush them. - 20 Abyssal Points

Hypnotic Gaze: Hypnotizes and mesmerizes opponents with its gaze. - 20 Abyssal Points

Aquatic Camouflage: Blends with underwater environments for ambush and evasion. - 20 Abyssal Points

D Rank Traits:

Resilient Scales: Tough scales provide natural armor against physical attacks. - 10 Abyssal Points

Minor Shape-shifting: Minor ability to change appearance or size slightly. - 10 Abyssal Points

Swift Swimmer: Moves swiftly through water, navigating swiftly through aquatic terrain. - 10 Abyssal Points

Venom Resistance: Partial resistance to poisons and toxins. - 10 Abyssal Points

Keen Senses: Enhanced senses of sight, smell, and hearing. - 10 Abyssal Points

Traits for Arachne:

S Rank Traits:

Master Weaver: Exceptional skill in weaving, capable of creating intricate and magical textiles. - 50 Abyssal Points

A Rank Traits:

Spider Physiology: Possesses attributes of a spider, including agility, climbing ability, and silk production. - 40 Abyssal Points

Enhanced Perception: Heightened senses, particularly in detecting movement and vibrations. - 40 Abyssal Points

Venomous Bite: Bite injects a paralyzing venom that immobilizes prey. - 40 Abyssal Points

Silk Manipulation: Control over magical silk threads for various purposes, such as binding or ensnaring foes. - 40 Abyssal Points

B Rank Traits:

Stealth Weaver: Weaves invisibly, making it difficult to detect her presence. - 30 Abyssal Points

Webcraft Mastery: Crafts complex and durable webs for trapping enemies and weaving defensive barriers. - 30 Abyssal Points

Poison Resistance: Partial immunity to toxins and poisons. - 30 Abyssal Points

Arachnid Agility: Agile and nimble movement akin to a spider, useful in both combat and evasion. - 30 Abyssal Points

Mystic Weaving: Weaves magical wards and enchantments into textiles for protection or curses. - 30 Abyssal Points

C Rank Traits:

Web Sense: Senses disturbances in webs, alerting her to intruders or prey. - 20 Abyssal Points

Silent Steps: Moves silently, reducing the chances of detection. - 20 Abyssal Points

Toxin Production: Produces minor toxins for coating weapons or weaving into silk. - 20 Abyssal Points

Web Walker: Moves swiftly and gracefully across webs and other sticky surfaces. - 20 Abyssal Points

Enhanced Vision: Improved vision in darkness and ability to see through webs. - 20 Abyssal Points

D Rank Traits:

Web Shooting: Shoots sticky silk threads from her wrists for binding or hindering foes. - 10 Abyssal Points

Silk Armor: Weaves lightweight armor from silk threads for basic protection. - 10 Abyssal Points

Minor Illusions: Creates minor illusions using silk and light manipulation. - 10 Abyssal Points

Web Spinner: Spins webs rapidly for quick traps or defensive barriers. - 10 Abyssal Points

Adhesive Hands: Hands can cling to surfaces, aiding in climbing and staying anchored. - 10 Abyssal Points

Traits for Hobgoblin:

S Rank Traits:

Warlord's Command: Natural leadership ability, capable of rallying allies and commanding troops effectively. - 50 Abyssal Points

A Rank Traits:

Iron Constitution: Exceptional physical resilience and endurance, able to withstand heavy blows and harsh conditions. - 40 Abyssal Points

Battle Tactics: Tactical genius in combat situations, able to analyze and exploit enemy weaknesses. - 40 Abyssal Points

Weapons Mastery: Proficient with various weapons, maximizing effectiveness in combat. - 40 Abyssal Points

Dark Blessing: Bestowed with dark blessings or curses, enhancing abilities in battle. - 40 Abyssal Points

B Rank Traits:

Ambush Specialist: Expertise in setting traps and ambushes, catching enemies off guard. - 30 Abyssal Points

Swift Raider: Swift and agile movement, ideal for hit-and-run tactics and rapid assaults. - 30 Abyssal Points

Poison Resistance: Partial immunity to toxins and poisons. - 30 Abyssal Points

Fearless: Fearless in battle, immune to mundane fears and intimidation tactics. - 30 Abyssal Points

Dark Vision: Enhanced vision in darkness, allowing for effective nighttime operations. - 30 Abyssal Points

C Rank Traits:

Tough Hide: Thick, durable skin providing natural armor against physical attacks. - 20 Abyssal Points

Skirmisher: Specializes in hit-and-run attacks, striking swiftly and retreating before retaliation. - 20 Abyssal Points

Trap Setter: Sets traps efficiently, using terrain and natural resources to hinder enemies. - 20 Abyssal Points

