This is truly a completely different world.
In the promotion system of the Red Earth Continent, warriors, hunters, and assassins are the three most common development paths for abilities.
Taking warriors as an example, the future advancement path includes five levels: Warrior, Brave, Guard, Knight, and Saint, each with five levels of progression. For instance, a level 5 warrior breaks through to level 6 to become a Brave, and after reaching level 10, they break through to level 11 and advance to a Guard.
The escort team currently has eight members, with only Splitting Blade being a level 6 Brave, while the others are all level 5. Scar and Pockmark are level 5 forward-type warriors, Earth Bear and Tali are level 5 defense-type warriors, Udo is a level 5 swift assassin, while Dry Leaf and Cripple are level 5 precision hunters.
The higher the level, the harder it is to break through. Most warriors usually reach the Brave level through adventures and training, but very few make it to the Guard level, let alone the levels after Knight.
In addition to combat abilities, producers also have a promotion system. For example, blacksmiths are divided into Apprentice, Craftsman, Senior Craftsman, Master Craftsman, and Grandmaster Craftsman levels.
A piece of heavy armor requires a Master Craftsman to create, and such armor cannot be mass-produced...
"Not only craftsmen, boss, but the materials required for making such heavy armor are also particularly expensive," Dry Leaf continued. "Additionally, a mage capable of engraving magic patterns is required, at least at the senior level. These conditions combined mean that even a super tribe cannot afford to maintain a team of magical pattern heavy armor knights."
"But I believe that any strong tribe or noble will be very interested in magical pattern heavy armor knights."
Kent touched the intricate design on the heavy armor, feeling more impressed as he looked at it.
"Of course, all continents are looking for stronger methods for the pursuit of power," Dry Leaf said, his hand lightly resting on the bow arm. "Whether it's weapons, armor, or magic."
"If there is a way to reduce the difficulty of production, or if magic affinity is not needed to activate it..."
At this moment, Kent's inner shock was unimaginable as some of the worldviews of another world rapidly collapsed.
His long-established understanding made it hard for him to form a rational view of magic, a phenomenon rooted in mysticism. Compared to these world-shattering phenomena, he was more inclined to rely on the gap in scientific progress, trying to create his own territory and gradually establish a leap in productivity to solidify his foothold in this world.
But now...
He needed to carefully study what had happened when there was time.
"Boss, I've actually seen a way that doesn't require magic affinity to activate," Dry Leaf said. "I remember that in the leader's area of the Fallen Leaf Fortress, there was a piece of armor, though it wasn't this kind of heavy armor, but a hunter's armor."
"Hunter's armor? Does it have this kind of magical pattern?"
"Similar to the effect of the magic pattern, but the production method should be very different," Dry Leaf replied. "I heard the elders of the tribe mention it. That armor had two magic arrays engraved on it, and unlike magic patterns that require activation, these magic arrays do not need to be activated; they only require a certain physique, and once worn, they directly enhance the wearer's abilities. However, no one knows where this technique came from. It may have been lost in the flow of time."
"Such a magical array..." Kent couldn't help but be intrigued.
"Perhaps it's some kind of magic storage method that outsiders are good at," Dry Leaf responded.
"Magic storage?" Kent continued, feeling like he was attending a magical and physical science class. "Sounds interesting. How do they store it?"
Dry Leaf scratched his head awkwardly and smiled, "Boss, we don't understand the magic world. What I'm saying is all speculation, so don't take it too seriously. But one thing is certain: if magical pattern heavy armor can become widespread, it will definitely revolutionize the balance of military power on the continent."
"You're right," Kent said, as he climbed onto the old horse. "We need to find a way to figure out the magical pattern heavy armor."
"Boss, should we interrogate this guy?" Splitting Blade asked, holding up the unconscious little guy with the large head.
"Wake him up. After the interrogation, let him drive the cart for us," Kent thought about the satisfaction value in the system. "Hmm, this guy is useful to us."
"A cave person, what use could he be?" Splitting Blade asked. "We might as well just kill him."
"Splitting Blade, a gentleman talks, not fights," Kent said, squeezing his legs, causing the old horse to start walking, its eyes focusing on a patch of grass.
"Yesterday, when we fought the Tiger Tribe, you sure used your hands quite a bit..." Splitting Blade muttered.
"Are you trying to climb a mountain?" Kent gave him a sideways glance.
"Boss, a gentleman talks, not fights!" Splitting Blade shouted.
After the interrogation, this small, fearful captive revealed everything Kent wanted to know.
The guy named Hakka Chak was indeed the leader of a tribe called the Moss Tribe. They, like several other cave-dwelling tribes, lived along the Rapid River, excelling in digging tunnels, fishing, and planting radishes.
Cave tribes have a strong reproduction ability, with a litter of three to four children every half year. However, despite their strong reproductive ability, they have weak survival capabilities, making them one of the lowest-ranking tribes on the Red Earth Continent, easily bullied by anyone who catches them.
But how could such a weak tribe have managed to seize a convoy carrying precious goods like magical pattern heavy armor? After Hakka Chak explained honestly, Kent finally understood.
It turns out that just a few days ago, a human raiding team attacked another convoy but was fiercely resisted by the convoy's guards. In the end, both sides were severely injured. After Hakka Chak and his cave people appeared, the remaining humans had no choice but to leave behind their dead and wounded and flee.
For Hakka Chak, capturing human captives was a matter of immense pride. He sent people back and boasted throughout the cave tribes that he had led his team to drive away the human army and capture slaves. As for the boxes on the big carts, they hadn't had time to open them before Kent seized them...
"Human raiding team?" Kent heard this term for the first time.
"Basically, they are bandits. In recent years, pioneers heading to the northern lands have made a lot of money, and some have even established their own territories. Trade caravans have started to appear," Dry Leaf explained. "Some adventurers, driven by greed, form groups specifically to rob caravans and pioneers. There are even groups dedicated to capturing human slaves."
"Slave capture? Taking humans as slaves..."
It sounded a bit unbelievable.
In the plateau, Kent had seen many slave trading scenes, but they were mostly of outsiders, like the northern barbarians, the dwarfs from the high mountains, the elves from beyond the continent, and even giants from other tribes. He had never seen human slaves.
"Of course, there are many unbelievable things in this world. Some adventurers even engage in slave trade with outsiders, and most of the human captives are sold to the outsiders."
The Blackwood Forest, located on the edge of the Spearhead Valley, is filled with wild beasts, and there are many low-level bandits and native inhabitants. It's a place where many adventuring teams earn money and level up, but there are constant conflicts.
In the wild land, anything could happen.