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Chapter 8 - Element description (Curse)

Cursed Elements, the use of which is known as Mirror Magic, are six elements from which their counterpart has been stripped. They are Chaos, Decay, Cinder, Zero, Choke, and Corruption. Without their counterpart, all elements can solely destroy. The cursed elements cannot be mixed together and are highly volatile, but are unrivaled when it it comes to destruction.

Light & Darkness into Decay & Chaos

Color: Silver and black

Decay magic is the opposite of Chaos magic. It is formed when light magic is forcibly stripped of its darkness component. While Chaos magic breaks all bonds, turning matter into atoms and exhausting all forms of energy, Decay magic pushes the clock forward. Used against a stone, it would turn it into sand. Used against a muddy pond, in the presence of enough nutrients, it would boost life to the point that in a few minutes, life forms would evolve from unicellular organisms to tadpoles. However, there is no way to provide an amount of nutrients sufficient to sustain them, so the only result is death. Even if it is possible, Decay can only generate corrupted life forms with a metabolism so fast that their life span lasts only for a few seconds. Just like Chaos, Decay can't be controlled, only unleashed after being created.

Fire into Cinder

Color: Red

Cinder magic is formed when fire magic is stripped of its water component. The cursed element takes the form of bright red flames that move as fast as Chaos. It instantly generates a heat reaching thousands of degrees while also robbing the humidity from anything that comes too close to it in order to restore its balance by absorbing the nearby water element. Upon hitting a living target, Cinder boils their blood, heats armor until it becomes white-hot, and turns tissue into dried meat.

Water into Zero

Color: Blue

Zero magic is formed when water magic is stripped of its fire component. As its name suggests, it lowers the temperature to absolute zero. Zero can create a city block-sized ice age.

Air into Choke

Color: Yellow

Choke magic is formed when air magic is stripped of its earth component. Choke and Corruption operate according to similar principles but have different effects - choke makes the air unbreathable and turns it into a universal acid. Choke can poison to death anyone within a 100 meters radius.

Earth into Corruption

Color: Brown

Corruption magic is formed when earth magic is stripped of its air component. It is able to turn the ground into a powerful acid. Choke and Corruption operate according to similar principles but have different effects - Corruption modifies the atomic bonds, making them collapse.