Sharp Reflexes: Exceptionally fast reflexes, reacting swiftly to threats and changing circumstances. - 20 Abyssal Points

Keen Hearing: Acute auditory senses, useful for detecting subtle sounds and approaching enemies. - 20 Abyssal Points

D Rank Traits:

Resilient Endurance: Endures physical strain and fatigue well, maintaining effectiveness in prolonged engagements. - 10 Abyssal Points

Camouflage: Blends into surroundings using natural cover and terrain, enhancing stealth capabilities. - 10 Abyssal Points

Minor Healing: Ability to heal minor wounds over time, speeding up recovery in non-critical situations. - 10 Abyssal Points

Quick Learner: Learns and adapts to new combat techniques and strategies quickly. - 10 Abyssal Points

Survival Instincts: Innate instincts for survival, useful in wilderness and hostile environments. - 10 Abyssal Points]

"What the hell?!" I looked at the number of these skills.

"Don't I have similar traits too among these?!" I noticed the abnormal skills with patience and asked the system doubtfully.

[Yes, you do have them but this and that are both different matters. If you combine the same skills, they will increase in ranks too. But one skill can only be bought once.] 

[These similar skills are the ones that your monster bloodlines the goblins and slimes killed by you had. You got the skills because you killed thousands of monsters of the same species and it resulted in such a confidence. In the future, you will get more identical skills.] The system spoke with annoyance.

It wouldn't be bad to have an upgraded rank of the traits.

"Show me the skill section." I spoke with more confidence.

[Skills for Trolls:

S Rank Skills:

Elemental Domination: Mastery over a chosen element, allowing for powerful attacks and defenses. - 50 Abyssal Points

A Rank Skills:

Stone Shaper: Manipulates and controls stone and rock for offensive and defensive purposes. - 40 Abyssal Points

War Cry: Emits a powerful roar that boosts allies' morale and reduces enemies' effectiveness. - 40 Abyssal Points

Unyielding Rage: Enters a berserk state, significantly increasing strength and resilience. - 40 Abyssal Points

B Rank Skills:

Earthquake Stomp: Causes a minor earthquake with a powerful stomp, disrupting enemies and terrain. - 30 Abyssal Points

Boulder Throw: Throws large boulders at enemies with great force. - 30 Abyssal Points

Regenerative Slime: Heals wounds over time by secreting a regenerative slime. - 30 Abyssal Points

Sticky Web: Shoots a sticky web to trap and immobilize enemies. - 30 Abyssal Points

Slime Clone: Creates a clone of itself to confuse and attack enemies. - 30 Abyssal Points

C Rank Skills:

Mighty Swing: Delivers a powerful swing with a weapon, dealing significant damage. - 20 Abyssal Points

Rock Shield: Creates a shield of rock to block incoming attacks. - 20 Abyssal Points

Slime Shot: Shoots a blob of slime at enemies, causing damage and slowing them down. - 20 Abyssal Points

Acid Spray: Sprays a stream of acid at enemies, causing damage over time. - 20 Abyssal Points

Camouflage: Blends into the surroundings, becoming harder to detect. - 20 Abyssal Points

D Rank Skills:

Quick Strike: Delivers a rapid attack, allowing for quick damage output in close combat. - 10 Abyssal Points

Basic Trap Setting: Sets up simple traps to hinder or damage enemies, useful for basic defense. - 10 Abyssal Points

Silent Movement: Moves silently, reducing the chances of being detected by enemies. - 10 Abyssal Points

Throwing Knives: Throws knives with accuracy, dealing damage to enemies at a distance. - 10 Abyssal Points

Distraction: Creates a diversion to mislead enemies, allowing for escape or repositioning. - 10 Abyssal Points

E Rank Skills:

Basic Poison Use: Applies simple poisons to weapons, causing minor damage over time to enemies. - 5 Abyssal Points

Hide: Finds cover and conceals presence, reducing the chances of being spotted by enemies. - 5 Abyssal Points

Quick Hands: Increases speed and efficiency in performing tasks, such as looting or setting traps. - 5 Abyssal Points

Basic Stealth: Moves quietly and stays out of sight, useful for basic sneaking and hiding. - 5 Abyssal Points

Alertness: Increases awareness of surroundings, improving reaction time to threats. - 5 Abyssal Points

F Rank Skills:

Flee: Quickly retreats from combat, reducing the chances of taking damage. - 1 Abyssal Point

Hide in Shadows: Uses shadows to conceal presence, making it harder for enemies to spot. - 1 Abyssal Point

Minor Poison Use: Applies weak poisons to weapons, causing slight damage over time. - 1 Abyssal Point

