But before that, I better take a look at my general balance sheet if PD.
[Type: Wandering deity
Lv. 3
Titles: —
Domains: —
Karma: 12/100
HP: 20/20
PD: 2185
MP: 40/40
STR: 1
END: 3
AGL: 1
DVP:6
Skills: Observation Lv.3, Punishment Lv.2, Lightning LV.2, Eyes of the Judge
Inventory: wild boar x1
- rusty dagger x1
- worn boots x1
- cotton fabric x5
- healing potion x4
- mana potion x5
- barley seed x5
- worn wooden shield x1]
Um, less than I would like, would it have been better to convert all prayers into PD instead of distributing half PD and half exp (karma)?
There's no point in complaining about what's already been done, I still have 1000 more from the last level-up, even if it didn't bring any new mechanics or skills, it just increased the ones I already had. One thing I noticed (more specifically just now) was that with the increase in Observation level not only did the range of what I could see on the map increase, but also the clarity with which I could not see NPCs, until now the only ones I could see, increased. I could see more clearly that they were my fanatics and some of the devotees, while the rest were just white figures that I could differentiate the sex with very basic information when I clicked on them.
But now with Observation at level 3 I can see to what I believe to be the beginning of the neighboring village, where the goblins are attacking, and I can differentiate the other NPCs more, before they were just figures, now they are colorful pixelated characters. Although now I can't differentiate them by gender, the information cache that opens when I click on them tells me this, in addition to their name, age, level, HP and profession, but still nothing about their attributes or special abilities.
By the way, my fanatic and my devotee, Constance and Sofi, the two of them are now no longer very pixelated and are more... defined? Like... before they looked like characters from pixelated games that you could understand their characteristics up close but not from afar like in the first Super Mario Brothers games, now they were more recognizable even from afar like the portraits of the characters in Stray Valley, kind of Bad but I think this is the best way to explain it that I can give.
And if I could be a little philosophical quickly, I found this feature that the developers included very interesting, like the more devoted you would be to a God, the more he would see and hear you, and in this case he could literally directly answer prayers as well as 99 % of religions around the world say. And the stronger the God in question was the more he could see things around the world, it was really smart for them to put something like that in the game, despite the other annoying things they would have done.
Okay, enough of that, now I'm going to focus on buying things in the store, hopefully I won't even need to spend a lot of PD... Although I have the feeling that I've already seen at least one of those items in a session that wasn't very friendly to me ... nah, it shouldn't be much even if I have to go there.
(5 minutes later)
I'm not a very lucky person, I already knew that and I was still unlucky.
Firstly, I ended up spending a lot of my PD, of the more than 2000 I had I only had 75 left, it would be worse if the store didn't have a session of daily discounted items (miniscule going from 5 to 20%) where you could buy at least the items that I needed in quantity. As for the unique items, there was no way to escape the heavy blows, only the Lágrima da terra took 500 PD, the liter of water and the herbs took the rest (still with the discount, imagine if it hadn't).
Buying them was very quick as anyone expected, now the last two items, the Celestial Orb and the Resurrection Plant were nowhere in the store, I spent about 3 minutes looking and couldn't find them, and what's worse here you can't refresh it only gives an instant refresh every 5 hours and there is no way to speed it up.
I was even thinking about just waiting since the mission time is two days, but it's a fact that generally when you have a mission with a time limit, the sooner you complete it, the greater the chances of you getting an extra prize. . And even if not, this is basically a shopping mission if you're going to delay on something, at least it's to find some sacred relic or something, not something you can get by clicking on an item in an online store, right? !
Even so, there would be no way to speed up the store so just out of curiosity I decided to see what things were for sale in other tabs and right in the Sacrifice Coins tab, I found both the Orb and the plant, which respectively cost 10 and 5 coins each, while I only had a measly 3 of the boar.
Simple math problem, if you have 3 and you need 15 how much do you need to get to what you want, answer 12, there were 12 coins left that could only be obtained through sacrifices and I had no way of telling NPCs and characters to do more, so much due to communicative incapacity and the simple fact that they would have nothing to offer, as they need all the weapons to defend themselves from the goblins and food for the refugees. There would literally be no sacrifice... except perhaps human sacrifices, but if they resort to that I would immediately send either punishment or lightning upon them.
But the problem remains, how to get the 12 missing coins, waiting for them to appear in the PD store would take a long time, especially considering that these items could very well be exclusive to the Sacrifice Coins tab.
Aaaaaaahhhhhh seriously how can I do this then, am I really going to have to wait for the NPCs to make sacrifices themselves in the middle of a crisis or use punishment as a whip to get them to help me or help one of them? What logic would that be?
While I was chewing on these thoughts, I kept wandering through the tabs and clicking here and there to see what happened until…
[It is possible to purchase sacrificial coins in weekly transactions.
Do you want to perform this action:
Coins:0]
This appeared after I clicked on the coins just to see what happened, there was no + sign next to them, and here instead of suggesting a weekly, monthly or annual package that in other games would give you special coins (usually diamonds or jewels ) and other benefits, here I would only give the coins.
Okay, I would just give you the coins and nothing else, okay, generally the cheapest "plans" would also do this (but generally they would also give you a little more gold), what makes me uncomfortable is the fact that they don't give you as much it's worth one coin, they just put a tab to put the amount and then automatically charge the card (which I still don't know how they would have discovered, but again it was my business for leisure so I'm ignoring it).
Now the question is should I really risk this considering I don't know how much they will charge me? Just to get 2 items for a game that may or may not be available later in another wing? The worst that would happen would be to lose some NPCs that I could get back later, right?
.....
I'm sure 90% of the world out there would do that, but I have a weakness for emotional stories like the one described in Sofi's mission, losing everyone you love and wandering for centuries looking for a way to bring the one you love most back from the dead, and even though he knew it wouldn't help with the objective, he ended up staying in a small village in the middle of nowhere, possibly spending his last days?
It's my miserable butter heart felt sorry for the game character, and with that in mind I decided to make this transaction, and just to avoid losing more than the 12 coins I need, I also added a few more coins, leaving me with a total of. ..
[Coins: 27]
Ok, not bad, as soon as I completed the transaction, the measly 3 coins soon became 30. And shortly after, a message appeared on my cell phone from my bank's app.
[Transaction completed successfully. Payment of 70 dollars made.]
.....
I take back anything positive I said about the developers of this game.
FUCK YOU ***** DEVELOPERS OF ****************!!!!!!!!