Chereads / The vengeful God in another world is me?! Wasn't it just a game?! / Chapter 8 - 8. Reward: Believers, Faithful and Fanatics?

Chapter 8 - 8. Reward: Believers, Faithful and Fanatics?

[Mission completed!]

...

I'm really starting to think this thing reads my mind, how many times has this kind of "concidence" happened in the last half hour?! Seriously, I've lost count of how many times.

But either way, let's see what we get out of it all.

[Rewards:

+ 20 Believers

+6 Faithful

+2 Fanatics

+100 Karma

+20 Divine Power

+30 Mana]

....

WHAAAAAAATTTTTTTTTTTTTT?!!!!!!!!!!!!!!!!!!!!!!!!

Like, I know there would be something like that, it already has Divine in the name of the game and in the status it describes me as a wandering deity, so putting one and two together it's obvious that I would have to be a divine figure and therefore I would have to have followers. But having fanatics right away isn't a bit exaggerated, even though I've played for days without anything happening.

And what is the difference between them, does it follow the same logic as in the real world?

[Congratulations on having your first followers. Sefuidors are essential for the progress of the game, they have the mission of spreading their message throughout the world as well as adhering to their methods of conduct, followers strengthen their gods with their devotion and belief. Followers are divided into 5 basic classes based on devotion and belief.

Believers: basic form of devotion, recognition of the existence of divine beings but are not practitioners of any specific deity. Faithful: mature devotion, recognize one or more specific deities, as long as they do not practically contradict the basic form of their doctrines.

Devote: formal mode of devotion, recognize one or more non-contradictory deities, faithfully follow one of the other, having preference but there is one deity only recognizing other divine beings.

Fanatic: formal mode of devotion, they recognize only one specific deity and dedicate their devotion and faith to just one deity but recognize the existence of others.

Fanatical Devotee: maximum form of devotion and faith to just one deity excluding the others as lesser entities.]

....

OK I don't think it's worth just complaining about the same thing again, right, so let's just follow the boat. Thanks to the "miracles" I performed of eliminating the nobleman and the henchmen, and sending a way to save that young man's life, the number of believers naturally increased, and a bottle of red liquid practically screaming potion out of nowhere appeared on top of someone. who was almost dead.

To say that this was not an act of God, I honestly wouldn't know how to define it.

It just amazes me that the NPCs only acknowledged my "existence" as God and didn't directly "convert" like the 6 people. In fact, to make it clear, the 10 believers were spread out in the small crowd in the tavern, the 6 Faithful are the two men with the young man, one of the villagers who was approaching them, the two women kneeling and the young man himself who recovered (at least he seemed to have recovered since the cut on his body disappeared).

While the two fanatics would be the young woman who used a chair against one of the henchmen and the woman who gave the potion to the young man.

Honestly, he was surprised that the fanatics are two people who didn't suffer directly from the nobleman and the henchmen, one hit someone in the head with a chair and what happened a few moments ago, so it makes a little sense but the other woman just appeared seconds and it has already become a factory without knowing anything?!

Another thing to check, how the game quantifies the "devotion" of followers, in the description (which I still don't know because it only appeared now) it only says that they are separated by belief and devotion but it didn't say the quantity to differentiate one from the other . Thinking about how RPGs have a specific number of belief and devotion for them to reach to be promoted just like me with karma points, right?

And again, following logic, wouldn't it make more sense for the girl who was about to be "robbed" by the nobleman and the boy who almost died to have enough devotion and belief to be fanatical rather than faithful?

But they are not the faithful and the fanatics are those who have nothing to do with it. "There are, but there are others who became faithful for no reason", please, we all know that following the logic of the narrative, those who became faithful probably had some kind of relationship with the two who almost... "had an unfortunate fate" so to speak .

Them being faithful makes sense but my question as to why they are not fanatical remains....

Is it a bug that ended up swapping the two or do the "classes" sound randomly distributed?

Again more questions that I have no way of knowing the answer to.

Hhhhaaaa nevermind, I suddenly fell asleep after all that, it may have only been a few minutes but that was enough to drain the last bit of energy I had.

Aaaahh turning off everything and getting ready to sleep, but before I could turn off my mind from everything and literally have a good sleep I still asked myself, how will this game play out from now on? I can consider everything so far as a tutorial, a big, slow tutorial with nothing to do until now, but that also means that things will start to move from now on.

With that thought I slowly fell asleep until the next day.

 

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The next day for Hannah and the villagers was busy to say the least, there was always work to be done in the village but none of them ever went to dig holes to dump bodies. Usually her village burned the dead and their thighs were thrown to the wind towards the forest in an act of hope so that they could run freely through the world in death and not be trapped in just one part as they were in life.

Obviously the nobleman (pig) and his knights (bastards) did not deserve this respectful treatment for numerous reasons. While one group dug the graves, other villagers tidied up the tavern, including picking up the broken remains of furniture that the knights (bastards) had broken as a form of intimidation and out of sheer boredom, including the chair that Hannah had used on the head of one of them. .

Another part arranged the houses that the knights had broken into to conduct "tribute embezzlement investigations", basically stealing some of the little food that the villagers had managed to grow in addition to taking anything they found valuable.

Fortunately there was almost nothing except in the village chief's house which even the knights weren't so stupid as to steal so openly, although they also "requested help with traveling provisions as well as help with living expenses", no I needed a lot to imagine what that entailed.

Finally a small group stayed with Matt to make sure he really had recovered. Interestingly or perhaps not, the 5 villagers who were digging the graves were all believers, while the group with Matt were all believers and the two were fanatics, for obvious reasons.

"Do you feel anything different or any pain in the area of ​​the cut?" Sofi asked, looking at the young man's torso, still perplexed by the effectiveness of the potion that had only left a small mark in the place of the cut that would kill other people.

"N-No ma'am, t-everything is normal"

The young man responded with difficulty, he could even be placed in front of a nobleman by his sister, knocking out 2 knights and sustaining a serious cut. But he was still a young man in the prime of his life with his childhood crush looking at his bare chest with great attention in the same room where his parents, sister, master and sister of consideration were. How would he not be at least embarrassed by this group in this situation!!!