Chapter 10 - Magic Creation

Three days have passed, and Andrian has been smoothly adjusting to his new life in this world. His determination to survive and become stronger drives him to keep moving forward.

No matter how tough the obstacles he faces, he will continue to forge ahead, as it is in his best interest.

During these three days, Andrian has also completed the daily missions assigned by the system. Naturally, he completed all the missions given to him, which increased his upgrade points.

He didn't forget to train his magic and mana capacity as well.

Right now, he is meditating to improve his mana control, essential for casting high-level spells.

To use high-level spells, a mage needs excellent mana control and a large mana capacity. The better the control and the greater the capacity, the easier it is to cast high-level spells.

Thus, Andrian decided to train his mana control and increase his mana capacity until he can cast high-level spells.

Like his previous training sessions, Andrian meditates, focusing his mind on absorbing Mana from the environment. He has been doing this for three days, only resting when he feels hungry or sleepy.

During these three days, his mana capacity has grown, and his control over mana flow has improved significantly.

"System, open Status," Andrian commands.

[Understood.

Stats

HP: 140/140

MP: 2000/2000

Strength: 12 -> 15

Mana: 15 -> 20

Agility: 15 -> 17

Durability: 11 -> 14

Intelligence: 17 -> 21

Charisma: 25 -> 26

Luck: 6 -> 10

Magic:

- Fire Ball (Lvl 4)

Description: Fire Ball is a fire elemental spell that creates a ball of fire that can be thrown at a target to cause significant damage. This spell is often used both for attacking enemies and for creating distractions or igniting objects from a distance.

- Raging Flame (Lvl 3)

Description: Raging Flame is a spell that creates a spiral-shaped fireball with the effect of incinerating the target instantly. This spell can be used to attack enemies from long, medium, or close range.

- Wind Blade (Lvl 5)

Description: Wind Blade is a spell that manipulates wind to form sharp blades that can be thrown or directed at a target. This spell is known for its speed and its ability to cut through various materials with high precision.

- Wind Raging Spiral (Lvl 2)

Description: Wind Raging Spiral is a wind spell that forms a highly powerful spiral wind ball with the effect of viciously tearing apart the target.

- Combination Magic: Blazing Tempest (Lvl 1)

Description: Blazing Tempest is a combination spell of wind and fire magic that forms a massive tsunami firestorm with incredibly high temperatures, capable of scorching enemies and possessing immense destructive power.

- Combination Magic: Inferno Burst (Lvl 1)

Description: Inferno Burst is a combination spell of fire and wind elements, creating a small white-hot sphere with a powerful explosion effect.

- Combination Magic: Flaming Spear Projectile (Lvl 6)

Description: Flaming Spear Projectile is a spell that creates a spear coated in fire, with a high temperature capable of burning the target upon impact. By combining the speed of the spear with wind magic, this spell achieves attack speed equivalent to the speed of sound. It's particularly useful for surprise attacks from a distance.

- Sonic Dash (Lvl 5)

Description: This spell enchants the user's movement speed and agility by combining wind magic as propulsion and mana flow around the legs to strengthen their leg power when performing a dash.

Skills:

- Blacksmith - Beginner

Description: An expert in shaping and manipulating metal, especially iron, using specialized tools and techniques. This skill works with various types of equipment, ranging from hammers and anvils to furnaces and metal cutting tools. It includes crafting and repairing various metal items such as weapons, agricultural tools, household utensils, and decorations.

- Observation - Normal [Passive]

Description: The ability to observe, analyze, and understand the environment or situation carefully and thoroughly. With this skill, you can capture small details that may be overlooked by others, and you can use this information to make better decisions or draw accurate conclusions.

- Hunting - Beginner -> Normal

Description: The Hunting skill serves as a versatile skill set that aids the host in tracking, hunting, and combat scenarios.

Ultimate Skill: -

Upgrade Points: 4.]

Looking at his current status, Andrian feels satisfied and nods. 'All my stats have increased drastically in these three days due to the physical and magical training I've undergone.' Andrian thinks.

