With the current performance of the NES, Metroidvania-type games are the most suitable.
If Ayase Tsukino is still not satisfied, then we can only wait for the Super Famicom to debut and then explore a few new game genres.
But from Ayase Tsukino's appearance now, she seems very satisfied, feeling like she's learned a whole new game genre.
And this has made Takayuki curious.
Curious about what game Ayase Tsukino is preparing to make.
However, whenever he asked her about it, she just remained silent, refusing to answer no matter how much he asked, so Takayuki had no choice but to stop pressing.
Midtrode itself, apart from pioneering a completely new game genre, actually has another major feature.
It is the first game in gaming history to feature a female protagonist.
Although players only find out towards the end that they've been controlling a female character all along, this doesn't detract from the significance of the game itself in pioneering a new field.
Also, there's the outbreak of LSP's soul.
It's hard for players after 2020 to imagine the shock when, at the end of the first Metroid, the protagonist removes her helmet to reveal a beautiful blonde woman, especially for male players, who even sparked a blonde craze.
Samus has also left her mark on the history of electronic games.
When Takayuki proposed having a female protagonist, especially a blonde female, within the internal team, everyone's eyes lit up except for Ayase Tsukino. Especially when Takayuki had someone draw Samus's character art and showed it to everyone, several team members even wanted to steal the character art poster.
But under the confidentiality agreement, they couldn't do such a thing.
Samus's identity in the first game is a secret that must not be revealed until the end.
By the time players have bought Metroid and, after fermenting for about three days, the true image of Samus is revealed to the public, the promotional effect should be excellent.
However, according to the current progress of the game's development, achieving the perfect form in mind will take at least another two or three months, because the level design in the game is much more complex, and there's no limit to the complexity of the levels.
So, the team is currently focusing most of its energy on making the large map levels as perfect as possible.
Then, after Metroid is officially released, the Super Famicom, or Super NES, will also be released simultaneously.
By then, they can make a higher-definition version of Metroid and make some more money.
Players will never refuse a game with better graphics on top of good gameplay.
While Takayuki is steadily developing games and game consoles, the other three competitors are not willing to fall behind.
Especially at Suire Electronics, where the head of the Electronic Games Division, Hayakawa Uehito, is currently in talks with someone.
In an elegant tea house, Hayakawa Uehito is wearing a formal suit and kneeling in front of the tea table.
Opposite him is a Western man also dressed in formal attire.
He has short brown hair and brown eyes, and he appears very shrewd and capable.
"This gyokuro tea is really good, Hayakawa-san, I really like it. It seems that when I return to the United States, I must bring some back."
Hayakawa Uehito smiled, "If you like it, Aiden, I'll arrange for someone to buy you the best gyokuro tea."
"Thank you very much for that, Hayakawa-san."
Hayakawa waved his hand, then got straight to the point, "Let's cut to the chase. The reason I called you here is for you to see the current state of Japan's electronic gaming industry. How do you feel these past two days?"
"Hmm, electronic games? It's an interesting thing. If this business expands to foreign countries, it does have potential."
Aiden leaned forward, lowering his voice, "Hayakawa-san, is this your father's idea, or..."
"It's my own idea. In this small market of Japan, it has already grown to at least a hundred billion yen in just one year, and the expansion rate shows no sign of slowing down. I believe in America, this expansion rate will only be more terrifying, after all, Americans are rich now."
Facing this foreigner Aiden, Hayakawa Uehito didn't deliberately hide anything. He didn't mind Aiden's sarcasm towards Americans either. Obviously, the relationship between the two sides was not ordinary.
"Well, that's it. I was worried that it was your father interfering with your decision again. If it's your own idea, I'm willing to support you. After all, I used to be under you, helping you is like helping myself."
"Hehe, speaking of which, how is the new head of the overseas business department now?"
"He?... Let me tell you the truth, he's no good, far worse than you. Although the sales of the current products are pretty good, most of it is just riding on the dividends from when you were still in office." Aiden showed a disdainful look, apparently not satisfied with his current boss.
Aiden is a middle-level manager in Suire Electronics' overseas business department in the United States.
Before Hayakawa Uehito was transferred to the overseas business department, he was Aiden's boss, and their relationship was quite good. Today, Aiden specially came from the United States in response to his former boss's invitation to see the market size of electronic games.
Before the New Year, Hayakawa Uehito actually already had the idea of expanding the electronic game business overseas.
Japan is too difficult to thrive in, it's like hell difficulty.
That gaming entertainment company, Gamestar Entertainment, is simply inhuman, pumping out hit games one after another, and they announce a game with the efficiency of one per month.
This is just the efficiency of the first-party games' release. Those affiliated with Gamestar Entertainment can also release a game every two or three months.
In just one year, the number of quality games on the NES side is almost reaching a hundred.
Each one is rated at least three stars, with plenty of five-star games.
And their side? They don't even have thirty junk games, which is quite pathetic.
Even someone like Hayakawa Uehito, who has been in the business world for a long time, feels that Gamestar Entertainment is truly a bit terrifying as an opponent.
This market in Japan seems to have become the exclusive arena for Gamestar Entertainment, with others just running behind.
However, as a businessman, competition is definitely necessary, but one also needs a keen eye on the market.
It's clear that Gamestar Entertainment hasn't shown any signs of expanding their overseas business yet.
However, they at Suire Electronics have unique advantages.
Suire Electronics' industry spans multiple sectors, with subsidiaries in many countries, and their products are sold worldwide. In terms of overseas sales, they have a significant advantage.
So, since that's the case, why not expand the overseas business early?
Perhaps Gamestar Entertainment will eventually expand their game business overseas, but if they can seize the advantage first, they can make more money. First, let's find a way to make more money for the Electronic Games Division, so that it can form a virtuous cycle, and I can have more money to invest in making good games.