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THE GENERAL'S DISGRACED HEIR

🇰🇪Rene_Tokiori
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Synopsis

Cultivation Stages and World Backround.

Paths to Power in Terranon

The world of Terranon offers two primary paths to achieve strength:

1. The Way of the Sword

This path demands rigorous discipline and unwavering dedication. Aspiring warriors hone their physical prowess through intense training, mastering weapon techniques and cultivating inner strength. Ranked swordsmen represent the pinnacle of this path, wielding their blades with unmatched skill and lethality.

Ranked Swordsman Cultivation Stages:

Awakened: With sufficient talent and perseverance, any mortal race can break through this barrier, gaining access to power and surpassing the limitations of a mundane body.

1st - 4th Ranked Swordsman: These represent progressive milestones on the path to mastery, each marking a significant increase in skill and power.

Master Swordsman: A revered title signifying exceptional swordsmanship and mastery over combat techniques.

King Swordsman: A legendary warrior who commands immense power and respect.

Monarch: A near-mythical figure wielding unparalleled strength and influence.

Thorn

Great Thorn

Semi-Paragon

Paragon: These titles represent the highest echelons of swordsmanship, denoting figures of immense power and influence that transcend the boundaries of nations.

Transcendent Lord: A being who has surpassed even the loftiest ranks of swordsmen, achieving a level of power bordering on godhood.

2. The Path of the Mage

This path requires harnessing the arcane energies that flow through the world. Aspiring mages cultivate their inner reserves of mana, unlocking potent magical abilities. Ranked mages represent the elite of this path, wielding spells and manipulating reality with incredible power.

Mage Rank Hierarchy:

Awakened: With sufficient talent and focus, individuals can awaken their latent magical potential. Mana accumulates within their bodies, forming a semi-circle – the first sign of a budding mage.

1st - 4th Class Mage: These represent progressive milestones on the path to mastery, each marking a significant increase in magical control and ability.

Grandmaster: A highly respected title signifying exceptional control over a specific school of magic or a broad range of magical disciplines.

Archmage: A revered figure wielding immense magical power, capable of manipulating the very fabric of reality.

Sage: A legendary mage who has transcended mere spellcasting, possessing a deep understanding of the fundamental nature of magic.

Lord Supreme: A near-mythical figure who commands unparalleled magical prowess and influence, potentially leading powerful magical organizations.

Celestial Sorcerer: A being of immense magical power, capable of feats bordering on the divine.

Semi-Divine: A mage who has transcended the limitations of mortality, wielding power that rivals the gods themselves.

Divine Sorcerer: A god-like entity, their magic intertwined with the very fabric of reality.

Transcendent: A being who has surpassed even the loftiest ranks of mages, achieving a level of power that transcends mortal comprehension.

3. The Path of the Beast

Monsters, driven by instinct and primal urges, cultivate strength through brutal experience. The more they fight and endure harsh battles, the greater their potential to grow in power.

Beast Rank Hierarchy:

Awakened Monster: The initial stage, marking the awakening of a monster's true potential.

Monster: A basic rank for monstrous creatures with heightened physical capabilities.

Fiend: A more powerful monster, often possessing additional abilities or intelligence.

Arch-fiend: A formidable opponent, a significant threat even to skilled warriors.

Apex Lord: A monstrous entity of immense power, capable of inflicting widespread devastation.

Eldritch Terror: An embodiment of primal fear, possessing otherworldly abilities and immense power.

Abomination: Monstrosities defying all classification, often existing beyond the boundaries of mortal comprehension.

Overlord

Behemoth

Titan

Leviathan: These represent the highest ranks of monstrous power, each denoting a creature capable of reshaping the very landscape.

Weapon and Skill Rarity:

Weapons and skills are categorized by rarity, indicating their relative power:

R (Common): Basic equipment and abilities, readily available.

1st Tier SR (Superior Rare): Enhanced weapons and skills offering a significant advantage.

2nd Tier SR: More powerful versions of Superior Rare equipment and abilities.

3rd Tier SR: Top-tier Superior Rare, exceptionally potent weapons and skills.

Mythical SSR (Super Special Rare): Legendary equipment and abilities with immense power.

God Tier SSR: Items and abilities of unparalleled power, potentially wielded by gods or those blessed by them.

The Ternion World

This world is known as the Ternion World.

The God: Terranon

The Ternion World is overseen by Terranon, a powerful and benevolent deity. Terranon embodies fertility, stability, and the bounty of the earth. Revered by all, Terranon is depicted as a wise and ancient figure, often associated with elements of nature like vines, stones, and flowing water.

Currency:

The primary currency of the Ternion World is the Terran, named after the benevolent god.

Continents of the Ternion World:

The Ternion World is comprised of five distinct continents, each with its own unique culture and inhabitants:

The Solarian Empire: The human heartland, a vast and powerful empire known for its technological advancements and strong military.

Drakhar Kingdom: The domain of dragons, a continent shrouded in mystery and legend. Powerful dragonkind reside here, along with those who revere their strength.

Elanthrial Woods: An expansive network of ancient forests, home to the graceful and reclusive elves. This continent is known for its natural beauty and powerful mystical energies.

Varkoth United Principality: A land inhabited by diverse beastmen races, known for their strength, ferocity, and deep connection to nature. This continent is a collection of independent principalities, each with its own customs and leaders.

Khazad'ul Sovereignty: A network of underground dwarven strongholds, renowned for their craftsmanship, mining expertise, and unwavering loyalty.

The Holy Nation of Sanctaria Principal:

Existing outside the traditional continental structure is the Holy Nation of Sanctaria Principal. This nation, revered for its piety and dedication to the god Terranon, is granted domain within certain regions across various continents. They act as spiritual guardians and wield significant political influence due to their religious authority.

Note: This auxiliary volume will be continuously updated to reflect the ongoing development of the novel's lore.