After a moment, Andrian returns to his training. He plans to train his magic and possibly create some spells that might help him.

"Oh right. I need some thread. Can I create thread with magic? Or more precisely, can I make thread using Mana?" Andrian wonders aloud.

[Answer: You can manipulate your mana energy into a thread, Host. The advantage of Mana Thread is its incredibly strong durability, capable of cutting even large rocks. The better your mana control, the more effective the Mana Thread you create.]

Andrian nods in understanding after hearing the system's explanation. He is very grateful to the system that has been helping him during difficult times.

Creating Mana Thread usually involves several steps he needs to follow. Here are the general steps he takes.

The first step is gathering Mana. After gathering Mana, he must purify and channel this energy through his body. This usually requires meditation and strong spell control to ensure no Mana is wasted. With purified Mana, he then has to form the Mana Thread. This generally involves strong visualization and advanced spell manipulation techniques.

Andrian must be able to 'weave' the Mana energy into a fine and stable thread. Once the thread is formed, the next step is to strengthen and control it. This can be done with spells, chants, or other magical techniques to make the thread stronger and more durable.

Finally, he needs to learn how to use Mana Thread in various applications, such as sewing magical fabrics, making traps, or weaving magical artifacts.

Andrian takes the Frozen Deer hide he stored away. He plans to make clothing from this Frozen Deer hide. With the Mana Thread he created, Andrian begins weaving and practicing his sewing technique to ensure the clothing he makes is of the highest quality.

Clothing made from Frozen Deer hide has the effect of immunity to cold temperatures. Of course, this provides an advantage for Andrian when fighting enemies who specialize in ice magic. He also no longer needs to worry about finding warm clothes when winter arrives.

Finally, after finishing the clothes, Andrian double-checks for any unfinished or damaged parts. After inspecting the clothing for a while, Andrian feels satisfied with his creation, as he finds no damage or unfinished parts.

After making the clothes, Andrian tries them on to check if they fit his body. Fortunately, the clothes fit perfectly, and he feels comfortable wearing them.

After finishing the clothes, Andrian resumes his magic training after a brief pause.

This time, Andrian will focus on training his fire magic. He plans to delve deeper into fire magic in this world and explore what he can achieve with it.

Fire requires three main elements to expand its burning area and increase its heat. These three elements are fuel, oxygen, and heat.

First, Fuel. Fuel is any combustible material such as wood, coal, oil, or gas. In this case, the fuel needed for the fire to grow larger is Mana. The more fuel available, the bigger the fire can become.

Second, Oxygen. Oxygen from the air is crucial for combustion. Without sufficient oxygen, the fire cannot ignite or grow. Andrian can add oxygen by using Mana energy, which he can convert into oxygen. Good airflow or wind can increase the oxygen supply, thereby enlarging the fire.

Third and finally, Heat. A heat source is needed to start and sustain combustion. Once a fire is formed, the heat produced can help ignite the surrounding fuel, expanding the burning area and increasing the fire's temperature.

By combining these three elements, Andrian can create fire magic with a much stronger effect than the fire magic he previously used.

And don't forget the important aspects of creating a spell.

Andrian must have a clear visualization and understanding of the spell's mechanism, desired effect, and ultimate purpose.

This time, he wants to upgrade the spell "Fire Ball" and turn it into a high-level spell.

First, Andrian visualizes the spell. Then, he incorporates the three elements into the "Fire Ball" to make it much more powerful than usual. By adding Pure Mana transformed into the oxygen element into the "Fire Ball" and reinforcing it with the wind element, Andrian imagines a small ball forming in his palm.

In the real world, a small fireball the size of a tennis ball with extremely high temperatures appears in his right hand.

Then, Andrian throws the fire spell he created forward while quietly saying, "Fire Ball."

Whoosh!

The "Fire Ball" spell is thrown by Andrian and hurtles forward.

