Chereads / One Last Knight. A Series of Short Stories. / Chapter 17 - Character Dive! Part 5.0

Chapter 17 - Character Dive! Part 5.0

Hey there all!

I hope you all have been well, and that this entry finds you in good health.

It is now August! Can you believe that!?

Time is passing far too quickly, and I don't like it lol.

I have been pretty busy this month with new characters and locations and chapters and sooooooo much developmental junk that it ain't even funny!

but it is all for you.

YOU! my amazing, and loyal readers.

And I wouldn't have it any other way.

Have you ever wondered what Himora looks like outside of the description given? Kyric?

Maybe wonder hoe Laxe's Bomkerrie looks?

If you want more content and such like images of all of your favorite characters, descriptions/images of weapons and armor and such, and more secretly secret background things, head on over to my Facebook page:

One Last Knight. A series of short stories.

and my Wattpad page: @OneLastKnight

for such amazing things lol.

For those who are a bit newer around here, and those who have been around since "Gotta start somewhere!" lol I would also like you all to know that I am working on an amazing world map that you all can use to follow the stories that much easier!

Anything for my local readers lol.

Head over to Facebook and Wattpad to see all of the images!

With that, I am here to help y'all not be so bored in this here life!

In this here world!

How about we take a trip over to the vaults of Enverdolmal?

I have for you here today, a trio of Character Bios for you good ole' folks of Earth!

I hope that you enjoy these entries and that they hold you over till my next story is done cooking!

The world is constantly growing and evolving, and our tales will start to bump edges with time.

A lone and eager Knight.

An exiled, wondering Ranger.

A lost, and ageless Warlock.

And those are just the start!

My have we come far!

I look forward to seeing you all again soon, somewhere over in Enverdolmal!

It's been a wild ride thus far, and I hope you all have enjoyed every second of it.

I won't keep you all any longer lol.

Thank you again for your loyalty, time, and energy!

Make sure you comment on your favorite chapters and characters for a chance to win a copy of the world map of Enverdolmal!

If you want this chance at a map (1/5 that will be made by MY hands.)

Head on over to my Wattpad and Facebook.

Like and follow both!

Comment on your favorite chapters, characters, and abilities.

Send me a DM telling me where you are from!

(Optional) Share my series with your friends!

Okay! OOOOOOOOOkay! I won't keep selling myself to you all lol

And off we gooooooooooooooo!

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"Darkest before dawn. Part 1."

Character: Himora Amir.

Species: Shell-kin/ Human.

Class: Soldier/Swordsman.

Nation: Crater Coast Flotilla./Deep Stone Sea.

Age: 26 HLS

Weapon: -Waist wrap whip made from jellyfish tentacles.

-Boot knife.

-Clockwork shell shield.

-Deep Stone forged Khopesh.

-Wrist mounted mini-bow.

Origin:

As a "Servant of the Shell" Himora was born into a caste system. His family was tasked with and known for their unparalleled skill at both Oceanic Mapping and Deep Sea Cultivation.

At a young age, Himora joined the Night Guard. His skin was tattooed with ancestral runes that allowed him to access and utilize a wide range of abilities passed down throughout the history of his people. Upon the completion of his training, he was declared by his elders to be not only a prodigy but an admirable and stanch symbol of everything that his people stood for and represented.

Himora can stay on the surface for a tenday -two weeks give or take- before he must return to the sea for at least 3 days, or he will dehydrate rapidly without Aetherial assistance. Himora can be a bit clumsy on land at times given the fact that he was raised near the ocean floor.

*More data will be added with time and story progression.

Abilities:

-Oceanic sonar.

-Master level swordsmen

-Runic magic/ Nautical Magecraft.

-Underwater breathing.

-Water-Aether clones. The clone's actions are autonomous.

Stats:

Strength: 8/10.

Stamina: 7.5/10.

Agility: 8/10.

Dexterity: 8.5/10.

Intellect: 7.5/10.

Aether: 7/10.

Resilience: 6.5/10.

Resistance: High Magic: 6.5/10.

Low Magic: 7.5/10.

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"In the name of love. Part 1."

Character: Boongaloot.

