Within the boundaries of the illustrious Dawn Dynasty, four provinces flourished, each contributing to its prosperity and wielding unique roles in the grand tapestry of the realm.
The Dradinite province, renowned for its prowess in safeguarding the Dawn Dynasty, stood as the stalwart defender against the relentless onslaught of the wether beasts. This province specialized in enacting and enforcing laws, ensuring order and security within the realm. It was their dragon-like Daemons, possessing formidable attack and defense capabilities, that earned them this critical position.
The Angloia province played a pivotal role in the financial affairs of the dynasty, excelling in auctions, trade, and the equitable distribution of goods. Their Daemons, resembling a blend of angels and fairies but transcending both, possessed a unique gift—the ability to unfailingly speak the truth and honor their commitments. Adorned with exquisite countenances and marked by their unwavering integrity, the people of Angloia often came across as stern or brusque to those unaware of their intrinsic nature.
The Avilair province, working in close collaboration with Dradinite and Angloia, specialized in taming and harnessing the wether beasts for transportation and security purposes. The Dradinite province's guards were granted wether beasts as loyal companions, benefiting from their acute sense of smell and tracking prowess. Meanwhile, the Avilair province employed these powerful creatures for the transportation of goods and heavy loads, owing to their robust physiques and resistance to fatigue when adequately nourished. Consequently, Avilair became an indispensable province, second only to Dradinite.
The Elitines province focused its endeavors on the esoteric realm of alchemy, dedicating themselves to crafting Daemon weapons and defense arrays. Their profound knowledge in creating elixirs and weaponry had saved countless lives on battlefields, perilous adventures, and even in the daunting task of slaying beasts. Wealth flowed abundantly into Elitines, making it the most affluent province among the four. The elixirs and weapons fashioned within its borders were graded based on their usefulness and rarity, with a tiered system spanning iron, silver, gold, and platinum. The Elitines province's bustling shops catered to the daily needs of Ewers, individuals who possess Daemons capable of controlling light, soul, fire, or water vint energy. These elements were indispensable for forging potions and weapons, transforming Elitines into the go-to destination for Ewers in search of their essential supplies.
The weapons themselves, known as Daepons, were famous throughout the realm. They fused with the Daemons, creating a harmonious bond, but such a connection could only be achieved through compatibility. A Daemon's ability to draw power from its weapon was directly proportional to their level of compatibility. However, as Ewers progressed in their cultivation, their existing weapons gradually became inadequate, compelling them to seek more potent alternatives. Thus, the pursuit of stronger weapons became a common aspiration among the Ewers. Offending the Elitines province, therefore, risked exclusion from their exceptional weaponry. The repercussions of such an act extended beyond the province itself, as other Ewers might withhold assistance or look upon the offender with disdain. Even other provinces would turn a cold shoulder when it came to matters concerning the offender.
Amidst the united facade of these provinces, a clandestine war brewed beneath the surface—a relentless struggle for supremacy. Yet, when confronted with a common foe that dared to challenge the Dawn Dynasty itself, these provinces would set aside their differences and unite against the external threat. In this world, where survival entailed a never-ending cycle of predation and competition, alliances formed and dissolved, and only the strongest prevailed.