As soon as the spell is released, a massive explosion occurs when the spell hits the target Andrian aimed at.

Boom!! Boom!! Boom!!

The loud sound of explosions from the spell resonates. Even Andrian, standing nearby, is slightly hit by the shockwave generated by the "Fire Ball" spell he used.

Whoosh!

Andrian is pushed back by the shockwave from his spell's explosion. His eyes widen in surprise at the effect of the "Fire Ball" spell he cast.

"Oh my God!" Andrian exclaims in shock.

Of course, he is very surprised because the result of his spell experiment has a much greater effect than he anticipated.

He can see the forest area damaged and scorched to the size of a stadium due to the explosion of his "Fire Ball" spell.

Andrian can only swallow hard, "The explosion effect of this 'Fire Ball' spell is far beyond what I previously estimated," he says, still in shock.

"This even has a far greater and superior blast effect than the 'Inferno Burst' spell I created a few days ago."

If the "Inferno Burst" spell he created recently had an explosion effect that could destroy an area of about 10 meters, then this "Fire Ball" spell is much stronger and superior. It can be considered his first AOE spell with a terrifying explosion effect that can devastate an area as large as a stadium.

This is his first AOE (Area of Effect ) spell with such devastating effects that it damages the surrounding area.

By using a low-level spell like "Fire Ball" combined with several elements, he can create such a terrifying effect. He wonders what would happen if he used high-level spells that already have terrifying effects and combined them with other elements. The resulting effect could be unimaginably powerful.

Through this process, Andrian gains a deeper understanding of the mysteries of magic and the potential for spell development.

"Now I understand that even low-level spells can be developed into spells with far greater and superior effects than their original versions."

"If I apply this logic, then any spell can be developed to have much more powerful effects than before," Andrian remarks.

He mentally notes this information, planning to create even more powerful spells in the future.

After a while, Andrian continues his experiments in creating new spells with the effects he desires.

This time, he aims to create an enchantment spell that boosts or enhances his stats.

Andrian begins by collecting mana from within his body or the surrounding environment. He ensures that the mana gathered is sufficient for the duration and intensity of the enchantment he desires. Next, he clears his mind. Meditation or small rituals can help focus his mind and energy, ensuring full control over the enchantment process.

Then, Andrian starts identifying the stat he wishes to boost. He chooses strength as the stat to enhance.

Additionally, Andrian specifies the effect to produce a +5 increase in strength.

He formulates his enchantment mantra by creating a specific Enchantment Mantra. By crafting a mantra tailored for strength enhancement, he utilizes words from the ancient language of his world or phrases related to the desired increase.

Andrian ensures that the pronunciation pattern he uses for the mantra is correct and maintains full focus. Mispronunciations could lead to unintended effects, so he must be cautious when using ancient language mantras.

Afterward, Andrian draws a Magic Circle or Diagram to focus the enchantment energy. This circle can be drawn on the ground, paper, or the object to be enchanted. He adds symbols representing the stat to be enhanced. Andrian's symbol is a large letter 'S' written in a Latin style, representing 'Strength'. He channels mana energy through the magic circle into the enchantment symbol he wrote earlier. This process infuses the target with energy intended to increase the strength stat by +5. Andrian must also maintain mental and energy connections with the target during this process to ensure smooth energy transfer without any hindrances.

"Per Pretio, Robur Meum Augeo!"

With this mantra as his final touch, Andrian successfully creates an enchantment spell with a Boost effect on his strength stat by +5, lasting indefinitely depending on the amount of mana the user possesses. In this case, he can use this enchantment spell for a full hour before depleting his mana.

Swoosh!

A red light appears on Andrian's body, and the symbol written on his body lights up brightly in light blue. At the same time, he feels his physical strength increase.

This signifies that the enchantment spell he created has worked, and the resulting effect matches his expectations.

"Mm, it seems the enchantment spell I created worked. The effect of this enchantment spell's final result also meets my expectations," Andrian nods after feeling his strength slightly increase after using the enchantment spell.