HAET Criteria - Used to asses Ancient Structures and Relics and Usually decided what rank takes on the task
Age:
Structure of the temple:
Temple dedicated to:
Booby traps:
Likely hood of there being Ancient treasure or relics: %
Inhabitants:
Previous explorations -
Hunter Positions - These are the most basic positions given to new hunters , As they rise in Rank new and Unique positions may appear due to the threat level and complexity of a structure or area
ARC – short for archeologist job is to translate and investigate ancient text to
map out the structure of the ruin or monument and to be able to guide the
group safely throughout the Area They then send this information back to the
History branch of the WAS for profit.
TERRAS-to disarm booby traps and create new or restore pathways for the
group and future groups to travel and map out the ruins using special abilities
called Graces.
SOL-They light the way for the group with their grace and with their personality
gives the group something to lean on in a tough situation .
CTOR- keeps the valuables safe until they get out of the ruin and carries it to the
Hunter Associations representative for a check of its value.
Adventurers Card - Given one in your lifetime. if lost wont be Issued Again
Name – {Rank bracket}
Rank- {Number} - Ranks are decided by the Board from F class regular - Advanced Ranker your rank is directly proportional to your strength. (You can have a very high rank but have very low capabilities in other areas. Ranks are decided by feats and how much the Association benefits from your presence.)
Achievements-
Nickname- Presented by the board
Position-
Status- eg : Deceased , unknow , inactive , active , retired