By browsing the game's exclusive forum, Alex really did gather some information about the game.For example, in the world of "World of Spirits", there are many novice villages like the Peace Village, but as far as is known, there are only three types of acquired skills that can be learned in these novice villages.They are the physical type "Turtle's Resilience", the power type "Bull's Strength Technique", and the agility type "Falcon's Flight Technique".Only one type of acquired skill can exist in each Novice Village.Of course, the information is limited, so it is not impossible that there are hidden Novice Villages and hidden acquired skills in the game "World of Spirits".For example, there is an invisible air wall outside the Novice Village.A helpful player, after arriving at the Novice Village, did not choose to stay in the village, but took an unusual route and left the Novice Village on foot, wanting to explore the world outside the village.As a result, after hiking for several hours in the mountains outside the village, an invisible air wall blocked his path. His character could see the grass and trees ahead, but could not take another step forward, and the same was true in other directions.It is speculated that this is because the game is still in beta, and only these novice villages have been opened. The world outside the novice villages has not yet been opened.Brother, you are lucky. You have not encountered any danger after walking this far. I was thinking the same thing as you. However, as soon as I left the village, I was bitten to death by a calf-sized wolf before I had walked for half an hour.Someone on the forum has also announced what happens after a game character dies.When a character dies, the system will prompt: "You have died. You are banned from logging in to the World of Spirits for 1 day. After 1 day, you will be reborn near a random village. Everything the character possesses, including strength and bloodline, will be cleared, and personal items will drop at the death location."This is the penalty for death in the game "World of Spirits". It is indeed a heavy punishment.However, some players have analyzed the game and found a loophole in the rules.Before the character's strength grows, they have nothing to lose.Players can take advantage of this to choose the type of acquired skill they like.For example, if a player likes the agile "Falcon's Flight Technique", but the village he was born in has the "Turtle's Resilience", then he can attack the villager NPC in this way to die quickly, and then be reborn, and he may be born in a village with the "Falcon's Flight Technique".This method is a bit troublesome, but it is not a bad option.The only thing that makes people feel a bit fucked up is that after the character dies, they are banned from logging into the game for 1 day, and the character can only be reborn after 1 day, which is a bit of a waste of time.Time passed quickly while browsing the forum, and before he knew it, an hour had passed.At this time, Alex's phone vibrated gently.Alex took his eyes off the computer and looked at the phone screen.He noticed that a line of text prompts was flowing like water across the top of the screen.Prompt: "Because you worked hard to build up your strength, your strength has increased by 1 point."Alex hurriedly opened the character's attribute panel, and sure enough, the character's strength had increased by one point, reaching 69 points.Just as the guy on the forum said, it takes more than an hour of tapping the screen to increase one's attribute value by one point...Alex didn't resent this.It's good to make progress after working hard, even if it's slow. At least he can clearly feel that he is making progress.It's not like falling in love, where there's no progress bar to show what's going on. A woman's heart is a bottomless sea, and everything has to be guessed, especially for someone like him with no emotional experience, sometimes he really doesn't know how he'll die.Alex let out a bitter laugh, and continued to browse the forum while continuing to tap the small icons on the screen of his phone, controlling his character to continue a series of strength training.After tapping for about another hour, the phone vibrated slightly, and the system prompt appeared again:The prompt: "Because you have been working hard to build up your strength, your strength has increased by 1 point."After two hours of strength training, the character's strength attribute had increased to 70 points.Half an hour later, the phone vibrated gently, and another line of system prompts appeared:The prompt: "Because you have been working hard to build up your strength, your physical fitness has increased by 1 point."Alex was a little surprised. He was building up his strength, so why had his physical fitness increased as well?Upon thinking about it, it made sense. After all, a person's constitution and strength are not isolated from each other, but complement each other.The game's treatment of this detail is still very appropriate, and Alex praised it in his heart.At the current pace, he estimated that it would only take him 2 days, or at most 3 days, to increase his strength attribute to 100 points, reaching the standard for learning the acquired skill "Bull's Strength Technique".It's unbelievable that it takes two or three days to learn the simplest and lowest-level post-acquired skill in this game, the "Bull's Strength Technique".In this era of fast-food games, 999-level fast food games can be found everywhere. In this era, a game that can already reach level 3 in three days at this initial stage can no longer be described as rare.Everyone is busy these days, and games are supposed to be a way to relieve stress after work. Who has the time or patience to waste so much time on a game that isn't that important?Of course, that's just for everyone else.Alex, for one, was playing the game to kill time.In fact, he had an unspoken expectation for this kind of slow-paced game.However, it didn't take long before a faint grey outline appeared around the screen of the phone.Prompt: "You are thirsty now and need to drink water."Prompt: "You are hungry now and need to eat."It's not even 9 o'clock in the morning, is it? Is the character already thirsty? Already hungry?This is too fast, isn't it?Alex suddenly realized that intense physical training requires a lot of food to support it.This game is different from others in that it has a 'hunger and thirst level' setting.It seems that he still took it for granted.In theory, in a maximum of three days, he could prompt the character's strength attribute to 100 points, reaching the standard for learning the acquired skill "Bull's Strength Technique".But this is only the ideal state.If the character's hunger and fatigue levels are also taken into account, 3 days? It is estimated that in 10 days, he may not be able to increase the character's strength attribute to 100 points.