"If it's the latter, our pressure will be much less."
"If it's the former, it's more troublesome."
As his words fell, the attacks from both sides came to an end.
But besides [Attack] and [Defense], there are other actions in this action round.
[Cheer up~Cheer up~]
Just then, the [Cheer Up Mushroom] came running out with two flower balls in hand, taking tiny steps.
Waving the flower balls towards the [Burning Table] in the middle of the first row, it showed its support.
+5
A green light flashed, and the [Burning Table] was fully healed.
There are many types of healing methods for treatment cards, among which [Treatment] is quite common.
And the priority of [Treatment] is placed after [Attack] and other sources of damage.
Take the current card as an example:
If this round, [Burning Table] is 100-2.5=97.5, with 5 points of [Treatment], it will be judged as full health by the end of the action round.
If this round, [Burning Table] is 100-100=0, this card will be judged dead first. Even if it received 5 points of [Treatment] this round, it still has to exit the field.
This is a matter of priorities.
Apart from [Treatment], common recovery effects include [First Aid] and [Rescue], and each recovery effect has a different priority, each with its own pros and cons.
For example, [First Aid], which is the opposite of [Treatment].
The priority of [First Aid] is quite high, above control/damage/debuff.
Its advantage lies in being able to raise the blood volume before the enemy acts.
However, the drawback is that it has no effect on cards that are already at full health, as it would only cause the healing amount to overflow.
It can be said that [First Aid] and [Treatment] are both recovery methods, but their advantages and disadvantages are exactly the opposite.
Compared to that, using [Treatment] requires a bit of prediction, testing card skills and awareness.
"Now we are using 5 points of healing to heal 2.5 points of damage, which is considered an overflow of healing."
"If these zombie beasts had a little more brains and knew how to focus fire on a single card (-7.5), we wouldn't have wasted half of our healing."
"Now do you understand what I mean?"
Ree Shil clarified for Mossy Mushroom.
"So that's how it is, no wonder I'm only qualified to sit at the front desk while you can be a sparring partner."
Mossy Mushroom suddenly saw the light.
[Awooo~]
At this moment, another blue light from the zombie beast swarm joined the card table, still an [Ordinary Zombie Beast].
Mossy Mushroom: "It's over, it's a mechanism to replenish the fallen zombies."
Ree Shil: "Don't worry, let's do another experiment."
This time, Ree Shil chose to disperse the attacks, killing three [Ordinary Zombie Beasts] simultaneously.
In this round, the zombie beasts attacked the [Burning Tire] and the [Burning Garbage], but did not attack the full-health [Burning Table].
At the same time, he let Mossy Mushroom choose the target of healing, which happened to be [Burning Tire].
As a result, the three cards in their first row showed different health values.
[Burning Tire] 100/100
[Burning Table] 100/100
[Burning Garbage] 92.5/100
In the third round, the zombie beasts all focused fire on the not-full-health [Burning Garbage].
"I think I see it now, these zombie beasts have a mechanism to choose their attack targets!"
After watching this round, Mossy Mushroom finally understood Ree Shil's intention: "They only attack the target with the lowest health, so we can focus on healing just one card without fear of overflowing the healing, right?"
"Yes, not too dumb."
"Not dumb, grass!"
"Why do you talk like that, you trashy straw man, Cute Mushroom!"
"And look at our column of cards."
Ree Shil pointed to the column where the [Burning Garbage] was located.
Mossy Mushroom: "[Burning Garbage], [Hooligan Mushroom], [Burning Rolling Door], I get it! This column is ..."
Ree Shil: "That's right, this column, including the King Card, is all the worst cards. We can completely abandon them without worrying."
Straw Man: "What are you talking about, grass!"
After a few rounds, they finally fully understood the basic mechanism of this zombie beast swarm.
Under the treatment of the [Energy Mushroom], it is equivalent to the [Burning Rolling Door] losing only 2.5 health points per round.
This is equal to just this one card, being able to support the game for up to 40 rounds.
Unlike the fast-paced PVP, it's not uncommon for PVE games to go on for hundreds of rounds.
Even if the [Burning Garbage] is gone, considering the other waste cards, they should be able to hold on for quite a while.
