Void L. Potter - Status Screen
Name: Void L. Potter
Age: 11
Hogwarts House: To be determined
Year: First Year
Blood Status: Pure-blood (Leaning more towards pure-blood because of the ritual that cleansed his blood to save him and allow him to be more magically gifted)
Lineage:
By Blood and Magic:
The heir of Le Fay
The heir of Slytherin
The heir of Peverell
Possible heir of Potter
Possible heir of Black
Wand: Snakewood with Basilisk Core, additional unknown woods and core elements
Familiars:
Shadow (Black Snake)Sera (Red Bird)Yue (White Cat)Kuro (Black Owl)
Magical Abilities:
(The levels are from reading all the books and knowledge from his past life merging and from frequent explorations in Diagon Alley)
Spell Casting: Apprentice
Potion Making: Apprentice
Herbology: Apprentice
Transfiguration: Apprentice
Charms: Apprentice
Defence Against the Dark Arts: Apprentice
Parseltongue: Master
Occlumency: Novice
Legilimency: N/A
Magical Creatures Knowledge: Apprentice
Runes: Novice
Divination: N/A
History of Magic: Adept
Attributes:
Magic Power: Expert
Indicates a high capacity for magical energy. Void has a large reservoir of magic, enabling him to cast powerful spells and sustain magical activities over extended periods.
Magic Control: Adept
Represents the ability to precisely manage and direct magical energy. Void exhibits proficient skill in controlling his magic, resulting in efficient and effective spellcasting.
Physical Strength: Apprentice
Reflects overall physical fitness and muscular strength. Void has typical physical strength for a young wizard, adequate for everyday tasks but not exceptional.
Agility: Apprentice
Denotes physical speed, flexibility, and reflexes. Void moves with typical agility for his age, capable of handling basic physical activities and maneuvers.
Intelligence: Expert
Measures cognitive ability, problem-solving skills, and learning capacity. Void shows high intelligence quickly understands new concepts and excels in academic pursuits.
Wisdom: Expert
Indicates good judgment, insight, and the practical application of knowledge. Void shows strong wisdom, making sound decisions and effectively understanding complex situations.
Charisma: Expert
Reflects the ability to inspire, persuade, and connect with others. Void has a natural charm and presence, making him persuasive and likable in social settings.
Luck: Adept
Represents the likelihood of favourable outcomes in uncertain situations. Void has a higher-than-average degree of luck, often finding himself in beneficial circumstances.
Notable Skills:
Ambidextrous Spell Casting: Can cast spells with either hand with equal proficiency.
Eidetic Memory: Excellent memory recall, useful for remembering spells and potion recipes.
Strategic Mind: Ability to plan and strategize effectively.
Quick Learner: Learns new spells and magical theories quickly.
Magic Eyes: Possesses a unique ability to perceive magical auras and enchantments, making it easier to understand and analyze magical phenomena.
Natural Occlumens: Innate ability to protect the mind from external intrusion, providing strong mental defences against legilimency and other forms of magical influence.
Natural Druid: Exhibits a natural affinity for nature magic, making it easier to learn and perform spells related to flora, fauna, and the natural world.
Note: Skills have limits and are evolvable. As Void progresses and gains more experience, his skill levels and attributes can improve, reflecting his growth and development.
Power Levels Explanation:
Novice: Fundamental level with a basic understanding and initial skill. Capable of performing simple spells and tasks under guidance. Often seen in first-year students at Hogwarts.
Apprentice: Shows moderate proficiency with a growing understanding of magical theory and practical application. Can perform more complex tasks with some supervision.
Adept: Above average with a high level of independent performance and understanding. Capable of handling advanced spells and magical tasks with minimal guidance.
Expert: Demonstrates advanced capability and understanding. Can teach others and innovate within their magical studies. Often seen in students preparing for their O.W.L.s and N.E.W.T.s.
Master: Exceptional capacity with comprehensive knowledge and unmatched capability. Recognized as a master in their field, often becoming professors or specialists.
Grandmaster: Significantly above average with extraordinary skill and knowledge. Influential and highly respected in the magical community.
Legendary: Near-mythical prowess, capable of extraordinary feats thought impossible by most. Known for their extraordinary attributes and mastery.
Mythic: Almost unparalleled skill and power, displaying near-peak attributes and potential. Their abilities can significantly alter the course of history.
Transcendent: Beyond conventional understanding and limits. Represents the highest possible attributes and potential, with abilities on par with legendary figures or deities.
Attribute Power Level Examples:
Novice:
Magic Power: Can cast basic spells like Lumos or Wingardium Leviosa with some difficulty and limited duration.
Magic Control: Struggles with precise spellcasting; spells may often misfire or be weak.
Physical Strength: Comparable to an average 11-year-old wizard, with little physical training.
Agility: Moves clumsily and lacks coordination; may trip or stumble often.
Intelligence: Grasps basic magical concepts with effort, often needs repetition and assistance.
Wisdom: Limited practical application of knowledge; makes simple, straightforward decisions.
Charisma: Can engage in simple conversations but lacks confidence and persuasiveness.
Luck: Often finds themselves in minor mishaps or accidents, occasionally has small strokes of good fortune.
Apprentice:
Magic Power: Can perform a range of standard spells like Expelliarmus or Alohomora with reasonable consistency.
