Chereads / The Twin Mage - Information / Chapter 18 - Tier 4

Chapter 18 - Tier 4

Name; Full Guard

Specialization; Mage night 

Elements; Air and Light

Description; Creates a spherical blue aura around the caster with a radius of 5 meters and eliminates any blind spots. Anything that enters the sphere is detected, allowing the caster to strike at it with a weapon without looking. Phloria improves upon the spell, allowing her to extend the blue aura to another person, sharing the caster's multi-sensory awareness within a space of 2 meters around them.

Name; Tower Shield

Specialization; Mage Knight

Elements; One of the six

Description; Conjures an elemental tower shield that floats by itself and serves as both offense and defense as it cannot harm its own caster. This also leaves them with a free hand to use potions or cast other Mage Knight spells.

Name; Blast Guard

Specialization; Mage Knight

Elements; fire

Description; Generates a small flaming sphere that affects everything in the caster's surroundings except for a space within 1 meter of their body.

Name; Tower Guard

Specialization; Mage Knight

Elements; Link to Tower shield

Description; Enhances the conjured shield's density, raising its weight and hardness to that of a rock weighing several hundred kg.

Name; Phantom Blade

Specialization; Mage Knight

Elements; One of the six

Description; Coats weapons in mystical energies that, using the blades as a template, can temporarily extend the blade length and triple the attack range. Phantom Blades are made of light and hence weightless, giving Mage Knights freedom of movement.

Name; Revolving Fortress

Specialization; Mage Knight

Elements; Pick one of the six

Description; Envelops the caster in a sphere composed of conjured shields rotating at a high speed.

Name; Death Bastion

Specialization; Mage Knight

Elements; Earth and Bastion

Description; Conjures a stone wall infused with darkness magic.

Name; Blade of Destruction

Specialization; Mage Knight

Elements; Air and Darkness

Description; Creates a large mass of darkness and lightning magic.

Name; Battle Armour

Specialization; Battle mage

Elements; Water

Description; Conjures a thin suit of armor formed by countless ice shards that covers every inch of the caster's body, and grows spikes on the back and arms. Bashing Battle Armor conjures a thick suit of armor with gloves resembling war hammers. The spell forms several ice weapons that circle around the caster and can spin on their axis like buzz saws.

Name; Bloom

Specialization; Healing

Elements; darkness and light

Description; Transport lifeforce from one person to another. 

Name; Life Ward

Specialization; healing

Elements; light

Description; Envelops specified targets with a thin layer of light magic that prevents their life forces from being affected by external sources.

Name; Mould

Specialization; healing

Elements; light

Description;Takes a magical picture of the life force of an organ to be used as reference when restoring it.Name; Injection 

Specialization; healing

Elements; light

Description; allows cast to inject nutrients potions and tonics directly into the patient's bloodstream