[+1 Dexterity]
The Conjurer skills have 4 categories: They were the Conjure weapons, Weapon mastery, Conjure illusion, Conjure sentient weapons.
Lumiel went to visit the Conjurer Halls for the Conjure weapons. The Guardian who was keeping the skill pages gave him a copy for a certain price. Selling them than making him do chores or a test. As for the skill books, they were: [Hammer smash], [Spear spikes], [Sleeping needle dart], [Hovering shields], [Conjure iron maiden].
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Skill name: Hammer smash
Description: Will smash the enemy with a magical hammer
Effects: Deal 15 blunt damage to the enemies.
Cooldown: 10 seconds
Duration: 1 second
Damage type: Magical
Skill type: Active
Mana cost: 20
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Skill name: Spear spikes
Description: Will summon spears from the ground to pierce the enemies
Effects: Deal 15 Piercing damage to the enemies per spear.
Cooldown: 10 seconds
Duration: 2 seconds
Damage type: Physical
Skill type: Active
Mana cost: 20
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Skill name: Sleeping needle dart
Description: Will blow a potent sleeping dart that will make the target sleep
Effects: Will make the enemy sleep for 10 seconds
Cooldown: 30 seconds
Duration: 10 seconds
Damage type: Physical
Skill type: Active
Mana cost: 50
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Skill name: Hovering shields
Description: Summon shields that was spinning around you
Effects: Summon shields that block and repel attacks for 100 damage
Cooldown: 30 seconds
Duration: 10 seconds
Damage type: Physical
Skill type: Active
Mana cost: 30
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Skill name: Conjure Iron Maiden
Description: Will summon a cage that will trap enemies inside with thorns
Effects: Traps enemies and deals 50 physical damage
Cooldown: 1 minute
Duration: 10 seconds
Damage type: Physical
Skill type: Ultimate
Mana cost: 40
....
Lumiel went to the next Conjurer Halls and it was the Weapon mastery. Making him excited for it. He already knew most of them so he nearly skipped all the skill pages offered. He already got Sword mastery, Shield mastery, Spear and Hammer mastery, also the Staff mastery. And so he went back to his place with saddened look. He just wasted his time at that Halls.
Next was the Conjure Illusion, he went to the said Conjurer Halls and saw that he has a lot of skill pages to offer. They were: [Apparition army], [Madness], [Shadow illusion], [Mirage parade], [Specter], [Shield wall].
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Skill name: Apparition Army
Description: Summon all your Apparitions
Effects: Summons all available Apparitions with 100% form
Cooldown: 2 minutes
Duration: 30 seconds
Damage type: Physical and Magical
Skill type: Ultimate
Mana cost: 60
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Skill name: Madness
Description: Will have a burst of speed and strength. After that, enter a weakened state.
Effects: Will attack 2x faster and deal 2x greater for 5 seconds then receive 50% more damage from enemies.
Cooldown: 20 seconds
Duration: 10 seconds
Damage type: Physical
Skill type: Active
Mana cost: 30
Stamina cost: 50
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Skill name: Shadow Illusion
Description: Will make a shadow illusion that was etherial and distracts enemies
Effects: Will have an unkillable illusion but can't attack for distraction.
Cooldown: 20 seconds
Duration: 10 seconds
Damage type: None
Skill type: Active
Mana cost: 20
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Skill name: Mirage Parade
Description: Will summon a Mirage of Apparition that parades to the enemies
Effects: Apparitions will deal damage to 3 physical and magical damage per hit with 50% faster attack speed
Cooldown: 30 seconds
Duration: 5 seconds
Damage type: Physical and Magical
Skill type: Active
Mana cost: 30
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Skill name: Specter
Description: Summon a specter of yourself
Effects: Will have 100% capabilities of your skills and attacks but has 100% lesser durability.
Cooldown: 2 minutes
Duration: 10 seconds
Damage type: Physical and Magical
Skill type: Ultimate
Mana cost: 70
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Skill name: Shield wall
Description: Conjure a Shield wall
Effects: Conjure a shield wall that blocks or deflects 100 damage
Cooldown: 20 seconds
Duration: 3 seconds
Damage type: None
Skill type: Active
Mana cost: 20
....
He already got a number of skills already and so he was happy about it.
Next was the Conjure Sentient Weapons. He went to the Conjurer Halls for it and was offered with 3 skill pages. He immediately bought them without second thoughts. They were: [Sentient healing Lamp], ]Sentient Staff], [Sentient Spear].
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Skill name: Sentient healing lamp
Description: Summon a healing lamp
Effects: Has a healing radius of 1 meter and regenerates 1 hp, mp, and stamina per second
Cooldown: 1 minute
Duration: 1 minute
Damage type: Magical
Skill type: Active
Mana cost: 50
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Skill name: Sentient staff
Description: Will summon a staff
Effects: Will summon a sentient staff that you can command with 50% faster attack speed.
Cooldown: 20 seconds
Duration: 10 seconds
Damage type: Physical
Skill type: Active
Mana cost: 40
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Skill name: Sentient spear
Description: Will summon a staff
Effects: Will summon a sentient staff that you can command with 50% faster attack speed.
Cooldown: 20 seconds
Duration: 10 seconds
Damage type: Physical
Skill type: Active
Mana cost: 40
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These weapons all have thoughts and were all alive. You can command them if you want and even talk to them. Though they still were kids in that form and will mature as they grow stronger.