In the era when the Doomsday Watchers were active, the Mage Guild reached its peak under William's management. The most outstanding magic researchers on the continent of the time gathered and jointly proposed the Astral Circuit.
After the "Magic Dawn" mission was completed, William, who had publicized the Astral Circuit technology, had been looking forward to the game's sequel. Would it be a world where magic and steam combined?
However, things didn't go as planned. At least a thousand years later, this world still looked like it had medieval productivity.
However, later generations realized the Astral Circuit.
This made William very curious about how they solved those technical problems.
The greatest technical difficulty of the Astral Circuit wasn't building the Astral Lighthouse or even building a magic network that covered the continent. These were all secular problems that could be done as long as a ruler dared to invest resources.