Chereads / One Last Knight. A Series of Short Stories. / Chapter 19 - Character Dive! 6.0

Chapter 19 - Character Dive! 6.0

Hey all!

Welcome back to the gates of Enverdolmal!

I apologize for the absence, and I apologize further for not coming to y'all today with a new full-blown chapter!

It has been a bit of a long month for me, but I hope you have all been healthy. I hope also that y'all have been keeping an eye on the CRAZY new character art that my artist has been dropping attached to the chapters over on (or here on) Wattpad!

Maaaaaan oh maaaaaaan!

PLEASE GO LOOOOOOK

I want you all to be able to see the characters that you have hopefully come to know and love. I will be upgrading Bios and such with time and with the release of more and more chapters! And they will begin to bleed together soon enough, which will result in PART TWOS being released!

I am blown away by the amount of steam that my stories have gained, and I can't say in enough words how much I love and appreciate you all.

We just crested 4K in English

and we are nearing 2K in Spanish readers!

That is so damned amazing that I could really (and am prone to) cry!

I will keep pumping out tales for as long as you all read them and for as long as I have the physical ability to do so. You have my word.

Don't forget to follow my stories, add my book to your collection, and toss in a comment on a chapter or two about your favorite characters and such, FOR A CHANCE TO BE PICKED AS A WINNER OF ONE OF MY HAND-MADE, FULL CANVAS AND INK, ENVERDOLMOL WORLD MAPS!

I won't keep you much longer, I know what you are here for!

And off we go!

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"Darkest before dawn. Part 1."

Character: Windrom.

Species: Human.

Class: Pirate Captain.

Nation: Crayosia. Lustria: Strengilande Islands.

Age: 50 HLS.

Weapon: -Two-handed, Claymore-style Cutlass. With a wind elemental affinity.

- 4-shot Aether Rifle.

-Twin Daggers.

Origin:

On a cold, dark night, a vigilant Watchmen walked along the Western shore of a small Island. From off in the distance, he heard a faint cry.

Casting his view to the sea, he spotted a small boat.

He tossed his spear, helm, and armor aside and swam for the boat.

Upon reaching it, he found a man.

A dead man, cradling a dead woman.

And in the woman's arms was a tiny, red-headed baby with glowing orange eyes…

That baby was Windrom.

That Watchman would go on to become the Island Chief.

He would raise Windrom as his own.

Unbeknownst to the loving Chief, Windrom had been born in not only a war-torn land but among a warmongering people…

On his 20th birthday, Windrom poisoned the man over dinner, completing his 7-year-planned coup.

Within the month he had taken control over the Island under a false name, robbed it of every coin its people had entrusted to their Chief, and made his way West at sea to find his homeland. Windrom had left with a single ship, and 20 loyal sailors.

10 years later he returned with a fleet of 20 ships and just under 700 men.

With them, he took full control over the collective Islands of Strengilande.

The size and strength of Windrom's fleet has only grown in the past two decades, and his fearsome reputation has spread far and wide, so much so that the Elves of the Cape Counsel of Lustria have all but forsaken the Islands in fear of war with the ruthless Pirate Captain. Many a ship's Captain have been "inspired" to hire and keep Nautical Mages aboard their ships in recent times in order to combat the higher rate of attacks on the high seas at the hands of Windrom's many wandering Pirate clans.

Abilities:

- Expert Swordsman.

- Marksman.

- Low Nautical Magecraft/Aetherology.

- Can cast illusions and disguise objects with said illusions.

Stats:

Strength: 7/10.

Stamina: 6/10.

Agility: 7.5/10.

Dexterity: /10.

Intellect: 8.5/10.

Aether: 6.5/10.

Resilience: 7.5/10.

Resistance: High Magic: 6.5/10.

Low Magic: 7/10.

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"Diamonds in the dark. Part 1."

Character: Lorenza.

Species: Tinker-Kin. Dwarf/Human.

Class: Knight Sentry.

Nation: Zentram. Theodora.

Age: 45 HLS - 30 in Dwarf/Human age.

Weapon: -Duel Quarts-Core Short swords.

-Aethereal Knuckle dusters.

-Compact Sentry Crossbow.

Origin:

Found on the outskirts of the Lorendey Swamp Lands, no one knows what happened to her parents and Clan, and she was but a toddler.

