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I obtained an Overpowered Bodyguard System

Derick_Mike_Otieno
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Synopsis
Bodyguard's rule number one: Client's safety no matter what. One should only accept death once their client is safe. That is the most important rule and the Bodyguard's pride, try taking that from them and they will rise from the death to ensure they see it through. Alexei had one special final order from his boss, "protect my daughter no matter the cost!" he vowed to see it till the end, not until those damned Malin family agents got in the way. They made him break his code, and kill him but guess what, he returns to the past with a system as his aid. A Bodyguard System now with a new objective; Protect the client, Stop the Malin Family.
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Chapter 1 - Glossary

Glossary

 Bodyguard System

A digital interface that grants the protagonist special abilities, skills, and quests to enhance their combat and protection capabilities.

 Levels of a Trained Bodyguard

 Novice

 Description: Basic training in self-defense and personal protection. Limited field experience.

 Skills: Basic hand-to-hand combat, situational awareness.

 Stars: ★

Intermediate

 Description: Completed advanced training with hands-on experience in various security scenarios.

 Skills: Enhanced combat techniques, defensive driving, basic first aid.

 Stars: ★★ 

Advanced

 Description: Highly trained with specialization in tactical maneuvers and client protection.

 Skills: Crisis management, evasive driving, advanced weapon handling.

 Stars: ★★★ 

Expert

 Description: Veteran bodyguard with extensive experience in high-risk environments. Often involved in training others.

 Skills: Expert negotiation, threat assessment, specialized combat techniques.

 Stars: ★★★★ 

Master

 Description: The pinnacle of bodyguard training, capable of handling elite clients and extreme threats.

 Skills: Strategic planning, close protection for VIPs, mastery of multiple combat disciplines.

 Stars: ★★★★★ 

Legendary

 Description: A mythical status often attributed to bodyguards with extraordinary achievements, such as saving high-profile clients under life-threatening circumstances.

 Skills: Unique abilities, advanced stealth techniques, and high-level tactical planning.

 Stars: ★★★★★★

 Jobs available for bodyguards

Trainee

 Stars: No stars; entry-level status.

 

Junior Bodyguard

 Stars: ★; beginner rank, assisting senior bodyguards.

Bodyguard

 Stars: ★★; fully trained individuals responsible for standard protection.

Lead Bodyguard

 Stars: ★★★; in charge of a team, strategizing protection plans.

Security Specialist

 Stars: ★★★★; experts in specific areas like cyber security or executive protection.

Chief of Security

 Stars: ★★★★★; senior-level managers overseeing security operations.

Bodyguard Consultant

 Stars: ★★★★★; offering guidance and strategies to improve security measures.

Executive Protector

 Stars: ★★★★★; specializing in high-profile executive protection.

Celebrity Bodyguard

 Stars: ★★★★★; protecting public figures, navigating complex social situations.

Elite Bodyguard

 Stars: ★★★★★★; reserved for those with proven records of exceptional service in critical situations.

Different jobs pay differently however the rank will determine the pay.

 Key Terms

E.P (Experience Points): Currency earned by completing quests and defeating enemies, used to level up and unlock new abilities.

P.P (Protection Points): Points earned by successfully completing protective tasks, enhancing the protagonist's defensive skills.

H.P (Health Points): Measure of the protagonist's vitality; when reduced to zero, the character is incapacitated.

S.P (Skill Points): Points that can be allocated to enhance specific skills or unlock new abilities.

Quests: Missions assigned by the Bodyguard System that the protagonist must complete to gain experience, skills, and rewards.

Skills: Special abilities unlocked through leveling up or completing specific quests, enhancing the protagonist's combat effectiveness.

Safe House: A secure location designated for clients to find refuge from danger, often marked on the map during missions.

Language Translation: A skill that enables the protagonist to understand and communicate in different languages encountered in the game world.

Bulletproof Car: A vehicle equipped with armor to protect against gunfire, providing safety during high-risk missions.

NPC (Non-Player Character): Characters in the game world that are not controlled by the player but provide information, quests, or challenges.

Boss Fight: A significant combat encounter with a powerful enemy that often requires strategy and skill to defeat.

Cooldown: A period after using a skill during which it cannot be used again, requiring strategic timing in combat.

Inventory: A storage system for items, weapons, and equipment collected throughout the mission.