The Magician of the Night

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Synopsis

List of Spells

[Acceleration]—Temporarily increases the speed at which the body can travel. Duration depends on the mana used. Activation time is 1 second.

[Chateau]—Creates a plate of defence wherever desired on the body. Duration depends on mana used. Activation time is 0.4 seconds.

[Fire Bomb]—When cast, summons a fireball. When it comes into contact with a person or the environment, it explodes on impact. It is similar to the Ignite spell. Duration is N/A since it explodes on impact. Activation time is 4 seconds.

[Flamethrower]—A wave of flames that can extend up to 8.5 metres maximum. Duration is 6 seconds maximum. Activation time is 1.5 seconds.

[Healing]—Used to heal injuries that the targets may have. It can be used on a total of 5 people at once, sacrificing efficiency and effectiveness. It can only heal external injuries. Duration depends on the mana used. Activation time is 1 second.

[Hercules]—Increases durability of the body and power of each movement, however, it decreases agility and speed. It supposedly replicates Hercules' large body. Duration depends on the mana used. Activation time is 3 seconds.

[Icicle Rain]—A multitude of icicles rain down from the sky in a range of 10 metres, at most. Duration is 10 seconds maximum. Activation time is 2 seconds.

[Ignite]—If the caster uses mana to structure out of it and Ignite is used, the mana will burst becoming explosive. The more potent the mana used, the more dangerous the explosion. Ignite cannot be applied directly to a person unless a magic circle is used. Magic circles can be used with Ignite to act as landmines. Duration is N/A, it ignites upon activation. Activation time is 0.5 seconds.

[Mjölnir]—Lightning sparks at the fist or foot, striking the target like a piercing spear. Duration is 2 seconds, it disappears once it hits its target. Activation time is 4 seconds.

[Sigurd]—Increases the power of each attack made by the user. It increases power, strength and agility. It replicates Sigurd's sword, Balmung. However, it puts strain on the body. Duration depends on the mana used. Activation time is 3 seconds.

[Soundwave]—Releases sound from the point desired on the caster's body. The soundwaves are never enough to destroy someone's eardrums. Duration is 5 seconds maximum. Activation time is 1 second.

[Zephyr]—Releases a huge gust of wind. Can be used for detection too. Duration is 10 seconds maximum. Activation time is 0.5 seconds.