Name; Full Guard
Specialization; Mage night
Elements; Air and Light
Description; Creates a spherical blue aura around the caster with a radius of 5 meters and eliminates any blind spots. Anything that enters the sphere is detected, allowing the caster to strike at it with a weapon without looking. Phloria improves upon the spell, allowing her to extend the blue aura to another person, sharing the caster's multi-sensory awareness within a space of 2 meters around them.
Name; Tower Shield
Specialization; Mage Knight
Elements; One of the six
Description; Conjures an elemental tower shield that floats by itself and serves as both offense and defense as it cannot harm its own caster. This also leaves them with a free hand to use potions or cast other Mage Knight spells.
Name; Blast Guard
Specialization; Mage Knight
Elements; fire
Description; Generates a small flaming sphere that affects everything in the caster's surroundings except for a space within 1 meter of their body.
Name; Tower Guard
Specialization; Mage Knight
Elements; Link to Tower shield
Description; Enhances the conjured shield's density, raising its weight and hardness to that of a rock weighing several hundred kg.
Name; Phantom Blade
Specialization; Mage Knight
Elements; One of the six
Description; Coats weapons in mystical energies that, using the blades as a template, can temporarily extend the blade length and triple the attack range. Phantom Blades are made of light and hence weightless, giving Mage Knights freedom of movement.
Name; Revolving Fortress
Specialization; Mage Knight
Elements; Pick one of the six
Description; Envelops the caster in a sphere composed of conjured shields rotating at a high speed.
Name; Death Bastion
Specialization; Mage Knight
Elements; Earth and Bastion
Description; Conjures a stone wall infused with darkness magic.
Name; Blade of Destruction
Specialization; Mage Knight
Elements; Air and Darkness
Description; Creates a large mass of darkness and lightning magic.
Name; Battle Armour
Specialization; Battle mage
Elements; Water
Description; Conjures a thin suit of armor formed by countless ice shards that covers every inch of the caster's body, and grows spikes on the back and arms. Bashing Battle Armor conjures a thick suit of armor with gloves resembling war hammers. The spell forms several ice weapons that circle around the caster and can spin on their axis like buzz saws.
Name; Bloom
Specialization; Healing
Elements; darkness and light
Description; Transport lifeforce from one person to another.
Name; Life Ward
Specialization; healing
Elements; light
Description; Envelops specified targets with a thin layer of light magic that prevents their life forces from being affected by external sources.
Name; Mould
Specialization; healing
Elements; light
Description;Takes a magical picture of the life force of an organ to be used as reference when restoring it.Name; Injection
Specialization; healing
Elements; light
Description; allows cast to inject nutrients potions and tonics directly into the patient's bloodstream