Characters
(Mc)Xue (Elite of Darkness): Human, skilled swordsman, uses Darkness magic. Cold, smart, protective of children.
Elysia (Elite of Light): Human, powerful Light mage with limitless mana. Cheerful, wise, and responsible.
Other Elites:
Corrine (Earth) – Strong defense.
Iblis (Fire) – Hand-to-hand combat warrior.
Marina (Water) – Spear combat with water affinity.
Alissa (Air) – Archer with wind manipulation.
Seraphina (Healing) – Nature blessed healer.
---
Continents
Central Continent – Human homeland, internal strife and threats from Cursed Continent.
Elemental Continent – Non-human races (Dwarves, Elves, Dragonkin, Undines etc).
Cursed Continent – Demon-filled, dangerous land.
Power Houses of the Central Continent
---
House of Solaria (Elysia's Family)
Role: Influential family known for Light magic and political power.
Specialty: Diplomacy, peacekeeping, and magical expertise.
Head: Lord malathar Solaria, Elysia's father.
---
House of Vespra (Xue's Family)
Role: Military power, skilled in darkness arts and strategic warfare.
Specialty: Stealth, swordsmanship, and tactical influence.
Head: Lord Aleron Vespra, Xue's father.
---
House of Merchant
Role: Wealthiest family, controls trade and economics.
Specialty: Commerce, resource control, and espionage.
Head: Mr. Simon.
---
These three families—Solaria, Vespra, and Merchant—dominate the Central Continent's politics, military, and economy.