Moreover, as the number of zombie beasts on the opposing side decreases as they continue to replenish their ranks on the card table, a visible decrease becomes apparent.
Killing three beasts per round, it wouldn't even take a hundred rounds to clear them out completely.
However, when the number of zombie beasts decreased to about half, an unexpected event occurred on the field.
[Awooo, awooo, awooo!] xN
It was seen that the entire frozen zombie beast swarm suddenly became agitated, and they collectively turned into a powerful blue light, pouring into the empty card slots on the card table.
"As expected, PVE card games always have some unexpected mechanisms."
"What, what's going on! Cute Mushroom!"
"Damn it, Grass!"
Under the gaze of the three, a brand new Zombie Beast card emerged.
Its projection was none other than the Zombie Beast swarm, completely unchanged.
[A Swarm of Zombie Beasts]
Berserk, Attack 100, 1000/1000
[Group Action-Passive]: A swarm of Zombie Beasts occupies 3 card positions and can perform an [Attack] and a skill once each round.
[Individual Throw-5% Max Health]: A swarm of Zombie Beasts can ignore obstacles, launching 50-point attacks on any three targets in a row.
"Holy crap + Cute Mushroom!"
"What kind of stats! Is this the legendary BOSS card?!"
Mossy Mushroom panicked on the spot.
With an attack power as high as 100 points, it means that if regular cards don't [Defend], this card will kill whoever it attacks.
But the most terrifying part is the [Individual Throw] skill.
It can ignore card obstructions, meaning it can directly attack their King Card!
Without considering damage reduction and healing, it would take only 4 rounds to take out a King Card with 200 health. This is just too much!
Combined with the [Group Action] passive, this swarm of Zombie Beasts can attack the King Card while clearing their regular cards.
"What's the panic?"
But Ree Shil was not moved, and instead did a math problem for it.
"First, let's just ignore those waste burning cards."
"Enough already, Grass."
"Then the sum of the remaining cards' attack power is 195 points, and the sum of their health is 1000 points."
"So you tell me, which side has higher numbers?"
Hearing him say that, Mossy Mushroom suddenly felt it made sense.
But upon further thinking, it felt something was wrong: "But the other side is one card, and we are scattered, we can't calculate like that!"
"It's okay, just listen to me."
"It's precisely because they are scattered that the advantage is even greater."
"This round, all cards focus fire on the opposition."
Ree Shil waved his hand.
"All cards? Does the King Card not need to [Defend]?"
Mossy Mushroom opened its mouth.
Ree Shil didn't say anything further, just gesturing for it to do as he said.
So the actions were confirmed, and the action round officially began.
[Miecha~!]
As the round began, a White Shadow Qipao took the lead in rushing out.
Ree Shil's Sheep Lady ran to the [A Swarm of Zombie Beasts], lifting her leg for an aerial consecutive kick.
Smack! Smack!
-20, -20
The kick made a tearing sound in the air, and two damage numbers jumped out,
Boom!!!
And as she forcefully stomped on the ground with her foot as she withdrew it, the entire card table trembled slightly.
[Roar!] xN
All the Zombie Beasts roared at the same time, and then a huge dizzying symbol with stars appeared above their group.
The [Dizziness] effect of [Double Strike] activated.
[Dizziness]: The target cannot act this round
"A single card has its disadvantages."
"Even if it can move twice in one round, it's all gone with one control."
Ree Shil smiled at Mossy Mushroom.
Just as the priority of damage action is greater than [Healing], the priority of control action is also greater than damage action.
Once [Kung Fu Sheep Lady] took the initiative, the other side could not do anything.
"I see! Cute Mushroom!"
This time, Mossy Mushroom was completely convinced.
"Sigh…"
"I'm no match for you on the card table, and I'm no match for Grass Man off the table."
"You tell me, what should I do."
Ree Shil pretended to ponder, backing away with his hands crossed, shaking his head, and showing a heartbroken expression as if he were lamenting his inability.
"Um… Find a teammate who is worse than me?"
"That way, I could be made to look less useless."
Mossy Mushroom was quite open-minded about it.
Ree Shil: "The question is, where do you find a teammate worse than you?"
Mossy Mushroom: "..."
…
…