Welcome to the world of Exolium, a world of many hidden secrets, clans, adventure, love and tragedy. Where power is systemized and crowns are born and thrones are lost. You'll be introduced to lineages, levels, elements, skills and more in these up coming chapters.
However first, let's introduce our main character, Loki Green, heir to the most powerful family of sin and a one in a billion prodigy with unknown limits of potential. Whose fate is unknown, and yet decided by others.
Families of Sin consist of each sin whilst mainly being represented from colors, cause I like colors, and I personally think it would be unique to have. so I'm doing it, anyways, I'm not going to spoil which families do what, they will be introduced as time goes on.
Now, let's get into the system:
The character sheet will look like this - As well as how the average human at level 1 will be
Base Physical Attack: 10
Base Magical Attack: 20
Defense: 10
Vitality: 10
Agility: 5
Charisma: 5
Health Points: 100/100
Mana: 5/100
Movement Speed: 5
Affinities:
Here will be the elemental affinities.
Skills:
Here will be the list of skills each person has.
Each Level will gain 10 stat points and then decrease by one with each rank up.Â
The Following are the tiers that all beings in the world follow:
Tier 0 (Peasant): 1-10
Tier 1 (Human): 11 - 50
Tier 2 (High Human): 51 - 100
Tier 3 (Lord): 101 - 175
Tier 4 (King): 176 - 300
Tier 5 (Emperor): 301 - 500
Tier 6 (Divine): 501 - infinite (exponential in value)
Level 502 = Secret to be revealed
There are also Elemental affinities given to humans at random or by hereditary nature. Those given through family will be explain more in-depth along with the story as it is important plot development.
Main Affinities are:
Nature, Fire, Water, Light, Darkness, Ice, Poison, Space and Time
Addition to Sub-Elements of each main Element to be discovered in time
Now, you might be wondering why Ice and Poison are main Elements, but it all ties into story, you will see, and Space and Time are one Element to be discovered late in the story.
There will also be rankings to armor and items, they are as follows:
Common (Yellow glow) - Lowest tier of armor and easiest to come by and create through smithing and other trades of weaponry
Uncommon (Green glow) - Average gear of of experienced adventurers who pay a pretty penny to some skilled blacksmiths. A small price for your life really.
Rare (Aqua glow) - Only the most Veteran and Noble inhabitants have the luxury of owning even a piece of rare gear, made by Master blacksmiths and dropped only by mini-bosses or stronger with a small chance.
Epic (Violet glow) - Some of the strongest gear available with very low drop chance and smithing success rate, only Lord ranked beings or higher have ever been recorded to possess a piece of epic equipment
Legendary (Crimson glow) - Hardly a 0.1% chance drop rate and only crafted by equally tiered blacksmiths at a cost, These items are the defining difference between life and death.
Unique (Pink glow) - Either powerful or useless, anyone may make unique items, but only if it is one of a kind in the world.
Divine (Rainbow glow) - Never seen, never used, only myths are used to describe the power of the Divine. Will we see such world ending items?
There will also be treasure chests of the same ranking with chances of dropping the same tier equipment at a lower percent and as well and abysmal chances of getting items one rank higher.