Kai decides to resume his journey in Greed Island and hunt down Razor again, hoping to challenge him to a rematch and win this time. He is determined to prove himself and avenge his previous defeat, where he was overpowered and injured by Razor's nen abilities.
He is confident that he has improved his skills and abilities, and that he can face Razor on equal terms. He is also curious to learn more about Razor and his connection to the game's creator, Ging Freecss. He sets off to find Razor's location, ready for another epic battle.
He also decides to test out his new hatsu, which he has named Dragon Eye, which allows him to specialize his aura into the shape of a dragon's eye.
He then suddenly remembers his training in order to make this hatsu after discovering he have a secondary nen type. He recalls the long and hard process of developing and mastering his dragon eye, which required a lot of dedication and effort.
He remembers how he had to train his aura control and manipulation, learning how to shape his aura into the form of a dragon's eye and how to project it from his right eye. How he had to train his vision and perception, learning how to see beyond the normal limits of human sight and how to interpret the information he sees. How he had to train his mind and intuition, learning how to focus his attention and concentration and how to trust his instincts and insights.
He also remembers how he had to train his body and spirit, learning how to endure the strain and pain of using his dragon eye and how to balance his energy and emotions. How he had to overcome many challenges and obstacles, such as finding suitable mentors and teachers, facing dangerous enemies and situations, dealing with doubts and fears, and coping with failures and setbacks.
He also remembers how he had to make many sacrifices and choices, such as giving up his normal eye sight, risking his life and health, leaving behind his friends and family, and following his own path and destiny.
Remembering how he had to work hard and persist, never giving up on his dream and goal of creating his own unique and powerful hatsu. He remembers all the sweat and blood, all the joy and sorrow, all the pain and pleasure that he experienced in his training to make his dragon eye.
He feels a surge of pride and gratitude for his achievement, as well as a sense of responsibility and duty for his power. He vows to use his dragon eye wisely and honorably, as a symbol of his identity and potential as a hunter and a nen user.
He activates his hatsu by focusing his aura on his right eye, which turns into a glowing red eye with a slit pupil.
He can then use his dragon eye to see beyond the normal limits of human vision, such as seeing in the dark, seeing through solid objects, seeing far distances, seeing microscopic details, seeing different wavelengths of light, etc.
He can also use his dragon eye to see the true nature of things, such as seeing through illusions or disguises, seeing the weaknesses or vulnerabilities of his enemies, seeing the aura or nen types of other nen users, seeing the potential or possibilities of himself and others, etc.
He can also use his dragon eye to enhance his En, which is a technique that allows him to extend his aura around him and sense anything within its range. By using his dragon eye with his En, he can increase the range and accuracy of his En by 6.5km depending on what he sees. He can also use his En to see things that are normally invisible or undetectable to his dragon eye, such as emotions or intentions, hidden traps or threats, nen abilities or effects, etc.
His dragon eye is a versatile and powerful hatsu that gives him a great advantage in any situation or challenge. He is proud of his unique and powerful ability, which he developed after discovering his secondary nen type of specialization.
He is eager to use it in various situations and scenarios, such as finding clues or secrets, solving puzzles or riddles, spotting traps or enemies, analyzing strengths or flaws, predicting outcomes or possibilities, and enhancing his awareness or perception.
He believes that his Dragon Eye will give him an edge in any challenge or fight, and that it will help him achieve his goals and dreams.
He travels across the island again, looking for clues and information about Razor's location and activities. He visits different towns and villages, talking to NPCs and players, searching for hints and rumors.
He goes to places like Dorias, the town of crafts, where he learns and creates various arts and crafts; Limeiro, the city of music, where he listens and plays different instruments and songs; Balsa, the fishing town, where he catches and cooks various fish and seafood; and Kazsule, the city of games, where he plays and bets on different sports and games.
He also explores different areas and regions, discovering new places and events, collecting cards and items. He goes to places like the Volcano, where he braves the heat and lava; the Forest of Illusions, where he faces mirages and puzzles; the Card Testing Center, where he tests his knowledge and luck on cards; and the Game Master's Castle, where he challenges the game's creator.
He also encounters various monsters and enemies along the way, such as giant spiders, wolves, ninjas, assassins, etc. He uses his skills and abilities to fight or avoid them, gaining experience and rewards. He enjoys his adventure in Greed Island, while also pursuing his goal of finding Razor.
He uses his Dragon Eye hatsu to scan the island and its inhabitants, gaining various insights and advantages from his enhanced vision. He scans the terrain and the environment, finding hidden paths or shortcuts, spotting valuable resources or items, avoiding dangerous areas or hazards, and choosing the best routes or locations.
He scans the NPCs and the players, identifying their names or roles, learning their stories or quests, detecting their emotions or intentions, and deciding whether to trust or avoid them. He scans the monsters and the enemies, recognizing their types or levels, analyzing their strengths or weaknesses, predicting their moves or attacks, and planning how to fight or escape them.
He scans the cards and the items, reading their descriptions or effects, evaluating their rarity or value, discovering their secrets or uses, and selecting which ones to keep or trade. He scans himself and his allies, monitoring his aura or health, improving his skills or abilities, enhancing his awareness or perception, and coordinating his actions or strategies.
He uses his Dragon Eye hatsu to gain an edge in every situation and challenge in Greed Island.
He also uses his Dragon Eye hatsu to activate some of the hidden cards in the game, such as Patch of Shore (No. 0), which allows him to summon a boat that can take him anywhere in the island; Breath of Archangel (No. 3), which allows him to heal any wound or illness; Blue Planet (No. 9), which allows him to create a water sphere that can protect him from any attack; Paladin's Necklace (No. 75), which allows him to transform any card into its original form; and Ruler's Blessing (No. 99), which allows him to use any card without restrictions or limitations.
Using his second hatsu, dragon eye, in searching on this island, he manages to find Razor quicker. He follows the traces and clues of his aura, which are distinctive and powerful. He also sees through the barriers and camouflage that Razor uses to hide his base, which are made of nen and magic.
Without his dragon eye, it would have taken him weeks or months to find Razor, but with it, he only needs a few days.
Kai manages to locate Razor and his base, which is located in a remote and isolated island in the south of Greed Island. The island is surrounded by a stormy sea and a thick fog, making it hard to approach or detect. The base itself is a large and fortified building, with several guards and traps around it.
He sees the card's aura and shape, which are bright and majestic. He also sees Razor's aura and appearance, which are dark and intimidating. He feels a surge of excitement and nervousness, as he prepares to confront him and challenge him to a rematch.