The remaining cards focused fire and took down the "Goblin Mage".
"Awesome."
Seeing that all the monsters on both avenues were under his control, Ree Shil immediately felt refreshed.
Perhaps the correct way to play this third major level was to have cards that can "Move" to take advantage of both ends.
However, it seemed that aside from the perverted "Kung Fu Sheep God" card, other cards couldn't complete the task of holding a lane on their own.
What was strange this time, however, was that no inscription options popped up.
"So the first wave just now, counted as a little monster in the level, thus triggering an inscription event.
But the second wave not popping up means it's not a little monster and can only count as 1/N of the second monster?"
Ree Shil quickly analyzed the correct answer.
But that was okay too, as it meant he could tackle a few more waves of little monsters and rack up rewards.
However, the length of this third major level far exceeded his expectations.