Hello!! Author here :0 (if you can even call me that ;-;)
Just to let you know this page was not intended for you guys!!! It is mostly for me to remember things so I don't accidentally forget something and create loopholes (I think thats what you call it)
1st section | Entropy and other energies
In this world, there's a main energy source called entropy. It probably sounds all evil like dark magic or something but its actually not that bad >:0 Basically it is probability. The main character was manifested into the world out of sheer probability (entropy). I haven't decided when I'll add humans and other creatures in this game but know that entropy energy is everywhere and everything is made from it (humans appreared from probability, plants also did etc.).
Entropy cannot be lost, therefore it can go through experiences, which allows each particle to gain certain attributes from those experiences. (Also why the main character gained knowledge of their surroundings, they got the information from entropy particles).
Since entropy makes up of a lot of life on this world, life can control entropy (probability) which allows magic. However it requires energy, one source is physical stamina and the other is mental strength. (That means you can get stronger physically or mentally for more energy and therefore use more of it).Â
When someone casts for example, a fireball, they are basically making an area where there is a 100% chance to combust. This is also where entropy experience comes into play. Remember how I said there are properties that can be gained from experience for entropy? Well that can affect what is easier to learn. Like if entropy that has been used a lot in creating fires manifested into a lifeform, that lifeform would naturally be better at fire magic than other magic. Of course you can gain more experience with other things to make yourself better at those magics (ex. If you had water affinity but spent a lot of time around fire, you would also get an affinity with fire)