Life After Reborn as Twisted Heroine

🇮🇩XLIFE
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Synopsis

Compendium

I've created this auxiliary chapter specifically to compile a summary of the information you'll find later in this book. The content of this chapter will be updated in line with the story's progression.

WARNING! This chapter may contain minor spoilers, so I recommend skipping it if you'd rather avoid them. However, if you're curious about the overall picture of my work, feel free to read it.

❖ VOLUME I – MOONLIGHT ❖

Volume 1 of Life After Reborn as Twisted Heroine follows the adventure of Luna as the main protagonist during her childhood, spanning from age 7 to 14. There will be hints about who the potential male lead (ML) will be in the future. However, since Luna is still a minor during this volume, please refrain from asking or requesting any romance elements at this stage. You'll get to experience the romance in the next volume, once Luna is of age. Trust me, it will be all the more satisfying and worth it, as you'll have followed the journey of Luna and the ML from their early years together.

❖ About EMBLEM & Magic User ❖

EMBLEM (Enchanted Matrix of Boundless Life and Elemental Magic) is a manifestation of magical power within individuals who possess the talent or potential to become magicians/mages in the world of Magaia.

There are ranks among magicians, as follows:

♦ Sorcerer

A person who can awaken and possess an EMBLEM.

Wizard

A sorcerer who can evolve their EMBLEM into an ADVANCE EMBLEM. They are usually characterized by either possessing multiple EMBLEMs or an EMBLEM with an uncommon element beyond the eight main elements.

When someone's magic awakens, an EMBLEM appears in the form of a tattoo on their skin.

There are eight primary elemental types of EMBLEM (known as basic/normal EMBLEM), each with unique characteristics linked to a person's emotions or personality traits, as follows:

♦ HEAT: Courage, anger, passion

♦ COLD: Calmness, logic, self-control

♦ LAND: Stability, determination, patience

♦ SKY: Freedom, aspiration, unpredictability

♦ LIGHT: Hope, truth, justice

♦ DARK: Fear, hatred, arrogance

♦ PHYSICAL: Resilience, perseverance, discipline

♦ FORCE: Curiosity, ambition, inner drive

ADVANCE EMBLEM

A more powerful version of a normal EMBLEM. To awaken it, one must train and enhance their EMBLEM's power to a certain level.

For example, HEAT can evolve into PYRO, while COLD can transform into AQUA or ICE, and so on (for single EMBLEM users).

There are also ADVANCE EMBLEMs coming from the combination of multiple EMBLEMs, such as SAND (a fusion of LAND + FORCE) or BLUE FLAME (HEAT + COLD), etc.

Each ADVANCE EMBLEM is unique, symbolizing a wizard's special power that cannot be replicated by another wizard. Normally, a wizard can have multiple basic EMBLEMs but not more than one ADVANCE EMBLEM.

❖ RACES

The world of Magaia is inhabited by five main races, as follows:

♦ Human

The race with the largest population, dominating and controlling the world through their knowledge and technology. However, their physical abilities are the weakest among all the races in Magaia.

Physical traits: Similar to regular humans in the real world.

Humans are divided into two groups:

- Norm: Humans without magical powers.

- Wiccan: Humans with magical powers.

♦ Freya

A race believed to be descendants of angels and bringers of peace to the world. They possess the strongest magic abilities among the five main races of Magaia.

Physical traits: Clear and gentle eyes, often with beautiful and elegant appearances. They have wings that can be hidden behind their backs.

♦ Shura

A race believed to be descendants of demons and bringers of chaos to the world. They have the strongest physical abilities among the four main races of Magaia.

Physical traits: Sharp, icy eyes, often possessing horns or fangs that they can hide to blend in with normal humans. In their demonic form, they may also have wings.

♦ Anima

A beast-like race with Bestial Spirit, the power of animal spirits within them. They are highly adaptable to their environment due to their sharp instincts and heightened senses. They can communicate with animals or mythical creatures.

Physical traits: Half-human and half-animal. Some Anima can hide their animal traits to appear like normal humans, while others cannot.

Anima is divided into several groups:

- Werebeast: They have the ability to transform or morph into large, ferocious beasts based on the type of Bestial Spirit they possess.

- Sith: A sub-race of Anima capable of forming a deep bond with their Bestial Spirit as their second soul. They can manifest their Bestial Spirit in a physical form but lose the ability to transform themselves. They are typically smaller in size and stature compared to regular humans.

♦ Alfer

A race that cherishes nature, commonly residing deep within forests and building their civilizations near the World Tree. They have a unique ability to communicate with nature, such as talking to plants, but tend to keep their distance from other races.

Physical traits: Their appearance closely resembles humans but with distinctively slim bodies and features. Their skin and hair often have colors resembling wood or leaves, making them adept at camouflaging among trees.