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Isekai Global System: Rags To Riches

Global Isekai System: Rags to Riches Dio, a disillusioned middle-aged man, finds himself trapped in despair and regret after devastating betrayals. At his lowest point, contemplating suicide, Dio's fate changes when a mysterious voice grants him a second chance. Transported to his childhood with a unique isekai system, Dio keep gaining experience and keeps leveling along the way as he faces challenging problem and with the help of his past life knowledge and isekai system. In this new life, Dio takes on the challenge of building a company from the ground up, starting with a call center. Despite being the driving force behind the business, he hire another as the CEO of his company, as he prefer to work in the field he is best at on the field calling with his team. Publicly, he takes on the role of sales manager instead at just the age of 16 years old. Memories from his past life's failures in stock and crypto markets, Dio vividly remembers key events, such as bull and bear markets, and plans to use this past knowledge to his advantage. His journey begins with just a crisp 50 kroner note bill and a 5 pack of Go Gimon cards and a dream, leveraging his Isekai Global System to create a brand he plans to expand globally and change the world for the better. Perfect for teens and new adults, "Global Isekai System: Rags to Riches" is a gripping tale of determination, growth, and the pursuit of success. Dive into this captivating adventure and be inspired by Dio's incredible transformation!
UndeadSoulUltra · 79.5K Views

Reawakening: SSS-Level Talent: Biomass/Bioenergy Absorption!

[Warning: This is pure science fiction. what you read may not conform with reality.] Smacked to death by a black cat, Miles awakened in an unfamiliar world filled with dangerous dimensional beasts, Demons, angels and gods alike. Accompanied by a system that encompasses all physical talents, Miles was given a second chance at life. [Creation-Level Biomass/energy Absorption System Activated] [First Level: Bioenergy and Biomass Absorption] • Active Ability: The host can absorb bioenergy and biomass from dead creatures or genetic materials. This energy enhances the host’s overall physique, including strength, stamina, and durability. Passive Ability: Lvl 1 Cell Manipulation: The host gains basic control over their cellular structure, enabling efficient energy conversion, basic self-healing, and optimization of cellular functions. [Second Level: Bio-tentacles and Energy Storage] • Active Ability: • Bio-tendrils: The host can manifest tendrils during combat to drain biomass and bioenergy from dead or weakened opponents, even during active battles. These tendrils can also be used for mobility, such as grappling or climbing. Passive Ability: Level 2 Cellular Manipulation: The host gains the ability to initiate basic changes to their body structure (e.g., Transforming the hand to sharp blade.) Level 1 Energy Storage: The host develops an energy reservoir to store absorbed bioenergy for later use, enabling faster regeneration and increased stamina. [Third Level: Live Energy Absorption and Advanced Drainage] • Active Ability: • Live biomass absorption: Host can now drain the bioenergy from a living person. Passive Ability: Evolved Tendrils: The tendrils gain extended range and can drain bioenergy from multiple targets simultaneously. Enhancements: Doubled energy storage capacity for prolonged combat. Instant biomass utilization to repair serious injuries or recover from critical conditions. [Fourth Level: Adaptive Biomass Integration] Active Ability: Trait Integration: The host can integrate abilities from absorbed biomass into their body, gaining temporary or permanent adaptations such as: Wings for flight, Genetic memories from genetic materials, Elemental resistances. Passive Ability: Biological Awareness: The host gains the ability to sense bioenergy in the environment, detect nearby living creatures, and identify vulnerabilities in opponents. Enhancements: Energy conversion efficiency reaches near perfection, minimizing wastage. Energy Overdrive: The host can temporarily amplify their abilities to extraordinary levels for intense combat situations. [Fifth Level: Biomass Domination and External Manipulation] Active Ability: Biomass Manipulation: The host can control external biomass, enabling them to: Reanimate corpses as temporary constructs or combat minions. Reshape absorbed biomass into weapons, shields, or other tools during combat. Passive Ability: Cellular Regeneration: The host can regrow entire limbs, organs, and even partially damaged brain tissue. Enhancements: Autonomous Tendrils: The tendrils act semi-independently, attacking or defending without direct command. Bioenergy Shield: The host can generate energy-based barriers for advanced defense. [Sixth Level: Biological Apex and Unlimited Potential] Active Ability: Bioenergy Explosion: The host can release all stored bioenergy in a massive area-of-effect attack, annihilating everything in range. Afterward, the host regenerates automatically but is temporarily weakened. Passive Ability: Hive Physique: The host’s body becomes a colony of semi-autonomous cells, granting: Near-immortality as long as a single cell survives. The ability to spawn smaller bio-creatures for scouting or combat assistance. Enhancements: Unlimited energy storage capacity. All previously temporary traits can now be made permanent. Instant adaptation to any environment, injury, or threat, making the host virtually unstoppable.
Typhlix · 19.1K Views
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