Species: Orcis -Type Sand-

Class: Brawler Squad leader.

Nation: Suidelain North East region.

Age: 70 HLS.

Weapon: -Hume-Doom (corrupted Paladin broad sword.) Previously known as Orcis-Bane.

-Short bow + Poisoned arrows.

Origin:

Boongaloot was born as one of one. A rare thing among Sand Orcis, who tend to be born in litters of 3-5. This fact made him an Alpha without contest.

But this one was different.

He was three times the size of his fellow kin at birth, and with age, this became more and more evident. While the average Orcis wasn't the brightest or most inspired thinker, Boongaloot was a stand out in this area as well being not only cunning, greedy, and selfish, but capable of thought beyond just his next meal. The last quality -as wild as it may sound- is what has made him such a good leader among his kin and clan.

This celebrated Squad Leader has used a supersizing amount of tact and strategy in many of his raids on both human and enemy Orcis clan settlements. One of such raids saw him come face-to-face with a young and overconfident Paladin whose sword and head he took. He uses said sword to this day.

Abilities:

-Can double his considerable strength by infusing his muscles with Aether.

-Surprisingly skilled at swordplay.

-Can harden his fur patches -located on the forearms and shins/calf areas- to steel-like levels of durability.

Stats:

Strength: 9/10.

Stamina: 6/10.

Agility: 6/10.

Dexterity: 7/10.

Intellect: 6.5/10.

Aether: 4.5/10.

Resilience: 8/10.

Resistance: High Magic: 3.5/10.

Low Magic: 5.5/10.

——————————

"Darkest before dawn. Part 1."

Character: Gideon Karath.

Species: Human/Sea Dwarf. Dwarfym.

Class: Sea Captain. Duelist.

Nation: Crater Coast. Brim.

Age: 82 HLS.

Weapon: -Twin steel spike swords (essentially yard-long pointed steel bars with intricate sword handle parts.)

- 6-shot Aether hand cannon.

Origin:

His mother, a bartender.

His father, a Sea Dwarf Sailor.

His very heart, soul, and bones were made for his line of work as a Sea Captain.

He learned to speak easy and barter with the best of the best around the bars of the Crater Coast at the aid of his mother who would often travel and work in his father's constant absence. He wasn't told till he was old enough to fully understand, that Sea Dwarfs were rarely ones to take to land. His conception and subsequent abandonment had been an all too common happenstance in and about the Crater Coast.

Royal Seamen, Pirates, Assassins, Merchants, and everything in between frequent and favor the rouge frontier that is Grootawe. Gideon grew up among the lowest of society, bouncing from bars to brothels with his mother until his 18th birthday. It was at this age that he signed up for the Blades of Wegkrip, a role that helped him find what he thought was his purpose. He would be a Soldier for the Borough. His goal: To help clean up the Crater Coast.

But he was young and foolish. He had no real perception of how deep and unmovable the hand of corruption was in that corner of the world.

His subsequent failure to change the wild lands in his five years served left him disillusioned with his station. This led him to bid his mother a heartfelt farewell and head out to Sea just as his father had. He would be a man of the Sea,

At this, he knew he could not fail.

10 years and 1000 completed trips later, Gideon Karath became Captain Karath of Karath's Haste: A renowned and respected Trade Ship, and one of the best in all of Enverdolmol.

Abilities:

-Can absorb kinetic energy and redirect it (typically into his swords or he can convert the energy into Aether ammunition for his Hand cannon.)

- Mid-level Nautical Magecraft and Aetherology.

- Marksmen Shooter.

Stats:

Strength: 8.5/10.

Stamina: 6/10.

Agility: 6.5/10.

Dexterity: 8.5/10.

Intellect: 8.5/10.

Aether: 5/10.

Resilience: 8.5/10.

Resistance: High Magic: 2.5/10.

Low Magic: 5.5/10.

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Thank you all kindly for your time and energy!

I hope this installment has been a nice juicy enough chunk to hold you all over till the next chapter drops!

That will be very soon mind you!

I will see you all later, my word.

we will meet again, here in the world of Enverdolmol.

Stay Safe.

Stay Healthy.

Stay Vigilant.

-Redd.