She was taken in and raised by the city itself, its streets are among the safest in all of Enverdolmal. Just as soon as she hit her 13th birthday, she was off to join the Theodoran Knighthood and began her long journey toward becoming a Knight Vanguard for the city. Little did she know just how long and arduous that journey would be.

Often bullied for her diminutive size, Lorenza is short-tempered and has had to constantly remind herself to hold back not only her tongue but also her fist.

During one of her many childhood fights, her inherited ability manifested as a result of taking one too many blows to the head. Out of pure reflex, she retaliated, managing to land the perfect roundhouse kick to the hulking bully's jaw… twice.

This shattered the man's jaw into 4 parts.

This also won her the bout and saved her life.

She vowed from that day forward to never lose a fight.

Ever.

She hasn't lost a single fight till this very day.

Lorenza went on to become a Fighter, a Squire, a Knight, and then a Knight Sentry. In time, she will make Knight Vanguard. If she can keep her temper long enough to keep her rank that is. She is a newly promoted Knight Sentry, and her record for completed missions is astounding for her age, yet still, she is looked down upon by some who envy her rank and ability.

literally and figuratively…

This, she would change.

By feat alone.

Abilities:

-Perfect Reflex: Lorenza can repeat ANY action ONCE the exact same way that it was done the first time in the blink of an eye. Excessive usage drains her Aether reserves considerably.

-Master two-handed weapons fighting.

-Aethereal focus knuckle dusters x2.

-Lightning spells mastery.

Stats:

Strength: 8/10.

Stamina: 7/10.

Agility: 8/10.

Dexterity: 8/10.

Intellect: 6.5/10.

Aether: 7.5/10.

Resilience: 8/10.

Resistance: High Magic: 5.5/10.

Low Magic: 7/10.

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"Diamonds in the dark. Part 1."

Character: Bretani. (BREE-TAH-NEE)

Species: Human.

Class: Knight Vanguard.

Nation: Zentram. Theodora.

Age: 45 HLS.

Weapon: -Theodoran Quarts Core Two-handed Broad Sword.

- Mace and Buckler combination.

- Compact Vanguard issue Crossbow.

Origin:

Bretani lost her parents to something in the Lorendey Swamp Lands…

Something foul and older than Theodora itself.

Her search for not only answers, but vengeance led her to join the Theodoran Knighthood and pledge her life to the Kingdom of Zentram.

She is brave, vigilant, and unyielding in the face of corruption in any form.

This diligence and dedication to her goals have left her cold and detached from the world around her at times. This paired with her traumatic childhood and turbulent Knight training has made her not only unwilling but unable to feel deeply for others or let anyone close enough to feel for her.

Bretani is no stranger to loss.

She lives with constant and nagging guilt spawned from the deaths of not only her childhood friend but her first mentor. From this event, she was one of the few survivors.

She currently holds one of the 8 seats on the High Counsel of Theodora.

Her title is the North-West Crown, so named for the cardinal direction, and section of the city that is her jurisdiction. Bretani is one of the 3 Crowns who has yet to take on the role of Mentor. Her hard and often cold edge is a turn-off to most who would approach her, and that suits her just fine.

Abilities:

-Aethereal Displacement: Bretani can force herself into and out of the physical plane and into the Aetheral plane in a split second. She can take small animals and people with her at a tax to her Aether reserves.

-Master of weapons rank.

-Rapid adjust.

-Can admit and negate cold air around herself.

-Ice spells Mastery.

Stats:

Strength: 8.5/10.

Stamina: 7.5/10.

Agility: 7.5/10.

Dexterity: 9.5/10.

Intellect: 6.5/10.

Aether: 6.5/10.

Resilience: 8.5/10.

Resistance: High Magic: 4.5/10.

Low Magic: 6.5/10.

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Hey hey hey, welcome back to the gate!

I hope that this juicy bit will be enough to hold y'all over till I post the next thrilling chapter. I hope Bretani and Lorenza will grow on you along with the rest of our cast thus far! I promise you this, no one will fall to the side and become irrelevant, so pick your favorites and stick around!

OOOOOOOOOOOOOR just love them all!

I hope this finds you all in good health. I mean it. Life is hard, and I get it. You don't have to be alone in your mental battles, I see you.

Feel free to use my world as a little getaway whenever you need, I mean it. Inbox me even if you would like background details and cool lore!

Or just to vent about being a human.

Or whatever you may be lbvs.

Until next we meet, here in Enverdolmal!

I love you all.

Stay Safe.

 Stay Healthy.

 Stay Vigilant.

-Redd.