As the political storm brewed in Solara, the rest of the world watched with bated breath, each nation plotting its own course of action in the wake of Ken's rise to fame and infamy. Of the six nations allied against him, five were eager to eliminate him, viewing him as a threat to their own ambitions and security. These nations, led by the formidable Aetheria, sought to strike swiftly and decisively, their motives shrouded in secrecy and deception.
Aetheria, known for its mastery of the arcane arts and its enigmatic leaders, was the strongest of the six nations, wielding power and influence that stretched far and wide. Their plan to eliminate Ken was as intricate as it was ruthless, relying on a combination of magical prowess and political maneuvering to achieve their goal.
Using their vast network of spies and agents, Aetheria sought to undermine Ken's allies, turning them against him and isolating him from any support he might have. They also planned to unleash their most powerful mages against him, using their arcane abilities to overpower him and ensure his demise.
However, amidst this sea of hostility, one nation stood apart—Verdantia. For reasons unknown, Verdantia refused to participate in the alliance against Ken, choosing instead to remain neutral in the conflict. Their motives were a mystery, their intentions unclear, but their absence from the coalition against Ken was a glimmer of hope in an otherwise bleak landscape.
As the world teetered on the brink of war, Ken knew that his time was running out. With the alliance against him growing stronger by the day, he realized that he would need all the help he could get if he was to survive.