Clown Of Many Faces - A dungeon monster that weilds a two handed sword, has increased HP depended on the amount of faces the monster owns around its waist. Mid offence and defence. ( Middle priced )
Blood Brothers - Two monsters that are connected by blood, they fight in sync making up for each others mistakes. If one is killed but the other stays alive for ten seconds, the one killed will be revived according to the blood brother pact. Making them practically immortal unless both are killed in the ten second time frame. Great Defence and Offence. ( Expensive But Good )
Ankle Biters - They are the dwarves counter parts to the clowns, this time they do not fight with weapons but rather lurk in the shadow gnashing their teeth waiting for a opportunity to make someone lose their ability to walk. ( Weak summons )
The Mimic - A summon that is spawned in as a fake loot chest, it will be placed around randomly but once touched by a adventurer. It's gaping jaw shall open before clamping down and then subsequently destroying itself. ( Cheap and Effective )
Dreamless Marionettes - These marionettes that had once held a dream before they were turned into monsters attack any human who dare to ruin their ballet routine, incredible offence as they are a able to find impossible angles in fights although their defence is severely lacking without a puppet master to remake them once they fall.
Wooden puppet - Cheap beings that are used to blind opponents and give the marionettes an opportunity to swiftly kill its opponent. The puppet latches on to the closest human near it, it is a being without a soul, merely being kept on strings. Controlled by its puppet master.
Puppet master - A being that controls creatures without souls, it greatly boosts the creatures stats when controlling them. They are also able to use their own thoughts to help their master during battle. Highly intelligent and able to control twenty puppets at once, Expensive but amazing stats.
Workers - Cute little creatures that are used to help with the expansion of a dungeon, they are mischievous by nature but would do anything that is best for the dungeon, even if it means killing the dungeon master. ( cheap, no offence or defence. )
Clown of Sweet Melodies - They are bards that spread sweet melodie's across the battlefields. It is said to greatly boost the stats of allies and significantly lower the stats of enemies. made to act in support.
Seer of Sin - A seer that has turned to evil, will do anything to increase their power. they are adept at using telekinesis and may even lift humans against their wills when given the power and strength.
Lighter Of Paths - He who lights the way. Is able to find every single passage way no matter the location, he is to be greatly protected as a single arrow is all it needs to kill him. ( Used to navigate enemy dungeons )
Laughing Reaper - They say when death comes, he comes laughing. This reaper is different from the one of legend, he increases the fear of his opponents by the distinct laughter that is similar to that of the hyenas that snicker in the ditches
Hyenas - They are cheap cost effective beasts, once bitten the person is injected with toxin and disease that if left untreated will lead to the man's demise. it's laughter is known to spread fear in the dungeon as they stalk its prey with a pack of five or more.
Jousting Dullahans - These Dullahans once held life inside but now they are nothing but spiteful spirits. These jousters have high speed, damage, HP and defence. Although they cost 10x more than the 'Clowns of Many Faces'
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More will be added in due time: I'll even take some of your suggestions since I'm such a nice clown hehe