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The Rise of a Star

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Synopsis

The Power System

{This chapter serves as a collection of knowledge about the novel's world. All the information will be revealed slowly throughout the novel. As such This chapter may contain minor spoilers.}

- General Information

- Mana

Mana is the fundamental energy that permeates the universe, present in every organism, the air, and even the ground. It has existed since the dawn of time and is the most vital and sought-after form of energy. When manipulated, mana can channel various elements—

Light,

Darkness,

Fire,

Water,

Wind

Earth

More advance mages can use different created element and some have even stepped into the realm of concepts.

 The 5 Races

The planet was home to five distinct intelligent species, each known as one of the five races. While most emerged around the same time, a few appeared slightly later. These races included humans, vampires, elves, werewolves, and orcs.

- Humans

 Humans were the last of the five races to emerge but swiftly established themselves as a formidable force. Some humans possessed unique bloodlines that granted them powerful abilities, which combined with their proficiency in magic, made them potentially very dangerous.

- Vampires

Vampires were the most reclusive of the five races, preferring dark, secluded areas. They sustained themselves on mana-rich blood and possessed the longest lifespan, earning them the nickname "Immortals." Additionally, they had the unique ability to control their own blood, using it as a weapon in combat.

- Werewolves

Werewolves were the most territorial of the five races, largely keeping to themselves and rarely interacting with others. Renowned as the most versatile hunters among the races, they possessed the ability to transform into both a bipedal beast and a massive wolf. In either form, their strength was greatly enhanced, making them formidable in combat.

- Elves 

They were the natural mages of the world, possessing the strongest magic users of any race. Their bodies were innately attuned to mana, making the control of magical energies as effortless as breathing. Viewing themselves as the nobility among the races, they were also nature lovers who preferred to settle in mountainous regions.

- Orcs

The orcs were the most populous of all the races, known for their insatiable thirst for war and conquest. Driven by a desire to dominate kingdoms and other races to acquire resources, they were widely disliked and often referred to as bloodthirsty by the other races. Orcs had the unique ability to consume mana-rich substances, which allowed them to grow stronger, much like how magical beasts gained their power. Their relentless pursuit of conflict kept the other races in a near-constant state of battle.

- Terminologies

 Ranks

The five races developed a system of classification to rank their strength, making it easier to assess and compare an individual's power. There were 9 ranks. Each rank was further divided into minor sub-ranks within the same tier, such as F-, F, and F+, to provide a more precise evaluation of one's abilities.

F

E

D

C

B

A

S

SS

SSS

- rank up

Ranking up is the process through which an individual advances to the next level of power. During this transition, the person's soul undergoes a significant transformation, enabling them to reach a new tier of strength. This process is highly arduous, involving a painful evolution and alteration of the body.

- Inheritances 

Inheritances were legacies left behind by powerful martial artists or mages from the past, intended to ensure their skills and achievements continued through successors. These inheritances could include various things such as martial manuals, spell techniques, sword arts, or even substantial wealth. Almost all inheritances came with a test or challenge that the successor had to complete to claim it.

- Bloodlines

A bloodline was a unique power specific to the human race, granting individuals abilities beyond their magical skills. These abilities could include powers such as phasing through objects or running at extraordinary speeds. Bloodline carriers could also enhance their abilities with magic, making them formidable opponents. Only a small fraction of humanity possessed bloodlines, and those who did were often among the nobility.

- Formations

Formations were advanced spell techniques capable of functioning autonomously to produce a variety of effects, such as creating barriers or generating area-based effects within their designated zone. These versatile spell constructs had numerous applications and were utilized by all five races.

- Magic towers

These were large cylindrical structures created by powerful mages, believed to house their most potent spell techniques and extensive research. It was considered unwise to attack a mage within their tower, as they were at their peak of power and preparedness in this environment. 

- WILL

Through relentless training and the transformation of their mind and body, martial artists alter the way they use mana, gaining the ability to imbue their "will" onto objects or areas. This "will" can manifest in various forms; for example, a sword martial artist with the fire element can infuse their sword with fire properties. The specific qualities of the fire, however, depend on the nature of their "will." This ability extends to other actions, such as strikes, punches, or slashes, which become far more powerful and destructive when imbued with "will." A martial artist with a strong "will" and mastery over it is regarded as a formidable and dangerous opponent across all races. 

 Magic beast

Magic beasts were the first life forms to emerge on the planet of Argos, spreading across every continent and island. These creatures posed a significant and ongoing threat to the five races, as they occupied nearly 40 percent of the land. As formidable predators, magic beasts grew stronger by consuming the beast cores of their kind. Although they lacked the sentience of the five races, their true danger lay in their ability to form and lead hordes. As a magic beast gained strength, it could control other beasts, making them a relentless menace.

- Magic beast class system

This is the system used to classify magic beasts capable of forming packs or hordes.

General Class: This is the entry-level classification for magic beasts, typically equivalent in strength to an F or E rank mage or martial artist. General class beasts often engage in battles with one another to establish dominance within their territories.

Noble Class: Magic beasts in the Noble class develop the ability to command lesser beasts as subordinates. They acquire this power by consuming and subjugating other magic beasts, particularly by absorbing their hides and cores.

Heroic Class: Heroic class beasts possess the ability to control even more powerful creatures, including those of the Noble class. They extend their dominance over a wider range of magic beasts.

King Class: Beasts of the King class gain substantial control over weaker magic beasts, enabling them to form beast tides—large gatherings of various magic beasts, often from different species, that are compelled into submission.

Disaster Class: Comparable to a natural disaster, Disaster class beasts are regarded as overlords by other magic beasts due to their overwhelming presence. These creatures pose a significant threat to kingdoms and typically require SS rank mages or martial artists to defeat. They are capable of commanding vast hordes of magic beasts, solidifying their reign as dominant figures.

Calamity Class: The Calamity class represents the pinnacle of magic beast evolution, with power comparable to kingdom-ending entities. These beasts are on par with SSS rank mages or martial artists and are considered the most dangerous of all. Often referred to as the "Kings of All Magic Beasts," Calamity-class creatures haven't appeared in the world for a thousand years, highlighting their rarity and immense power.

- Beast core

A beast core is a crystal-like orb that functions as the heart of a magic beast's mana nervous system. It is composed of pure, concentrated mana that evolves along with the beast, allowing it to grow stronger over time. This core is a key factor in the ability of magic beasts to gain power by consuming the cores of other beasts. While anatomy also plays a role, the beast core is widely recognized by the five races as the primary source of a magic beast's strength. The five races also harvest these cores from slain magic beasts to aid in their own breakthroughs, as the concentrated mana can help push them beyond their limits. As a result, beast cores are always in extremely high demand.