"President, according to the feedback on the internet, we estimate that the first day's sales figures can reach at least one hundred thousand."
During the conference call, Matsuhashi reported the information she had compiled truthfully.
"Can those small retailers hold out?"
"They have no choice but to hold out. After all, they're still afraid of the compensation in the contract."
"That's good. This is our strategy. We must not release it too early, otherwise, the publicity effect will be much worse. How is the current level of anticipation among the crowd?"
Matsuhashi replied, "Overall, there are about five hundred thousand gamers in the United States currently, with about ten percent of them interested in SFC. The rest are new player groups we have cultivated in various universities. The estimated sales data I mentioned is actually relatively conservative. If we are more aggressive, I think it's possible to break three hundred thousand in first-day sales."
Takayuki said, "Then stock according to a first-day sales figure of five hundred thousand. Anyway, we have sufficient supply, and remember to promise those American retailers that if they can't sell them, we'll buy them back at the original price, so they won't have any worries from the start."
Takayuki was really afraid that these small department store retailers would drop the ball at a critical moment, so he had to give them some assurance to make them feel confident about selling their products.
As long as there were sales channels, everything else would be easy to deal with.
"Understood."
At this point, Takayuki suddenly remembered something and asked, "Oh, by the way, is the taunting email ready?"
When Matsuhashi heard the term "taunting email," she paused for a moment, then smiled and said, "Of course it's ready. In fact, we started sending emails to the top executives of those large department stores yesterday, mocking them for being short-sighted and ignoring hundreds of thousands of potential customers."
"Very good. Keep it up. You don't need to report the daily sales figures to me, but don't forget to send a copy to those department store retailers every day."
"Don't worry, President. I'll handle it beautifully!"
Matsuhashi also showed a slightly cunning smile.
This move could be considered quite disgusting.
Let those guys who look down on us see our sales figures and regret it.
Of course, the main reason was to mentally torture them and ultimately force them to come to terms, willing to accept the sales rights of Gamestar Electronic Entertainment's games. And if they were to come knocking on the door themselves, there would have to be some additional conditions; otherwise, there would be no proactive effect.
After the conference call, Takayuki returned to supervising the production of Castlevania.
The game was now about halfway completed.
The first generation of Castlevania in the previous life was released on FC.
But this time, Takayuki skipped FC and chose to release it on SFC. Regardless of the graphics, game sound effects, or game content, they would undoubtedly have to be more substantial. So there was still a lot to do.
This time, Takayuki planned to release the first part of Castlevania first, and then after some time, release the story content of the second part of Castlevania as an extension of the first part. This would be equivalent to the game's DLC, but it would be actual game content. It would just reuse the original game's materials to a large extent, which could greatly reduce the cost of making the game. Of course, the price could be relatively lower as well.
The Witcher 3 in the previous life was conscientious enough to take this route and even won excellent reviews, but later, they themselves were messed up by another game.
In terms of sound effects, Takayuki this time appointed a full-time composer as the main responsible person for composing. Under Takayuki's guidance, this person would also try to make the sound effects as close to the classic sound effects of Castlevania in the previous life as possible to ensure perfection.
In movies and TV shows, excellent theme songs would in turn help with the promotion of the movies and TV shows.
The same effect applied to the music of electronic games.
Like the enduring opening sound effect of Mario, the classic Courageous Heart theme of Dragon Quest, and the Crystal Prelude of Final Fantasy, Takayuki was not stingy in this regard and provided ample time and money.
While supervising the development of Castlevania on one side, on the other side, Takayuki was also paying close attention to the situation in the United States.
Street Fighter hadn't been released yet but seemed to have become a hot product that had been on sale for a long time.
In recent times, there had been many adults and children running to the toy section of some department stores, asking if Street Fighter was available.
Or asking if there were SFC and other games.
However, the answers given by most mainstream department stores were very consistent.
"Sorry, we haven't heard of such a product, but if you are interested in electronic games, you can buy our PN game console that we are currently selling, or other Lilada 2600 game consoles, etc."
Some people who were still somewhat confused about electronic games were naturally fooled and took out money to buy these game consoles.
But because they hadn't experienced them before, they also played with them happily.
Except for some major department stores, people who asked small department stores received a different answer.
On February 1st, the eagerly awaited Street Fighter, Street Basketball, and SFC game consoles would be officially released. Now we have started to accept reservations. If you make a reservation, you can also get some small gifts. The game console is $199, and the game is $69.9. You won't suffer losses or be deceived.
Just this reservation system alone made those small department store retailers who hadn't shipped yet very happy.
At least it proved that this thing was indeed very interesting. When it was officially released, there should be no problem with sales.
With Takayuki's promise to provide sufficient supply, they also opened the reservation window freely and then waited for the official shipment.
And time quickly came to February 1st.
On that day, there was not the kind of situation in Japan where it was almost deserted.
After all, Gamestar Electronic Entertainment had just started to develop in the United States, so even if they promoted it vigorously, they still couldn't generate too much social response under the deliberate suppression of competitors.
However, there were still quite a few people queuing to buy on that day.
Players who had pre-ordered could pick up the game consoles and games directly with their reservation codes and identification.
On the other hand, there were also some customers queuing up, most of whom were university students nearby.
They were usually the kind of people who had a bit of spare money and liked to keep up with trends.
Among the crowd, there was a man in his thirties, dressed in a suit, who seemed a bit out of place among the young people.
His name was Wilson. After having the privilege of going on a business trip to Japan and experiencing interesting things like the red and white machine, he couldn't control himself and became a loyal fan of game consoles. At the same time, he didn't forget to buy gifts for his daughter, a brand new FC game console and a Tamagotchi. His daughter cried a lot that day, and his wife almost beat him to death, but he was very happy in his heart.