Magic Control: Better at directing and managing magic; fewer misfires, more reliable results.
Physical Strength: Slightly above average for their age, can handle physical activities better.
Agility: More coordinated and agile, can perform basic physical maneuvers without difficulty.
Intelligence: Understands and applies intermediate magical concepts with moderate ease.
Wisdom: Makes more informed and practical decisions, able to think a few steps ahead.
Charisma: More confident in social settings, able to persuade and inspire peers.
Luck: Experiences a fair share of good luck, and occasionally finds themselves in beneficial situations.
Adept:
Magic Power: Can cast advanced spells like Patronus Charm or Protego with high efficiency and strength.
Magic Control: Demonstrates excellent control over spellcasting, can handle complex spells with ease.
Physical Strength: Well above average, capable of enduring more strenuous physical tasks.
Agility: Quick, flexible, and responsive; capable of advanced physical maneuvers.
Intelligence: Excels in understanding and applying complex magical theories and concepts.
Wisdom: Makes sound, strategic decisions with good foresight and judgment.
Charisma: Highly persuasive and influential, can easily lead and inspire others.
Luck: Frequently finds themselves in advantageous situations and avoids major mishaps.
Expert:
Magic Power: Capable of performing high-level spells and sustaining magical activities over extended periods without exhaustion.
Magic Control: Superior precision in spellcasting; can manage multiple spells simultaneously with great accuracy.
Physical Strength: Exceptional physical condition; can perform feats of strength and endurance beyond typical limits.
Agility: Highly agile and acrobatic; capable of performing complex physical stunts and maneuvers.
Intelligence: Profound understanding of advanced magical knowledge; able to create new spells or potions.
Wisdom: Exceptional insight and judgment; able to foresee and navigate complex situations with ease.
Charisma: Naturally charismatic and commanding; can sway large groups and lead effectively.
Luck: Consistently experiences favourable outcomes in uncertain situations, often appears to be extraordinarily lucky.
Master:
Magic Power: Possesses an immense reservoir of magical energy, capable of extraordinary feats of magic.
Magic Control: Perfect control over magic, capable of manipulating magical energies with unparalleled finesse.
Physical Strength: Phenomenal strength, can perform Herculean tasks with little effort.
Agility: Superhuman agility and reflexes, able to react and move with lightning speed.
Intelligence: Mastery over all known magical knowledge, often consulted for wisdom and expertise.
Wisdom: Deep, profound wisdom; able to provide guidance and solutions to the most complex problems.
Charisma: Legendary in their ability to inspire and lead; people naturally gravitate towards them.
Luck: Uncannily lucky, often finding themselves in the right place at the right time.
Grandmaster:
Magic Power: Nearly limitless magical energy, capable of shaping reality with their magic.
Magic Control: Can control and manipulate magical forces on a grand scale with flawless precision.
Physical Strength: Unmatched strength, capable of legendary feats of power.
Agility: Moves with otherworldly grace and speed, almost beyond human capability.
Intelligence: Possesses knowledge and understanding that surpasses even the most learned scholars.
Wisdom: Legendary wisdom, able to see the interconnectedness of all things and make near-perfect decisions.
Charisma: Can inspire and lead entire nations or communities with their presence alone.
Luck: Almost always experiences favourable outcomes, as if destiny itself bends to their will.
Legendary:
Magic Power: Mythical levels of magical energy, capable of performing feats thought impossible.
Magic Control: Can wield and control magic with a mere thought, reshaping the world as they see fit.
Physical Strength: Herculean strength, often depicted in legends and myths.
Agility: Moves with supernatural speed and precision, almost as if defying the laws of physics.
Intelligence: Holds esoteric knowledge and wisdom that transcends conventional understanding.
Wisdom: Offers insights and judgments that shape the course of history and destiny.
Charisma: Can rally people to their cause with a single word or gesture, seen as a beacon of hope.
Luck: Fated to succeed in their endeavours, often seen as having divine favor.
Mythic:
Magic Power: Powers that rival the ancient founders and legends, capable of altering the fabric of reality.
Magic Control: Absolute control over all magical forces, able to perform magic on a cosmic scale.
Physical Strength: Godlike strength, capable of performing wonders and miracles.
Agility: Moves with the fluidity and speed of a mythical being, seemingly unaffected by normal constraints.
Intelligence: Possesses ancient and arcane knowledge, able to solve the most complex enigmas of existence.
Wisdom: Holds wisdom that spans ages, providing guidance that can alter the fate of worlds.
Charisma: Charismatic presence that can unite disparate peoples and bring about monumental change.
Luck: Experiences serendipity on a cosmic scale, events align perfectly to their benefit.
Transcendent:
Magic Power: Powers that surpass even the greatest wizards and magical beings, on par with deities.
Magic Control: Unrivaled control over magic, able to bend and shape reality with an effortless will.
Physical Strength: Possesses strength that defies the natural order, capable of miraculous feats.
Agility: Moves with divine grace and speed, as if unbound by physical laws.
Intelligence: Holds transcendent knowledge that pierces the veil of reality, understanding the deepest mysteries.
Wisdom: Wisdom that guides the destiny of entire worlds and civilizations.
Charisma: A presence so compelling that it can reshape the hearts and minds of entire populations.
Luck: Divine luck, with the universe seemingly conspiring to ensure their success in all endeavours.