"WELCOME TO THE WORLD OF BANKRUPT ONLINE."
A feminine voice sounded in Mark's ears. Upon hearing it, he opened his eyes, trying to peek a glance at the source of the voice but was surprised when he found out that there was nothing but a captivating view in front of him.
He blinked continuously, trying to check if it was a dream since he had never glanced upon such a mesmerizing view, not even in his dreams.
He found himself in a grassy meadow, surrounded by grass and ornamental flowers that covered a few square meters. At the end of the meadow was a forest, the height of the trees rivaling that of the skyscrapers back in the real world.
The forest stretched as far as his eyes could see, covering a vast landscape that included mountains, the thickness of the forest not allowing him to see through.
The atmosphere was just like the real world, blue sky, with several small clouds adorning them, giving off a cool and captivating vibe, as the sun lay at its peak, a soft breeze blowing in from the meadow he found himself in.
He compared this to heaven as his life on earth was hell itself, taking about a minute to embrace his new surroundings as he stood to his feet afterward.
In an instant, an interface appeared in front of him, displaying the context.
{B.K.O. NEWBIE INTERFACE}
{BASIC INSTRUCTIONS}
{Please click the green button on your ring to display the basic interface.}
Mark wore a puzzled expression on his face, as he wondered why everything in the game was so brief and uninformative, but since it showed him what to do next, he decided not to think about it, showcasing his naivety.
Without wasting time, he clicked on the green button of the ring he had gotten back in the abyss.
---
{Name: Mark}
{Age: 23}
{Class: none}
{Job: none}
{Mastery: none}
{HP: 50/50}
{MP: 30/30}
{Level: 1}
{Exp: 0/50}
{Strength: 10}
{Intelligence: 10}
{Dexterity: 10}
{Agility: 10}
{Attack: 1-5. Critical: 7}
{Defense: 1-3}
{Average speed: 0.5 m/s}
{Available magic}
(Wind magic: sealed)
(Flame magic: sealed)
(Earth magic: sealed)
(Water magic: sealed)
{Available skills}
(None)
{Available equipment}
(None)
{None}
{Main quest}
(None)
{Side quests}
(None)
{Hidden quest}
(None)
{Special quests}
(None)
{Balance: 0 dollars, 0 black gold}
{Available sold items}
(None)
{Exclusive Shop events}
(None)
{All items: sealed}
The interface spread vertically, reaching Mark's legs. After he had read through it, it folded itself, the main factions being able to appear one at a time. Before he could think of anything else, an info icon started to flash at the top of the interface.
Knowing that that was the question that was rising in his mind, he clicked on it, causing the interface to disappear, replaced by another one which was also arranged according to the main factions.
---
{Name}
This is the name the player registered at the beginning of the game. It is the name other characters and NPCs will see when they use a special skill called appraisal.
Note: A username can be made hidden and replaced by another but can't be changed.
{Age}
This is the player character's age, which is influenced by the time flow of the world of Bankrupt Online. It's also displayed upon appraisal.
Note: A player's age can only be changed when they use a special magic called growth magic.
{Class}
There are a variety of classes in the world of Bankrupt Online. This includes swordsmen, mages, tanks, rangers, and crafters. These are the five main categories they fall under. This will be displayed upon appraisal.
Note: New classes can be acquired by combining other masteries of classes.
{Job}
This is the main occupation of a character in the world of Bankrupt Online. It includes adventurer, butcher, assassin, alchemist, etc. There is a variety of jobs available for every character, so characters are encouraged to find one at the beginning of their journey.
Note: Jobs can be changed at any time, and characters can also create unique jobs.
{Mastery}
This is the special art that a character has mastered. Characters can have more than one mastery, e.g., a character under the class swordsmen can have their mastery being daggers, longswords, katanas, etc.
Note: Mastery is a character's greatest asset.
{HP}
This is the hit point of a player; the player dies when HP reaches 0. It's increased upon increasing Dexterity.
Note: When the player dies, they lose all items except mastered ones.
{MP}
This is the Mana point of a character; this allows players to conjure up magic and activate skills.
{Level}
This is the estimated overall strength of a character. Characters level up upon gaining level experience points. These points are gained from completing quests and some unique activities of a character.
If a player levels up, they gain stat points. These points are invested in the character's abilities to improve them.
Note: Stat points are also gained by a character's unique activities, as well as sold in the shop.
{Strength}
This is the overall strength of a character. Improving strength improves the attack and critical attack of a character. Strength is improved with stat points or strength points.
{Intelligence}
This is the estimated knowledge of a character. Improving it improves the MP and skill level of a character.
{Dexterity}
This is the overall resistance of a character. Improving it improves a character's defense and special skill level.
{Agility}
This is an estimation of a character's reflexes. Improving it improves a character's speed and special skill level.
{Attack}
This is the damage done when a player lands an attack.
Note: More info is sold at the shop.
{Defense}
This is the point deducted when a character blocks an attack. The defense is subtracted from the attack; the rest of it is dealt.
Note: More info is sold at the shop.
{Speed}
This is the max velocity of a character.
Note: More info is sold at the shop.
Mark paused, taking a minute to analyze the information as he realized it wasn't enough. Information about how major things such as strength, intelligence, dexterity, and agility, and how they affected the HP, MP, and others weren't mentioned. The specific unique activities that would get a character specific points remained oblivious.
"Is it me, or is this game smack? I don't know whether they want to put the 'find everything out by yourself' or 'work here to survive' vibe, but this is brutal."
With an annoyed expression on his face, he sat in the grass of the meadow, not bothered by the scorching sun, as he opened the second interface.