Chereads / A PHYSIAST'S TIME TRAVELL JOURNEY / Chapter 27 - Invention of learning machines

Chapter 27 - Invention of learning machines

Chance and Daniel returned to Daniel's home, their victory over Tony and his gang still vivid in their minds. As they stepped inside, they found Daniel's wife, Mei Xu, scolding their son for spending too much time playing video games and neglecting his studies.

"Why can't you focus on your homework for once?" Mei Xu admonished, hands on her hips. "All you do is play that game all day!"

Feeling like an outsider, Chance sat on the couch and picked up the game console the boy had left behind. As he examined the device, an idea sparked in his mind. "This game console could be turned into a learning tool," he thought. "What if we could combine learning with gaming?"

He looked up, excitement shining in his eyes. "Daniel, Mei Xu, come here. I have an idea."

They gathered around, curious about what Chance had in mind. "What if we could modify this game console to have a learning mode and a rest mode? The child would have to complete a certain amount of learning before they could play games. Parents would love it because it ensures their kids are learning, and kids would still get to play their favorite games as a reward."

Daniel's eyes widened. "That's a brilliant idea, Chance! But how do we make it happen?"

"I can design the learning software," Chance said confidently. "We can find a manufacturer to produce the consoles. It could be a game-changer for education and parenting."

Mei Xu, initially skeptical, slowly nodded. "It's a great idea. Parents are always looking for ways to help their kids improve their grades. If we market it right, it could be huge. But, Chance, do you really think you can design this?"

Chance smiled. "I've designed more complicated things before. This is just a new challenge."

They spent the rest of the evening discussing the logistics. They talked about the features the console would need, such as educational games, progress tracking, and parental controls. The more they talked, the more excited they became.

"First, we need to prototype the learning mode," Chance said, scribbling down notes. "Then, we can pitch it to a manufacturer."

Daniel nodded. "We should also start thinking about marketing. If we can show parents how beneficial this could be for their kids, they'll be lining up to buy it."

Mei Xu added, "We could start locally, get feedback from parents here, and then expand. This could really take off."

Over the next few days, Chance worked tirelessly on the design. He used his background in physics and engineering to create a prototype that integrated learning modules with gaming. The device would lock into learning mode, requiring the child to complete educational tasks before unlocking the gaming mode.

After several late nights and countless revisions, the prototype was ready. Chance presented it to Daniel and Mei Xu, who were both impressed with the sleek design and intuitive interface.

"This is amazing, Chance," Daniel said, examining the prototype. "But the real test will be finding a manufacturer who can produce these on a large scale."

Chance nodded. "I'll reach out to some contacts I have in the tech industry. Someone is bound to see the potential in this."

With the prototype in hand, Chance began contacting manufacturers. He faced several rejections, as many companies were hesitant to take on such an innovative and untested product. However, Chance's determination never wavered.

Finally, after weeks of searching, he found a small tech firm interested in the concept. They agreed to produce a limited run of the learning consoles, giving Chance and Daniel the opportunity to test the market.

"Let's see if this idea takes off," Chance said, holding the first production model. "This could be the start of something great."

They distributed the consoles to local families, asking for feedback and monitoring the children's progress. The response was overwhelmingly positive. Parents loved the educational aspect, and kids were motivated to learn in order to play their games.

Encouraged by the success of their initial run, Chance and Daniel began planning for a larger production. They refined the design based on user feedback and prepared for a full-scale launch.

Let's wait and see if the learning machine will spread out across the country.