Chereads / Cowboy Gamer in the Fantasy World / Chapter 1 - World Explained

Cowboy Gamer in the Fantasy World

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Synopsis

Chapter 1 - World Explained

+Items in the System Store are categorized:

-NORMAL- White Tier Items= 1-99 MSP

-RARE- Silver Tier Items= 100-9,999 MSP,

-SUPER RARE- Gold Tier Items= 10,000-999,999 MSP

-ULTRA RARE- Violet Tier Items= 1,000,000- ∞

World Currency:

Copper coins= 1 gem

Big Copper coin= 10 gems

Silver coin= 20 gems

Big Silver coin= 200 gems

Gold coin= 1,000 gems

Big Gold coin= 10,000 gems

Stats Class:

+Attunement:

Determines the amount of mana for Spells/Abilities/Skills usage

+Vitality:

Determines the amount of Health points.

+Endurance:

Determines the amount of Stamina

Strength:

Determines Body Strength and amount of Physical damage of you deal.

+Dexterity:

Determines the amount of Speed/Casting +Speed/Movement/Body Coordination.

+Perception:

Determines the amount of your character's Ranged Combat/Self-Awareness

+Skill:

Determines the Level of Learning/Focus/Understanding/Logic/Reasoning/Problem Solving/Planning/creativity/Critical Thinking/Abilities (Not to be confused with the "Skill tree")

+Charisma:

Determines how your character fares in Lying/Cajoling/Intimidating/Persuading other people."

+Luck:

Determines your character's Hit rate, Saving throws, and Critical Chance. How likely it is for a random accident to happen to your opponent. The more likely favorable outcomes on bets will be. Chances of better loot."

New World Base Stats :

1-5= Weak Tier- F Rank

6-10= Low Tier- E Rank

11-13= Average Tier- D Rank

14-16= Above Normal Tier- C Rank

17= Peak human Tier- B Rank

18= Superhuman Tier- A Rank

19= Transcended Tier- S Rank

20-%= EX Rank

Rank Levels:

F Rank = Beginner Entry Comprehension

E Rank = Novice Skilled

D Rank= Adept Skilled

C Rank= Expert Skilled

B Rank= Mastery Skilled

A Rank= Superhuman Mastery Skilled

S Rank= Transcended Mastery Skilled

EX Rank= God level

Level up Rank Points:

[E- > E > E+ > D-]

F Rank Requires 1 SKILL POINTS to raise a level

E & D Rank Requires 2 SKILL POINTS to raise a level.

C Rank Requires 4 SKILL POINTS to raise a level.

B Rank Requires 8 SKILL POINTS to raise a level.

A Rank Requires 16 SKILL POINTS to raise a level.

S Rank Requires 32 SKILL POINTS to raise a level.

EX Rank Requires special circumstances to acquire the level.

Magic Tier:

-0th Tier:

Lifestyle Magic

-1st Tier:

The most common level of magic. Many practical magic are included in this tier. Anyone can use 1st-tier magic by training, though it takes too much time and effort for those without talent. Those capable of performing this tier can earn proper pay as a kind of special worker.

-2nd Tier:

These are spells for those who have talent. Those who achieve this tier can earn a good income and reputation.

-3rd Tier:

3rd tier magic casters are quite rare and they were considered to be most likely a D Rank Adventurer at the very least.

-4th Tier:

Only the brightest achieve this tier. 4th tier magic can only be cast by a select few individuals of C Rank or higher

-5th Tier:

A tier that very few have reached the pinnacle of mankind. 5th tier magic can only be cast by a select few individuals of C Rank or higher

-6th Tier:

The highest tier magic for very few and capable inhabitants of the World that can so far achieve in reaching. 6th tier magic can only be cast by a select few individuals of B Rank or higher

-7th Tier:

7th tier magic can only be cast by a select few individuals of B Rank or higher

-8th Tier:

8th tier magic can only be cast by a select few individuals of A Rank or higher

-9th Tier:

9th tier magic can only be cast by a select few individuals of A-S Rank or higher 

-10th Tier:

The existence of 10th-Tier magic can only be cast by a select few individuals of A-S Rank or higher

-Super Tier Magic:

The 11th tier is simply called Super-Tier Magic. Can be cast by a few individuals in the S Rank. Labeled as the highest form of magic above all other tiers that had been used by mortals 

-World Class Magic:

Magic of the gods Can be cast by those of EX Rank

Skill Tree:

Skill Trees follow a linear pathway. You can unlock a skill path through training or consume an Awakening skill path scroll costing 50,000 MSP or an Advancement skill scroll for 10,000 MSP. Acquiring a Skill Tree Path unlocks access to related skills to it. Strengthening the Skill Tree Path creates new branches unlocking new active skills and passive skills.

Skill Points are gained at every level, or can be purchased from the System store. You can use the skill point to strengthen your skills or use an Awakening Skill branch path. Each new branch represents either new active and passive skills or takes an existing skill to a new level.

World Map:

World Races:

In the world of Terra, there are two main races: the "Humanoid" races and the "Heteromorphic" races.

The Humanoid race includes Humans, Elves, Dwarfs, Halflings, Gnomes, and various Therianthrope species. These sapient species were granted Job Titles by the gods to help them survive the world's perils from monsters. As these races are beloved by the main gods, there could be consequences for killing them.

The Heteromorphic races encompass all non-Humanoid races, also known as Inhuman or Monster Races. Most of these races have features that appear monstrous to the Humanoid races. From birth, they can unlock racial skills and racial class evolution, equivalent to Job Titles. Heteromorphic races level up four times faster than Humanoid races and gain more stats through their racial classes. However, they lack protection from the main gods and can be exterminated without consequences.