There were seven classes a player could choose from when starting the game: Warrior, Mage, Priest, Assassin, Summoner, Necromancer, and Archer.
However, almost no one chose Necromancer or Archer.
The reason was simple: Necromancers were difficult to play. Their abilities relied on reviving the dead, but there weren't conveniently placed corpses lying around for them to use.
Archers, on the other hand, were challenging for a different reason. Unlike other classes, archers required precision and skill to aim effectively.
While none of the classes had auto-aim, the mechanics for warriors or mages didn't demand the same level of accuracy as an archer's bow.
As a result, in the previous timeline, only a handful of archers ever gained recognition.
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Arlon glanced over the loot but found nothing he needed.