Chereads / Assassin Vendetta: The Beginning / Chapter 65 - TCG-The Clown Sickness

Chapter 65 - TCG-The Clown Sickness

Soon all the 3 questions can be answer by Amalia,

"It's That All?" Amelia Smug and ask sarcastically 

Amelia's quick and accurate responses to the questions left both her team and the spectators in the Colosseum astounded. Her impressive intellect and problem-solving skills had secured their progress in this unusual game.

Alex couldn't help but smile with pride at Amelia's abilities. He knew that her intellect was a valuable asset in this bizarre and challenging labyrinth. He could see that the clown, too, was intrigued by her skills.

Amelia's impressive display of intelligence didn't go unnoticed by her teammates. Suki couldn't help but comment, "Amelia, you never cease to amaze me. I had no idea you were so good with riddles."

Amelia blushed at the compliment but maintained her composure. "It's all about logic and critical thinking. Sometimes, the answers are right in front of us if we look at the problem from different angles."

Rizky chimed in, still slightly flustered by their previous debate. "Well, I guess it's good we have someone so sharp on the team. I don't think I'd have figured those questions out on my own."

Alex, with a reassuring grin, added, "That's the beauty of a team, Rizky. We all bring different skills to the table. Amelia's got the brains, but we each have our strengths. Together, we're a formidable force."

As the team celebrated their victory in the pre-game challenge, the spectators in the colosseum were abuzz with chatter and opinions. The clowns in the audience, who had previously been raucous, were now quieter, pondering the unexpected outcome.

One clown with a polka-dotted hat leaned over to another and whispered, "I didn't see that coming. The smart one in the group solved all the riddles. I thought they were done for!"

His companion, a clown with oversized shoes, replied, "Yeah, it's a twist, all right. But who knows what the labyrinth holds? It's not just about brains; they'll need courage and teamwork, too."

Elsewhere in the stands, a group of clowns debated the significance of the team's performance. One clown with a colorful wig remarked, "This could be interesting. They might just surprise us in the labyrinth. The games are about more than meets the eye."

Another clown wearing a jester's hat chimed in, "True, true. I'm looking forward to seeing what they'll do next. The labyrinth doesn't play favorites."

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"Congratulations to all of you," the clown exclaimed, his initial amusement now tinged with a sense of intrigue. "You've demonstrated your intellect, and that's a valuable quality for what lies ahead. You're the first team to qualify for the labyrinth games."

And here's my Promise, The clown Click His hand

"There are 6 piece of this map, You need to collect it, and if you can, and there a treasure can be found"

The clown's promise was accompanied by the unveiling of a peculiar map. The map was composed of six distinct pieces, each displaying intricate details and mysterious symbols. When joined together, they formed a complex, interconnected network of winding paths, chambers, and concealed chambers. The map was primarily in shades of ancient parchment and sepia ink, giving it an archaic and cryptic appearance.

The labyrinthine pathways were marked with curving lines, twisting and turning in all directions, creating a web of uncertainty. Hidden chambers were indicated by enigmatic symbols, while ominous markers hinted at potential obstacles. A central chamber was depicted as a grandiose space, possibly holding the coveted treasure.

The spectators in the colosseum couldn't help but share their opinions about the mysterious map that had just been revealed. Conversations buzzed through the crowd, punctuated by exclamations of intrigue and speculation.

"That map looks like something out of a fantasy novel! I wonder what secrets it holds."

"I've never seen anything like it. The intricate details are mind-boggling. How on earth will they solve this puzzle?"

"Do you think it's a real treasure map? Imagine the riches they might discover!"

"I can't wait to see how they'll find the other pieces. This is getting more exciting by the minute."

As the members of Alex's team huddled together to observe the map, they couldn't contain their amazement and curiosity. The intricate design and the mysterious aura surrounding the map left them in awe.

Amelia, still holding the map piece, marveled, "This map is unlike anything I've ever seen. Its details are so intricate. I'm intrigued by the idea of a hidden treasure."

Suki chimed in, "This certainly adds a new layer to the challenge. I wonder how these pieces fit together, and where this treasure is hidden."

Rizky, though less outspoken, couldn't hide his excitement. "We have a piece of this map. It feels like we're part of a grand adventure."

Alex, their unofficial leader, studied the map thoughtfully. "It's fascinating. We have to collect the other pieces and solve the puzzle. Who knows what awaits us at the end?"

The map had injected a renewed sense of wonder and determination into the team, as they contemplated the treasure they might find and the challenges they would face in the labyrinth.

----

The clown threw a card, and Alex deftly caught it. The card bore a symbol of a clown, an incongruous figure that conveyed healing amid laughter. The group couldn't help but feel a mix of curiosity and apprehension about this enigmatic Artifact.

"It's an Artifact," the clown explained, his voice carrying an eerie lightheartedness, "You can use this once, to heal your friend."

The team exchanged glances, silently contemplating the significance of the mysterious card. Laughter as a healing tool seemed almost paradoxical, but in this labyrinth, anything was possible.

The clown's voice took a more serious tone as he delved into the labyrinth's ranking system, emphasizing its importance. "In this labyrinth, you're competing with other teams," he elucidated. "Your ranking will be determined by the number of cores and Artifacts you collect, all of which will be converted into points, the rangking will be shown next day in the morning."

"You can trade, sell and buy anything in this labyritnh using the point"

After the clown explained all of this,

"it'comes to the and ladies", while he glance and look at Amalia for one more time, he grined, "Good by everyone"

the clown declared with a mischievous tone. With that, he and the entire colosseum, along with the spectators, disappeared in the blink of an eye, leaving nothing behind but the quiet, eerie labyrinth and the lingering echoes of laughter. Alex and his friends were now alone, standing at the threshold of this perplexing and perilous journey.

"What was that all about?" Rizky muttered, his gaze darting around the empty space where the colosseum once stood.

Amelia couldn't help but wonder what hidden knowledge the clown held. "I have a feeling we'll encounter him again," she said, a glint of curiosity in her eyes.

Suki adjusted her police-style outfit and let out an exasperated sigh. "Well, whatever it is, we've got a labyrinth to conquer."

Alex, the group's newly appointed leader, nodded in agreement.

"Let's focus on the tasks at hand, find those cores and artifacts, and keep our wits about us. We have no idea what we'll encounter next in this labyrinth."