1-circle spells : Mud ball (the mage can shoot mud balls imbued with magic), Metal Wall (the mage can create a metal wall)
2-circle spells : Iron spikes (can shoot spikes made from iron), Iron shield (the mage can create a shield from iron)
3-circle spells : Vine chains (the mage can summon sturdy, flexible vine chains to immobilize his opponents) Iron blade (the mage can summon an iron blade), Earth manipulation (passive skill)(the mage can manipulate any type of earth related objects, the amount depends on one's rank)
4-circle spells : Overpower (a spell that can be used along other spells to strengthen your or others' spells), Mobility booster (the mage can summon a rock pillar from the ground which supports their movement)
5-circle spells : Summon an earth spirit of any rank (depending on the mage's potential or luck), Iron skin (passive)(the mage develops an iron skin, its durability depends on his rank), Earth Soul (the mage can strengthen their soul by making it their element, its strength increases with the mage's rank)
6-circle spells : Earth field (creates a field of earth where earth reigns as the supreme element) Sand grasp (two giant hands of sand erupt under the opponent's feet in an attempt to grasp onto them and suck them to the ground)
7-circle spells : Sandstorm (can only be used with the wind element)(a giant storm of sand is created which sucks in earth energy and collects bits of rocks, sand, and many other materials)(can possibly wipe out a city)
8-circle spells : Earth Spilt (can easily split the earth on a large scale), Living rocks (can create life from mere rocks, golems)
9-circle spells : Gravity manipulation (can freely manipulate gravity of any space)
10-circle spells : Earth world (the mage can create a separate space where only earth, and earth related creatures, spirits are found, this can only be done with the help of the Space, and Time element),