Simple Trap Setting: Sets up basic traps to slow down or slightly damage enemies. - 1 Abyssal Point

Quick Grab: Quickly grabs items or loot, reducing time spent in vulnerable positions. - 1 Abyssal Point

Skills for Yamata no Orochi:

S Rank Skills:

Divine Wrath: Unleashes a devastating elemental attack, devastating enemies in a wide area. - 50 Abyssal Points

Regenerative Blessing: Bestows rapid healing upon allies or itself, even from near-fatal wounds. - 50 Abyssal Points

A Rank Skills:

Ninefold Strike: Strikes simultaneously with all nine heads, overwhelming foes with multiple attacks. - 40 Abyssal Points

Elemental Barrier: Creates a protective barrier of elemental energy, deflecting attacks and enhancing defense. - 40 Abyssal Points

Venomous Barrage: Spews a barrage of venomous projectiles, poisoning multiple targets. - 40 Abyssal Points

B Rank Skills:

Elemental Storm: Summons a tempest of elemental forces (firestorm, lightning storm, etc.) to wreak havoc. - 30 Abyssal Points

Constricting Coils: Wraps around enemies to constrict and immobilize them. - 30 Abyssal Points

Serpentine Ambush: Surfaces unexpectedly to ambush enemies with lethal strikes. - 30 Abyssal Points

C Rank Skills:

Tail Whip: Strikes with its tail to knock back enemies or create space. - 20 Abyssal Points

Mystic Insight: Provides strategic advice and insight based on ancient wisdom. - 20 Abyssal Points

D Rank Skills:

Minor Elemental Breath: Releases minor elemental breath attacks (fire, water, etc.) as ranged strikes. - 10 Abyssal Points

Coil Defense: Uses coils to deflect and block incoming attacks. - 10 Abyssal Points

Skills for Arachne:

S Rank Skills:

Eternal Loom: Summons a magical loom that weaves powerful artifacts or curses. - 50 Abyssal Points

Silken Cocoon: Encases foes in a magical silk cocoon that restricts movement and drains energy. - 50 Abyssal Points

A Rank Skills:

Web of Shadows: Conjures a web infused with shadow magic, ensnaring and weakening enemies. - 40 Abyssal Points

Venomous Web: Spins webs infused with paralyzing venom, immobilizing those who touch them. - 40 Abyssal Points

B Rank Skills:

Web Shield: Creates a shield of magical silk threads that deflects attacks and absorbs damage. - 30 Abyssal Points

Silk Shroud: Conceals herself and allies in a veil of silk, rendering them partially invisible. - 30 Abyssal Points

C Rank Skills:

Web Trap: Sets a trap with sticky silk threads, hindering and immobilizing enemies. - 20 Abyssal Points

Silk Binding: Quickly binds enemies with silk threads, restricting movement and preventing attacks. - 20 Abyssal Points

D Rank Skills:

Silk Shot: Shoots threads of silk to bind or hinder enemies at a distance. - 10 Abyssal Points

Quick Weave: Weaves basic defensive webs or silk constructs swiftly. - 10 Abyssal Points

Skills for Hobgoblin:

S Rank Skills:

War Cry: Inspires allies with a powerful battle cry, boosting morale and enhancing combat prowess. - 50 Abyssal Points

Commanding Presence: Projects an aura of authority, compelling allies to fight harder and enemies to falter. - 50 Abyssal Points

A Rank Skills:

Swift Strike: Delivers rapid and precise strikes, exploiting openings in enemy defenses. - 40 Abyssal Points

Battlefield Coordination: Coordinates allies effectively in battle, maximizing tactical advantage. - 40 Abyssal Points

B Rank Skills:

Ambush Tactics: Executes coordinated ambushes, maximizing surprise and initial impact. - 30 Abyssal Points

Hit-and-Run: Strikes swiftly and retreats before enemies can retaliate effectively. - 30 Abyssal Points

C Rank Skills:

Trap Setting: Sets traps quickly and effectively, utilizing terrain and resources to hinder enemies. - 20 Abyssal Points

Skirmish Tactics: Engages in hit-and-run skirmishes, wearing down enemies over time. - 20 Abyssal Points

D Rank Skills:

Basic Weapon Proficiency: Proficient with basic weapons such as swords, axes, and bows. - 10 Abyssal Points

Scouting: Scouts ahead to gather information on enemy movements and positions. - 10 Abyssal Points]

Another barrage of skills appeared in my sight. There were some similar skills too. So I thought a of a bold idea.

"System, what is the grand total of these traits and skills?" Somehow I had a feeling of madness surge in my heart out of nowhere.

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