(Note some abilities and nature may be same or repetitive; simply because a person can obtain a sister pathway) (Sister pathways are pathways they can switch into when they lose their arcana)
(Additional Note: Everyone has their unique ability; the ones listed below are the general abilities one can obtain under their pathway. It still depends on the person how their arcana will work)
The Fool: (0)
Nature: recklessness, ignorance, and immaturity.
Ability: Illusion/ Deceit/ Copy
The Magician: (I)
Nature: Ambitious, Creative, and Resourceful
Ability: Spirit calling, Elemental control
The High Priestess: (II)
Nature: intuitive, spiritualist and kind-hearted
Ability: Healing, Support, Cleanse
The Empress: (III)
Nature: Caring, Kind-hearted, Protector
Ability: Nature, Tamers
The Emperor: (IV)
Nature: Leader, authoritative, and Practical.
Ability: Command, Manipulation, Mind Control
The Hierophant: (V)
Nature: Religious, Adamant, Loyal
Ability: Cleanse, Holy Dmg.
The Lovers (VI)
Nature: Playful, Decisive, Charming
Ability: Mind Control, Dream Control, Manipulation
The Chariot (VII)
Nature: Disciplined, Confident, Leader
Ability: Restrain, Telekinesis.
The Strength (VIII)
Nature: Resilient, Couragous, Prideful
Ability: Body Strengthening, Fire-Earth element
The Hermit (IX)
Nature: Loner, Wise, Introspective
Ability: Creation
The Wheel Of Fortune (X)
Nature: Adaptable, Philosophical
Ability: Luck, Fate
The Justice (XI)
Nature: Diplomatic, Fair Minded, Responsible
Ability: Reasoning, Mind Reading
The Hanged Man (XII)
Nature: Selfless
Ability: Sacrifice
The Death (XIII)
Nature: Empathic, Calm, Philosophical
Ability: Dead Control, Spirit Calling
The Temperance (XIV)
Nature: Calm, Disciplined, Harmonious
Ability: Cleanse, Healing, Water Element
The Devil (XV)
Nature: Mischievous, Manipulative, Charming
Ability: Mind Control, Manipulation
The Tower (XVI)
Nature: Authentic, Insightful
Ability: Copy, Creation
The Star (XVII)
Nature: Optimism, Visionary, Hopeful
Ability: Dream Control, Water Element, Fate
The Moon (XVIII)
Nature: Intuitive, Dreamy, Delusional
Ability: Dream Control, Manipulation
The Sun (XIX)
Nature: Optimism, Confident, Joyful
Ability: Holy dmg, Fire Element, Cleanse
The Judgement (XX)
Nature: Responsible, Reflective, Fair Minded
Ability: Restrains, Mind read.
The World (XXI)
Nature: ???
Ability: ???
(Note: Abilities written here should just be taken as grain of salt; the author might change it time to time)
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Sister Pathway
-> The fool and The World.
-> The Magician, The Tower, The Hermit.
-> The Devil, The Lovers
-> The High Priestess, The Hierophant, The Temperance
-> The Wheel of Fortune, The Star
-> The Moon, The Star (yes, the star is capable picking two)
-> The Hanged Man, The Death, The Empress
-> The Emperor, The Chariot, The Strength
-> The Judgement, The Justice